Problem

neuesneues Join Date: 2003-04-28 Member: 15908Members
When i compile and try my map and enter the comm chair the view is very high how can i help this

Comments

  • PaladinPaladin Join Date: 2002-10-06 Member: 1455Members, Constellation
    check the entity info_mapinfo . There you can set the commander view height. I dont know if numbers below 0 are possible . but you can try it. In case they arent possible just select your whole map (remember to have texture lock on) and shift it a bit up.
  • neuesneues Join Date: 2003-04-28 Member: 15908Members
    Where should i put the entity??? In the ready room or in the main map?? Where abouts in the rr/map?

    Thanx for telling me
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    edited May 2003
    The height set in info_mapinfo is actually the Z-coordinate of the height of the commander. So any value between +/- 4096 should work. Not that there's not much left to see at -4000, and I wouldn't get too close to +4096.

    And the location of the entity is irrelevant. Just don't put it in the void. And don't use more then one.
    All of this information (and a whole lot more) can be found in the <a href='http://www.natural-selection.org/Mapping_Guidelines.html' target='_blank'>mapping guidelines</a>.
  • neuesneues Join Date: 2003-04-28 Member: 15908Members
    Ok thank you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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