Wielding doors ?

bdubbdub Join Date: 2002-06-17 Member: 787Members
<div class="IPBDescription">Can you unwield, destory it</div>I've probably missed this somewhere (and if so sorry) but if an engineer wields a door shut can he un-wield it?

Can the other marine classes blow it open?
Can the Aliens destory it (maybe just fatty)?
If the aliens can destroy it:
What kind of time frame does it take (ie bob ~ x secs)
Can the Aliens destroy the whole door making it un-wieldable for the duration?

From what I've seen it doesn't look like vents can be wielded correct?

I'm pretty sure I saw something that one of the aliens classes can build a webbing to block access. Is it correct to assume that this could be done almost anywhere i.e not needing a door as an anchor so an alien could fill a hallway? Can the marines destory the webbing?

thxs.

Best idea I've seen for FPS since levels not having to be flat. Nice job can't wait to play it

Comments

  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    well, you got some amazingly right!

    A weld is only one-way (right now). Either a marine welds something open, or welds it shut. He can't do both. A mapper decides what can be done to something. And once it is done, no marine can break it open. But your good guessing is correct, an alien level 2 can break a weld, and only him. The time needed to kill it depends on how much "health" the mapper gives a weld. I have never really tried myself, so I do not know.
    As of right now, once a weld is broken, it can not be re-welded. AS I said, a mapper choses what can be welded, so a vent may or may not be weldable.

    A level 2 can put webbing across areas, yup. It slows down marines and disables their weapons momentarily. It can be destroyed with a welder right now.

    Just a BIG note, Flayra is hoping to totally redo how the weldables work, so this may all change soon!
  • bdubbdub Join Date: 2002-06-17 Member: 787Members
    Wow, thanks for the fast reply. Should make for some interesting mapping descisions and some really unique maps. Good idea leaving it up to the mappers.

    Thanks
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Oh yes. VERY subject to change, all of that.
  • Pi_GiPi_Gi Join Date: 2002-03-16 Member: 324Members
    AAAAAAAAAAAAHHHHHHHHHHHH!!!!!!!!!!!!  Major change?  Now?  AAAAAAAAAAAAAHHHHHHHHHHHHHHH!!!!!!!!!!!  You dev guys want to kill us don't you?

    Well with an issue as vital as thing, I forgive you.  I would hate to see this come into play.  A marine spawn ground welds off all access points except one, and surrounds all of them with turrets.  That would be bad.


    But, but, but...  what happened to this guy  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo--> being able to break down welds?
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin--Comprox+June 17 2002,16:42--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Comprox @ June 17 2002,16:42)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->an alien level 2 can break a weld, and only him.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->  damn, i was using mostly weldables instead of breakables, cause i thought that they could be broken by anyone.
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    well nouse... ur screwed lol j/k but lvl 5 ( <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo--> ) should be able to break down doors right away with hisr charge i mean take deus ex wit hthe lockpicking thing and each door has health and if it has infinate health then it can only be opened by a key well lvl 5 should be able to blow any door unless it has inf health right away with his charge but taht adds a fatty to help with an attack (i ssee it know marines block the entrance fatty breaks the door bobs rush in blow themselves u p and amrines die within a second with there backs turned to alians YAY)
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    Imp, I always run out of breath when reading your posts... here, take these:

    ,,,,,,,,,,,,,,
    ........

    If you need more, just ask. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Ok, I suppose I should jump in a be a bit more clear.

    First off, the level 2 being the only one able to break welds is, as far as I know, more along the way of a bug than a feature. That's the main thing that I was referencing that would change.

    Something Flayra has mentioned in here is a desire to expand the welding abilities to cover more than just func_weldables. Whether he'll manage to get that code in in time is unknown.

    There are no 'major' gameplay changes, or anything of that sort. Just a few tweaks necessary, and some previously planned improvement that is hoped, but not entirely guaranteed. However, most of those changes would completely change nearly everything that Comprox said, which is why I said it was very subject to change.
  • bob2bob2 Join Date: 2002-06-15 Member: 772Members
    ... sorry if this has already been asked, but on the weilding subject, can the level four, (hes the blinker right?) can he blink through a door, or a weilded door?

    sorry if this is repetitious and/or annoying...
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    Not to be nit-picky, but wielding a door would be picking it up and using it as a weapon, and welding a door would be sealing it shut.

    As for your question, I'll let a tester answer that...
  • bob2bob2 Join Date: 2002-06-15 Member: 772Members
    lol, please accept my most sincere appologies great one <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    As far as I know, Blinky can blink through walls and doors from what I've heard.

    (Though I hate posting about a subject I'm not entirely sure of, which is the case now)

    [Off-Topic]It's neither wrong or bad of you to have that avatar Version135b, but I think I speak for the most of us when I say it's confusing when you have the same avatar as Flayra. If you find another one you like I wouldn't mind if you changed. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    I suggest removing Flayra's avatar from the list.
  • bob2bob2 Join Date: 2002-06-15 Member: 772Members
    ehh.. sure.. sorry!!!
    ill do it right away.
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    yes blinky can go through welded doors its the same thing as a wall with another room. but what if the rang is 2 much will he jsut not teliport or teliport into teh wall or teliport as far as he can go and if it reaches into a wall then he just stopes befor the wall. and wallwallwallwall and wall
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    I like the idea of ripping off a door and beating a guy with it...
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    f3ret ur not alone but does spelling an eccstra i matter? and am i jsut trying to get more posts? u make the disicion  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo--> vrs  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    Aaaargh! You did that on purpose!!

    Must... not... correct spelling...

    <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    And to be honest, I think I'll be playing  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo--> more than  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo--> . I like wallcrawling, and leaping from ceilings and things like that. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    dont forget blowing up but getting to a lvl 5 would be pretty hard unless u blow urself up like i will and when im a fatty i entend to kill all u marines and then eat ur brains MWAHAHHAHAHAHHAHA  <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo--> --- <!--emo&:pudgy:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt=':pudgy:'><!--endemo--> then again maby ill stay back at base but that would eb cool if lvl 5 could charge a door and it would fly off killing a marine of an alian it would be funny... :i here a noise!"
    'wat?"  "hmmmmmm *door hits him* ouchies" "TINY ARRRG"   "i liek sausages" ... ya rightttt
  • bob2bob2 Join Date: 2002-06-15 Member: 772Members
    lol... i think..
    but ... honestly.. how about chewing up doors, then spitting shrapnel!

    sounds pretty snazzy eh?

    exactly!
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    At present, the Blinker can blink anywhere where there is an empty space the size of a marine.

    So yes, the blinker can blink through a welded door.
  • TraneTrane Join Date: 2002-02-01 Member: 148Members
    yeah I remember Flayra once posting that he wanted to make every door and vent weldable....  I forget where.  Hope it makes it in though.
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