Comm Voicecomm

Coyote399Coyote399 Join Date: 2002-12-11 Member: 10627Members
<div class="IPBDescription">fixed?</div> in 1.1 does voicechat work while you are a commander if it is bound to a mouse button?

it has been kind of a pain in 1.04....i had to make a whole commander set up thing with voicecomm bound to "s"

Comments

  • Skillzilla1Skillzilla1 Join Date: 2003-05-14 Member: 16282Members
    And another one:

    What if you have your voicecomm button the same as a button to place buildings/health/weapons?

    And another:

    If you already have (say a healthpack) selected, and you use a hotkey to hit another building, will it switch? Or is there some kind of de-select process you need to go through?
  • Jim_has_SkillzJim_has_Skillz Join Date: 2003-01-19 Member: 12475Members, Constellation
    ?, its really hard for you guys to use your voice comm when you command? just bind it to \ or something that isn't usually bound to anything. It should still work, I haven't had any problems with the voicecomm when I command.
  • RogueX5RogueX5 Join Date: 2002-12-04 Member: 10440Members
    <!--QuoteBegin--Jim has Skillz+May 15 2003, 10:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jim has Skillz @ May 15 2003, 10:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ?, its really hard for you guys to use your voice comm when you command? just bind it to \ or something that isn't usually bound to anything. It should still work, I haven't had any problems with the voicecomm when I command. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Try binding +voicerecord to a mouse button. Now go commander and try using that mouse button to talk to your marines.

    THAT is the problem they face...
  • EatsEats Join Date: 2002-10-24 Member: 1582Members
    that isn't fixed yet.
  • JowerJower Join Date: 2003-02-12 Member: 13448Members
    You people with skillz in your names
    Illa: How would you bind 2 commands to the same button ?
    Jim: Don't say anything unless you know what they're talking about
  • CreepieCreepie Join Date: 2003-02-19 Member: 13734Members
    I think they're talking about mouse4 or similar that's not normally used for anything but auxilliary actions. Not mouse1 or 2. I guess some people have mouse4 bound to vox all the time, comm'ing or not. And it stops working in the comm chair.

    Creep.
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    i have it bound to mouse3... Doesn't work in commander mode =(
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    couldn't you do an alias?

    alias "muppetry_voice" +voicerecord

    bind mouse4 "muppetry_voice"

    obviously with the other lines in there to make it work...?
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited May 2003
    I think the problem is that no mouse buttons are usable when commanding. It's like the game automatically unbinds all your mouse buttons and then binds mouse1 and mouse2 to commander actions.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    well I use KP_DEL anyway so I've never had a problem <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • JefeJefe Join Date: 2003-04-21 Member: 15734Members, Constellation
    I have mine bound to mouse3 and it works fine comming, I've never heard of this problem before. Certainly is something that needs to be addressed though.
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