Ahhhh Help :(

neuesneues Join Date: 2003-04-28 Member: 15908Members
I click 'Run' and this is the error that appears



Bad surface extents 160/16272


Is this something to do with Vertex??? <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->

Comments

  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    If you would be so kind as to give some more specific information about your problem, it would be much easier to help you...

    First of all, check your map for errors with Map -> Check for errors.

    This could be done by clipping, vertex manipulation or just some weird error, Hammer tends to make every once in a while...
  • neuesneues Join Date: 2003-04-28 Member: 15908Members
    edited May 2003
    I cant give you any more info thats all that it tells me? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->



    could it be something to do with brushes touching each other?
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--neues+May 16 2003, 08:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (neues @ May 16 2003, 08:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I cant give you any more info thats all that it tells me? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->



    could it be something to do with brushes touching each other?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Bad Surface Extents during a compile is usually the result of a texture that has been scaled either too large or too small.

    To check for common problems in your map, hit Alt-P.

    If the problem dialog doesn't show the bad surface, hit Shift-A to turn on the texture tool and look for textures that have X or Y scaling factors above 10, below -10, or in between 0.01 and -0.01.

    Tommy14 has put together an extensive collection of information on common errors including Bad Surface Extents on his website: <a href='http://www.slackiller.com/tommy14/errors.htm' target='_blank'>http://www.slackiller.com/tommy14/errors.htm</a>

    I'd bookmark that and use it as a first place to look for problems--it's a pretty complete resource and you won't have to wait for a reply.
  • neuesneues Join Date: 2003-04-28 Member: 15908Members
    Thank you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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