Ns_shaft06

buggerbbbuggerbb Join Date: 2003-03-04 Member: 14296Members
<div class="IPBDescription">Almost the final version...</div> Hey everyone,

Here is the last bata for NS_Shaft, i should be testing this map on my server all day today, so jump on if you want to try it.

I fixed a lot of stuff on it, so it plays much better now. Hope you all like it!

<a href='http://www.wsu.edu/~cdoughty/ns_shaft06.ZIP' target='_blank'>NS_shaft06</a>

-Danish Monkey

(the pics are from .02, but it just try it if you want to see the new little improvments. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

==Fixed in .02-.06==
-roof rails to slow jet packs and lerks in the hive area.
-changed the doors timing, and speed to make falling and JP up better, and more fair.
-Added semiwalled box around the middle hive, and the marine start.
-Lighting around the hives changed a little.
-ramps at the 2 outer hives
-Overhead blocks above the hives to prevent JP camping over the hives for a fast and easy end to ahive.
-changed the lips on the doors to make dropping towers from about a little easier.
-Boxes over the res points to slow the marines run for JP.
-added ledge above the marine start to allow aliens to ecolve closer to the marine base.
-changed the lighting at the marine base and in the pipes.
-lowered the ledge so it can be seiged from the marines start.
-one less res at the alien and marine spawns.


Here are some pics of it.
This is a view of the shaft from the alien hive rooms.

<a href='http://www.wsu.edu/~cdoughty/ns_shaft020005.JPG' target='_blank'>http://www.wsu.edu/~cdoughty/ns_shaft020005.JPG</a>
Marine Start, with a basic turret defence.

<a href='http://www.wsu.edu/~cdoughty/ns_shaft020007.JPG' target='_blank'>http://www.wsu.edu/~cdoughty/ns_shaft020007.JPG</a>
View of a marine JP up the shaft to the alien hives.

<a href='http://www.wsu.edu/~cdoughty/ns_shaft020011.JPG' target='_blank'>http://www.wsu.edu/~cdoughty/ns_shaft020011.JPG</a>
View of the alien hive room.

<a href='http://www.wsu.edu/~cdoughty/ns_shaft020014.JPG' target='_blank'>http://www.wsu.edu/~cdoughty/ns_shaft020014.JPG</a>

Comments

  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    edited April 2003
    Bah, where have I heard ns_shaft before..

    Ahh, yes Fam, Ekaj was working on it *cough*
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    There is already a map called ns_shaft.

    <a href='http://nsworld.ns-central.co.uk/Map.php?UniqueID=38' target='_blank'>NSWorld profile</a>.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=9309&hl=ns_shaft' target='_blank'>ns_shaft post 1</a>

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=22008&hl=ns_shaft&st=0' target='_blank'>ns_shaft submission for NS 1.1 playtesting</a>
  • buggerbbbuggerbb Join Date: 2003-03-04 Member: 14296Members
    Hey,
    Well i checked a few list of maps and saw no ns_shaft, i did see that Ekaj was working on a map with that name, but that was back in November and i was told that he changed it to ns_mineshaft anyways.

    If this does cause a problem, but let me know and ill be more then happy to change it, i released 5 versions of this map before, and no one brought up the fact that it was already used, so i figured it was fair game... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    -Danish Monkey
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    edited April 2003
    Don't tell people you weren't warned. Read my post.

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=29707' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=29707</a>

    You were told.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited April 2003
    I have a great idea:
    How a map that plays in a mine environment with caves and such. We could call it...
  • buggerbbbuggerbb Join Date: 2003-03-04 Member: 14296Members
    yo buddy im not trying to start a fight or something... what is with everyone on this forum... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> hahaha

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think it's called ns_mineshaft now... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ok... you warned me all right... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Like i said... if it causes trouble, i will change it.. NO BIG DEAL

    Its not like i am stealing the name Natural Selection or anything... good god hahaha

    ANYWAYS... plz tell me if you want me to change the name... i really don't care, it just seemed like a fitting name.... 4 big shafts... look like rusted pipes... hhhmm ns_shaft sounds good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    -Danish Monkey
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    I told you to be careful that's all. By being careful I (wrongly) assumed you would investigate it.
    It's not a problem as long as you doublecheck with Ekaj that he didn't release any betas/alphas name ns_shaft.

    I have nothing against you or your map. I just wondered why you did check with Ekaj earlier.

    Good luck with your map.
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