Explaination Of The New Resource Model

philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
<div class="IPBDescription">Maybe in a bit more detail?</div>
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O The resource model and balance has been fundamentally reworked to promote scouting, distinct tech levels, counters and generally more interaction with the enemy<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

How exactly though? Can any PT or Vet elaborate? Thanks

Comments

  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    It's still heavily subject to change, as it's basically the thing that balances the game. Delving into too much detail at this point in testing would probably not be the best of ideas.
Sign In or Register to comment.