New Ns_senria Pics
The_Real_Quasar
Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
<div class="IPBDescription">Clicky clicky</div> Updated the hive a little bit, here are 2 new screens.
And about the res in the water... ignore that. I can't find anywhere to put it so i stuck it there for now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
And about the res in the water... ignore that. I can't find anywhere to put it so i stuck it there for now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Comments
What you need to think about is what the purpose of the room is. Sometime mappers forget, and make hive rooms that look like they were made for the hives themselves, but the room looks good with the pools of water and the computer monitors. What i think you should do is,
a) make the supports much thicker. They look way too thin right now.
b)Maybe add some glass in-between the supports? would look really nice.
c) have some machinery or pipes going into and out of the water, to make it look like its there for reason.
d) make it abit darker, looks a little too bright right now.
e) maybe add some railings around that slope?
Hope this helps. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
New screens soon.
I haven't made any doors yet <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
And in any case, i can't fit anything over the <i>new</i> pillars.
maybe pipes or ther stuff?
It looks like each wall runs the full length/width of the room. If you've got the polys to spare and are willing to try a few things out, I'd suggest doing something with the corners of the room at least. Even a simple 45-degree angle corner can sometimes work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
EDIT: This will help balance up the big area by restricting the marine space inside the area. Allowing Kharaa an easier escape and easier kills with a higher survival rate in their own environment.
What you need to think about is what the purpose of the room is. Sometime mappers forget, and make hive rooms that look like they were made for the hives themselves, but the room looks good with the pools of water and the computer monitors. What i think you should do is,
b)Maybe add some glass in-between the supports? would look really nice.
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Tbh this idea is wayy too good not to be used, and if you dont want it quasar i might steal it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
a) protect the hive from long distance attack,
b) look really cool!
doesnt it look so much nicer? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
---**EDIT**--- oooowwwww glass..ahhh that helps alittle
What you need to think about is what the purpose of the room is. Sometime mappers forget, and make hive rooms that look like they were made for the hives themselves, but the room looks good with the pools of water and the computer monitors. What i think you should do is,
b)Maybe add some glass in-between the supports? would look really nice.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Tbh this idea is wayy too good not to be used, and if you dont want it quasar i might steal it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
As much as I like this idea, I can't think of a way to fit it in with the "theme" of the room. Consider it yours <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Thanks for the comments all of you, I'm working on it right now. Expect brand new pics within about half an hour if nothing goes wrong.
Edit: silly filter...how is that word rude? anyway, i guess i shall change it...
But it is right: gorges and skulks can't defend these long ways round the hive.
This is a prefect pistol and lmg area tbh. The aliens are sneaky creatures. They would never hang up a hive where everyone can see it. Maybe there could be some large structure somewhere so the aliens can hide their hive behind it?
A) Going with many others, this room would be too easy for the marines to take....add some variation or glass or something...
THis leads to my next point....
B) PUT some emphasis on the hive... maybe you can a small control center thing in the room, and the hive can be in there.. just something to stand it out and protect it to a certain extent... It looks really puny in that room.