[mrel] Starcraft Zerg Ultralisk Release

Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
<div class="IPBDescription">The most monstrous beast in the galaxy</div> Finally, after collaborated effort, this beast is done and rdy for u guys to use in game.

A few notes to animation:

1. In half life model viewer, some animations speed is off, but they are correct in game. ( which really matters )
2. Quite different from other 4 alien models, the level 5 alien's attack animation is not in accordance with the order of Ability 1 to 4.
What i mean by this is that Bite is ability 2, Paralyze is ability 4, Charge is ability 3 and Primal Scream is either ability 1 or 5 or 6.
I hereby to clearify this just in case in half life model viewer, u are confused by the order of attack ability animations.
3. Paralyze is a scream animation ( lower version ), while primal scream is a higher version.
4. Due to the game restriction. The charge animation will only show up for like 2 seconds, and after that when the level 5 alien actually charges, the running animation kicks in. So the final pose of charge animation will not stay throughout the duration of charge. So i can only make a brief animation of crossing its blades in front of it as charge animation.
In other words, when ultralisk charges u will only see it running for the majority of the duration.
5. In half life model viewer, no upper body movement when running, because when in game due to the upper and lower body animation blending, the idle animation will kick in for upper body when it runs.

Credits:

Modelling: Pvt. Hudson xenomorph3001@hotmail.com
Skin Mesh: Psycho-Kinetic Hyper-Geek BigGreen@Acolyte.zzn.com
Skinning : Psycho-Kinetic Hyper-Geek
Animation: Pvt. Hudson
In Game Testing: Pvt. Hudson, Delarosa, Jamil
Ultralisk Sound: Blizzard, remixed by Psycho-Kinetic Hyper-Geek
Model Concept: Blizzard

Special thanks to:
Hyper Geek for his awesome work as usual, without him this project is just a bunch of polygons.
Delarosa and Jamil for their great assistance in helping me testing the model in game, without them animation bugs will not be discovered.
And all the ppl on this forum for your great support and great advices.

NO special thanks to:
Blizzard, for their blatantly shutting down FREE fan mods while shamelessly stealing great ideas from other movies and games for PROFIT. Without them, ... well, this model is done anyway. >:( ( this argument has nothing to do with concept, as i already gave them credit )

as in game screenshots are pretty hard to come by these days for onos, i just use hyper geek's picture as a visual display. i don't want to waste time on this, as i know many of u have been eagerly waiting for this model.

Thank you for using this model.

Download links:
mirror 1:
<a href='http://www.angelfire.com/weird2/hypergeek1/ultra.html' target='_blank'>http://www.angelfire.com/weird2/hypergeek1/ultra.html</a>

mirror 2:
<a href='http://t2k.neotech.cc/ns/ns.shtml' target='_blank'>http://t2k.neotech.cc/ns/ns.shtml</a>
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Comments

  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    yes, it's awsome... and online...
  • r3men4ntr3men4nt Join Date: 2002-11-10 Member: 8103Members
    GOd darnit now you made me cream my pants! DAMN YOU ALLL!
  • THEratTHErat Join Date: 2003-04-20 Member: 15672Members
  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    edited May 2003
    <b>:: EDIT :: Text removed due to the problem being fixed :: EDIT ::</b>
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Looks amazing as usual.

    Next up. Enforcer's Zergling. : )
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
  • PariahPariah Join Date: 2002-11-27 Member: 10049Members
    1....more...model.....til...complete...zerg....army....must....have ....mutalisk....then i can die =)
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    <!--QuoteBegin--Pariah+May 14 2003, 02:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pariah @ May 14 2003, 02:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1....more...model.....til...complete...zerg....army....must....have ....mutalisk....then i can die =) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    u forgot the overlord for hive replacement, which is in work now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • The_SnakeThe_Snake Join Date: 2003-04-25 Member: 15824Members
    edited May 2003
    The animations are just too...robotic and not flowing like a real creature would like the default Onos. Did you SEE it's running/walking/crouch walk animations?! The top of the body doesn't move AT ALL. It's a great model and all but the animations are sub-par. 3/5. Now that I've READ your post errr...I take back the anims part...although I have yet to see it in game..
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    <!--QuoteBegin--The_Snake+May 14 2003, 03:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The_Snake @ May 14 2003, 03:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The animations are just too...robotic and not flowing like a real creature would like the default Onos. Did you SEE it's running/walking/crouch walk animations?! The top of the body doesn't move AT ALL. It's a great model and all but the animations are sub-par. 3/5. Now that I've READ your post errr...I take back the anims part...although I have yet to see it in game.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    read the animation notes
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    model looks great. gotta try this horsey in game <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    edited May 2003
    OMG, I just love it ^_^ You two are truly modelling gods.

