Ask Yourself
philmcneal
Join Date: 2002-10-24 Member: 1585Members
<div class="IPBDescription">HMG vs GL</div> Which one is more useful in ns 1.1?
If you said HMG then why not switch costs for the both... make gl cost 25 and hmg cost 30 would that do any effect to the gameplay since HMG are a bit strong right now from what the PT and the VET's are saying.
What's the situation on this?
If you said HMG then why not switch costs for the both... make gl cost 25 and hmg cost 30 would that do any effect to the gameplay since HMG are a bit strong right now from what the PT and the VET's are saying.
What's the situation on this?
Comments
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grrr, sneaky devs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I hear the lvl3 LMG is actually ownage on a stick
GLs and HMGs have both been given tremendous boosts. No complaints from me, but they certainly don't need to be cheaper now.
900 damage a clip against aliens.....
This may be a silly idea but the prospect of taking out ahive in 4 clips sounds appertising. The GL needs to be more expensive to stop a comm just giving out GLs and JPs to 5 people then getting them all to fill the hive with 1 clip.
This s based on hive having 7000 health