geeze, you sure you used the sharpen tool enough? I can see part of it going static <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
really nice skin. my only problem is: I like this one AND the one Wilkins did, too. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
YAY! Black visor! Great skin, I love you.. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
the reason i used alot of sharpen is bacuase i discoverd however unreal it looks in the skin itself when applied it looks like a gash. im wuite satisfied with my first skin, and i may begin work opn another, prlly the skulk, which will not turn out as well as i ave never even attempted an organic skin
I like it too! I may be doing different versions <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> but I have a question, why isn't the bottom part of the shoulder untextured <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> anyway, sendie sendie! <a href='mailto:paul.nicol@noos.fr'>paul.nicol@noos.fr</a>
<!--QuoteBegin--Captain Panaka+Apr 24 2003, 07:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Captain Panaka @ Apr 24 2003, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> really nice skin. my only problem is: I like this one AND the one Wilkins did, too. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> easily fixed.
Download this skin (when he releases it) and wilkin's reskin.
Take the SC Marine model you have (with the visor down and everything.) and import both skins, as the 2 different skins for the model.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
I like it! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
but I have a question, why isn't the bottom part of the shoulder untextured <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
anyway, sendie sendie!
<a href='mailto:paul.nicol@noos.fr'>paul.nicol@noos.fr</a>
easily fixed.
Download this skin (when he releases it) and wilkin's reskin.
Take the SC Marine model you have (with the visor down and everything.) and import both skins, as the 2 different skins for the model.
Save the model, and now you have both skins.