Ns-soundpack
WaffleSpoon
Join Date: 2002-01-30 Member: 133Members
<div class="IPBDescription">Over at natural-selection.org</div>I recently downloaded it.. umm, I have two questions:
1: why does it sound -very- DoD-ish? =/
(I was a little disappointed)
2: Flayra keeps talking about NS atmosphere, what fits in and not.. then I listened to these sounds and hear these echoes in about every sound ?.. sounds as if they are in a large large valley or enourmous room.. Wouldnt it be better to make these sounds without the echo, then let mappers decide echoes or whatever env_sound we want? =/..
I'm just asking cuz it all seems so..not worked through, wich is different, very different for the NS team(flayra & CO ). But, I know I haven't heard the sounds in game, but listening at them like this just... nah.. it can be alot better =/ (IMO offcourse)..
/me expected some heavy turretsounds and more space feel to the ricochet & gun sounds.
it's not at all a complaint, but it got me wondering.
1: why does it sound -very- DoD-ish? =/
(I was a little disappointed)
2: Flayra keeps talking about NS atmosphere, what fits in and not.. then I listened to these sounds and hear these echoes in about every sound ?.. sounds as if they are in a large large valley or enourmous room.. Wouldnt it be better to make these sounds without the echo, then let mappers decide echoes or whatever env_sound we want? =/..
I'm just asking cuz it all seems so..not worked through, wich is different, very different for the NS team(flayra & CO ). But, I know I haven't heard the sounds in game, but listening at them like this just... nah.. it can be alot better =/ (IMO offcourse)..
/me expected some heavy turretsounds and more space feel to the ricochet & gun sounds.
it's not at all a complaint, but it got me wondering.
Comments
try the avp 1 n 2 or that other...gah, whats its name =/.. anywho
I liked the sounds, it was the echoes that was a little disapointing