Player Model Rotation?
DocZ
Join Date: 2002-11-24 Member: 9831Members
Well I've come cross the proposed new feature "player model rotation" and was wondering what it was. These are the time it's been mentioned in the 1.1 thread:
by pieceofsoap: "It was originally planned that the Lerk could cling to ceilings like a Bat. This is similar to the Skulks wall climb, only the lerk cannot move while clinging. This ability was planned for 1.0, but because the model rotation code was incomplete, it didnt make it in. This is by no means the only change to the lerk, its just the only specific one I know of."
by Brandaman: "Heres a quote from Flyra
""""""1) We're experimenting with model rotation, not sure if it will work well but you might see it in 1.1 or in a future version."
Now from those 2 quotes, I assume it has to do with rotating the model so that it doesn't stick to the wall, and thus would let you move. Is that true?
The search function is down right now, so no help there.
Thanks.
by pieceofsoap: "It was originally planned that the Lerk could cling to ceilings like a Bat. This is similar to the Skulks wall climb, only the lerk cannot move while clinging. This ability was planned for 1.0, but because the model rotation code was incomplete, it didnt make it in. This is by no means the only change to the lerk, its just the only specific one I know of."
by Brandaman: "Heres a quote from Flyra
""""""1) We're experimenting with model rotation, not sure if it will work well but you might see it in 1.1 or in a future version."
Now from those 2 quotes, I assume it has to do with rotating the model so that it doesn't stick to the wall, and thus would let you move. Is that true?
The search function is down right now, so no help there.
Thanks.
Comments
so model rotation is straight forward (in concept) just the model rotated to look more natural in the enviroment
Also, no search was really necessary, as the relevant thread that would give you the information is <i>still on the first page of the forum</i>.
Go <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=30134' target='_blank'>here</a>. There's even a nifty WMV animation of it on page two or three of that thread.
Oh and I never made the link between skulk on wall and play model rotation. I guess everytime i heard the latter term I thought of a play model just ... rotating, without any clear application to the game. Oh well, now I understand.
Edit: Nevermind I found it. I thought the bottom search option would be available in all forum pages, including threads, but it's only available in the main forum page.
And first person orientation wont make it to 1.1 by the way.
As I have said earlier, I never made the link between skulk clinging to wall, and player model rotation. I have talked to others who were similarly confused.
This latest reply of yours was posted on Apr 25 2003, 05:14 PM.
Perhaps you wanted to show your wonderful picture so much that you went ahead and posted anyways?
but DocZ: Noone reads an edit three posts ago