Map Lay-out (need Advice)
ndigo
Join Date: 2003-05-05 Member: 16070Members
<div class="IPBDescription">Tell me what you think...</div> I'm making a new map, and I was wondering what would be the best (most tactical lay-out)
because I haven't played NS alot (atleast no Wars, because I'm not in an NS clan) I don't know what would be a good tactical layo-out
I was thinking something like this: (please note, this is map-layout-map, so little rooms and corridors have been left out, and it is not on scale)
<img src='http://edit.games-on.nl/ns_temple.JPG' border='0' alt='user posted image'>
If you have any comments, or ideas how the little rooms or little corridors should be connected, just edit the picture and post it again here,
thanks alot everybody!
because I haven't played NS alot (atleast no Wars, because I'm not in an NS clan) I don't know what would be a good tactical layo-out
I was thinking something like this: (please note, this is map-layout-map, so little rooms and corridors have been left out, and it is not on scale)
<img src='http://edit.games-on.nl/ns_temple.JPG' border='0' alt='user posted image'>
If you have any comments, or ideas how the little rooms or little corridors should be connected, just edit the picture and post it again here,
thanks alot everybody!
Comments
so???
you have any other suggestions??
saying my ideas suck don't deliver me a new map lay-out??
anyone out there that DOES want to help me?
<img src='http://www.tribes2maps.com/ns/graphics/maps/ns_tanith.gif' border='0' alt='user posted image'>
Where reactor room is the double res, but it might be a little marine favoured because it is so close to the marine start, but you can see how there are multiple routs to all the hives and multiple routs to all the routs. So make it alot more complex.
I'll map a little further...
Progress will be posted here offcourse <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->