bhopping forwards is useless, it is slower to bhop forwards then to run. However, bhopping backwards lives!
That's right, the fastest form of locomotion in 1.1 is bhopping backwards, heh.
I know that sounds bad, but it's actually pretty cool ingame imo. It still gives marines a chance to dodge and such, but its not like everyone is running around backward bhopping all the time.
But isn't the point of having slower backwards movement to make the rines make a choice between fight or flight? Backwards bhopping kinda seems to defeat the purpose.
You can't really backwards bhop and aim simultaneously though. You can either use it to flee or to dodge. The fight or flight choice is still there with backwards bhopping.
here is how you fix it. Keep the current jump model how it is currently, but just make them not able to jump when taking damage, like from a skulk bite. Why should they take a bite in the leg and still jump like Michael Jordan? this effect only lasts briefly, like 1 second
<!--QuoteBegin--GoldenShadow+May 14 2003, 04:26 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GoldenShadow @ May 14 2003, 04:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> here is how you fix it. Keep the current jump model how it is currently, but just make them not able to jump when taking damage, like from a skulk bite. Why should they take a bite in the leg and still jump like Michael Jordan? this effect only lasts briefly, like 1 second <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> it sound like a good idea, but when a skulk is on your tail, 1 second is waaay too long
Or just fix the backwards bunnyhopping to be as slow as it should be... No normal human get's fast jumping backwards 3 times than jumping backwards one time... They just fall over
<!--QuoteBegin--Jower+May 14 2003, 07:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jower @ May 14 2003, 07:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No normal human get's fast jumping backwards 3 times than jumping backwards one time... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No normal human has a day job clearing small, biting dog aliens from infested spaceships.
Comments
That's right, the fastest form of locomotion in 1.1 is bhopping backwards, heh.
I know that sounds bad, but it's actually pretty cool ingame imo. It still gives marines a chance to dodge and such, but its not like everyone is running around backward bhopping all the time.
it sound like a good idea, but when a skulk is on your tail, 1 second is waaay too long
No normal human get's fast jumping backwards 3 times than jumping backwards one time...
They just fall over
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No normal human has a day job clearing small, biting dog aliens from infested spaceships.
Eats - Sounds like a decent compromise