Marine Start Locations

TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Pick Your Faves!</div> Okay, basically I want to know what areas in what maps would make great Marine spawns but aren't. Distance from Hive etc. does not matter, just the layout of the room. Here's a few to start off:

ns_tanith: Cargo Storage
ns_nancy: Sub-Tunnel
ns_hera: Hera Entrance & Reception
ns_bast: Atmospheric Processing
ns_nothing: Cargo Bay Foyer

Just which areas do you think would be good Marine spawns if they were placed somewhere else on the map.

Comments

  • My_Personal_InsanityMy_Personal_Insanity Join Date: 2003-03-26 Member: 14900Members
    <!--QuoteBegin--TommyVercetti+May 14 2003, 05:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ May 14 2003, 05:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    ns_bast: Atmospheric Processing
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Relocating to atmosph is pretty common on the pubs I play on so I guess you're righT <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    ns_nothing: generator room
    ns_hera: next to the weldable door holoroom side between reception and holoroom

    both preferred cause I only ahve to look 1 way when shooting.
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