Msg Overflow
Rotten_Flesh
Join Date: 2002-11-18 Member: 9203Members
<div class="IPBDescription">My server crashes alot with this . . .</div> My server crashes 9 out of 10 times with this strange error. It only occurs in NS, other HL Mod's dont do this. Here's some example logs before it crashed.
[QUOTE]<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
L 05/05/2003 - 11:28:02: Log file started (file "/home/gamer-server/hl/ns/addons/amx/logs/admin0505.log") (game "ns") (amx "0.9.3")
L 05/05/2003 - 11:28:02: Cmd: "[No C-D]thatguy1972<26><133942><>" ask for players list
CDMOD: Player id #24 did not validate - prefixing player's name.
SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for [swe] Deadmeat [GC][/QUOTE]<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
[QUOTE]<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
L 05/05/2003 - 11:02:42: "[No C-D]BORG<797><2320230><alien1team>" triggered "structure_destroyed" (type "team_infportal")
L 05/05/2003 - 11:02:42: "[No C-D]dead_dude<809><1275129><marine1team>" triggered "structure_built" (type "turret")
L 05/05/2003 - 11:02:43: "[No C-D]dead_dude<809><1275129><marine1team>" changed role to "soldier"
SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for [No C-D]dead_dude<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->[/QUOTE]
What's going on?
[QUOTE]<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
L 05/05/2003 - 11:28:02: Log file started (file "/home/gamer-server/hl/ns/addons/amx/logs/admin0505.log") (game "ns") (amx "0.9.3")
L 05/05/2003 - 11:28:02: Cmd: "[No C-D]thatguy1972<26><133942><>" ask for players list
CDMOD: Player id #24 did not validate - prefixing player's name.
SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for [swe] Deadmeat [GC][/QUOTE]<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
[QUOTE]<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
L 05/05/2003 - 11:02:42: "[No C-D]BORG<797><2320230><alien1team>" triggered "structure_destroyed" (type "team_infportal")
L 05/05/2003 - 11:02:42: "[No C-D]dead_dude<809><1275129><marine1team>" triggered "structure_built" (type "turret")
L 05/05/2003 - 11:02:43: "[No C-D]dead_dude<809><1275129><marine1team>" changed role to "soldier"
SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for [No C-D]dead_dude<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->[/QUOTE]
What's going on?
Comments
Clan Mod
HalfD (but that runs HLDS)
LerkLift
MedArmory
PlayerName
Cheating Death
Unstuck Pro
FakeFull Pro
No Leap Exploit
Basically what seems to be happening, is the server is spamming messages to the client.