Ns_tanith screens
tommyd
Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
<div class="IPBDescription">98% done with the first version</div>i just about finished this map over the weekend... i still need to clean up some textures and add a few more alien paths and particle system (there are none in these pics i dont think) the map size is about 5000x5000 and about 20-25 sec walking distance between hives
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t1.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t2.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t3.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t4.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t5.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t6.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t7.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t8.jpg" border="0">
<!--EDIT|tommyd|June 16 2002,15:49-->
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t1.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t2.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t3.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t4.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t5.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t6.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t7.jpg" border="0">
<img src="http://www.personal.psu.edu/users/t/j/tjd159/t8.jpg" border="0">
<!--EDIT|tommyd|June 16 2002,15:49-->
Comments
Pic 2: Screenshots are usually darker than what they are ingame. Unless you did that thing in photoshop -- this room is very well lit. Becuase of the infestation I dont think it should be this way. I suggest making it darker. Also, are all the lights being used? I count 8 lights but only 4 light spots. (Yes, they could be in the lights.rad lighitng up the are a little but you could get rid of them -- the darkness would make it more 'alien-like.'
Pic 3: Like dark said, it is very good. However, on the floor (to the left and the right of the red lighting) there are grating texutes, that 1) dont look like they should be there and 2) Not alinged.
Pic 4: Mmmmmmm! Nice, can't think of anyhting to say here.
Pic 5: How I love white on blue! Very nice lighting contrast! Nice detail, nice lighting, nice textures, nice everything!
Pic 6: Nice computers but I think the steps don't look so hot. A new texture could easily fix it. Also, the thing to the right does not look good with that texture on top. If it a converyor belt or something, then it fits very well.
Pic 7: Very blue, almost too blue. Maybe try adding some white spot lights? (Mmmmmmmmmm, White on blue) Break up constant blue look here and it will be perfect.
Pic 8: For the hallway to the right, it looks very nice. I like your lighting here!
<span style='color:black'>I park in handicap spaces, and make handicap faces. </span>