    I got up another mirror, just for in case...
    <a href='http://testx1.3dgames.com.ar/temporary/sc_ultralisk.zip' target='_blank'>http://testx1.3dgames.com.ar/temporary/sc_...c_ultralisk.zip</a>

    -GF
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    Hummm, strange, I can't edit my previous message. Anyway...

    What are your plans of this v_model? Is the only thing that is missing here.

    -GF
  • PariahPariah Join Date: 2002-11-27 Member: 10049Members
    DOH...is there any way to make onos models NOT sink into the ground? =( i cant stand seeing onos's swimming in the floor....this isnt Jaws =(
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    sweeeeeeeeeet


    downloading!

    poly count?

    or should I read the readme? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    <!--QuoteBegin--Pariah+May 14 2003, 05:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pariah @ May 14 2003, 05:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> DOH...is there any way to make onos models NOT sink into the ground? =( i cant stand seeing onos's swimming in the floor....this isnt Jaws =( <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    this is due to the map problems on certain maps, like Caged and Nancy. If u use default onos model, u will still see it sink into the ground on these maps. The ground level on these maps are higher than other maps for level 5 alien only. ( really weird )

    it's a map or game's bug, not model's problem.
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    <!--QuoteBegin--th@ annoying kid+May 14 2003, 05:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th@ annoying kid @ May 14 2003, 05:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> poly count?

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    the polycount is a little less than 2000.
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    wow guys thats a gr8 model! cant wait to see it ingame. muhahah i get to play all day 2day im on study leave muahhahahahahahaahahahahah <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

    Wp guys, gr8 job <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • templaR_AGEnttemplaR_AGEnt Join Date: 2002-12-20 Member: 11231Members
    o// PKHG \\o

    o// Hudson \\o
  • DuhflyinlerkDuhflyinlerk Join Date: 2002-11-27 Member: 10071Members
    Wow great job in this model. The skin looks great as well. Gj
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    very nice the death animations are top notch. I like all of it. If you want to get really critical you'll notice that the way that the ultralisk runs/walks is impossible because one half of him is off the ground while the other is on. the zergling is different because its light weight but the onos has alternate left side right side movement no?... either way i dont give a **** because that type of detail really doesn't matter when the rest of the model more than makes up for it
  • Duo_MaxwellDuo_Maxwell Join Date: 2002-11-02 Member: 4631Members
    This model is....godlike
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    HOLY CAUDDUDLE FUBERS LUBERS LIKK KILL ME WABBERSHAXPZENER CAZUMERUBATYE ITS BEYUTIFUL WABBERS SHCAPNNET
    (flute solo)
    wurp
    (flute solo)
    I HEAR THE SILENCE HOWLING, AND THE ALL TIME WINNER HAS HIM BY THE BALLS

    thank you god. its beautiful

    AnD The pain it wont stop going it wont slow down.
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    Finally, a release to bring the boards up to shape.

    /me downloads.
  • SylverSylver Join Date: 2003-02-12 Member: 13446Members
    Perfect (no this is not spam, it's just all to be said about it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
  • TrojanTrojan Join Date: 2002-11-02 Member: 4611Members
    Impressive, no doubt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Congrats, the effort payed off
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    does looks nice, but it needs more variation in animation, ill try this in game l8r tonight see what it looks like then.
  • ArchanorArchanor Join Date: 2003-04-13 Member: 15468Members
    one word, SPEECHLESS!!


    really great!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    ok i hate to sound nubish.,.... what in the hell is s zerk or zerg?

    it looks great though... just dunno it's background
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    <!--QuoteBegin--[WoLF]+May 14 2003, 09:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([WoLF] @ May 14 2003, 09:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok i hate to sound nubish.,.... what in the hell is s zerk or zerg?

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    the aleins in a game called starcraft.
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