Gorge "drinking"
Neoskeptic
Join Date: 2002-11-01 Member: 3161Members
<div class="IPBDescription">ey mate, care for a pint of res?</div> I've read the changelog, and I was wondering just how fast can a gorge "drink" from an uncapped res node? and if it's reasonably fast, what's to stop the entire team from gorging, res drinking, then getting whatever evolution they want?
Or was this ability removed in later 1.1 versions?
Or was this ability removed in later 1.1 versions?
Comments
The marines.
quality
Another thing. If multiple gorges suck from the same nozzle then the res is divided equally among them.
No.
Use <a href='http://www.unknownworlds.com/forums/index.php?act=Search&f=1' target='_blank'>Search</a>.
Cheers for explaining that!
And as for you Infected Marine, <a href='http://images.mp3.com/mp3s/5/resources/876/785/files/8767855.jpg' target='_blank'>damn you!</a>
Unfortunately for you and your team, it would take forever and you'd be the only one to get res out of that.
The reason the resource "drinking" rate lowers the more full your gorge is because people were doing exactly this, "sucking to go Onos," and the team doesn't benefit from it.
[edit]Here's what would happen if you did that: if you managed to survive the several minutes sitting there, you'd have enough to go onos, yes. But your team wouldn't have gotten the resources from having a res tower there. You'd go onos, your buddies would all be lowly skulks (or maybe lerks). When you show up near marines, guess who they're all going to shoot at once?[/edit]
Smarter gorges will drink resources, plant chambers, drink more, plant more, drink a little to capture the resource tower in this newly-infested area, and move on. The team gets a nice minibase, chambers, and resources, and all is good.
thats an awesome quote for hundreds of situations.
The entire team gorging and fighting over res nodes so they can evolve to onos first.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->if a gorge evolves cloaking, can he suck while cloaked? If so... WHY USE RES NODES? Just have cloaked gorges sucking away.. the marines would never know where the gorges are... till suddenly a pack of oni, or fades rush them...... That's been my concern for a little while now.... has ne playtester tried this? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
So... what do you gues think?
Well, gorges are quite loud when sucking. Marines are tipped off that he's there because.. there is this sucking noise coming from this node! Its a gorge. Duh. Fire a few shots and gorge appears. Then you mow him down.
<i>Has any playtester tried this?</i>
We've tried everything you can think of and more!
Has any playtester tried this?
We've tried everything you can think of and more!
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Heh.. I bet you guys have!! But still, I've gotta ask: does silence affect the sucking noise?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think it goes both ways. If all the gorges are busy sucking away, then who will build defences and attack the marines? With no or little pressure from the aliens, I don't think it would be too hard for them to send a large force to tak e out the hive. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Very good point... It's late here.. and I hadn't thought that totally through... thanks for point it out!
Heh.. I bet you guys have!! But still, I've gotta ask: does silence affect the sucking noise?
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
yes
there are plenty of threads around explaining this (esp in beta discussion)
i wont say use search, but i will say read everything before you ask questions
In 1.1 gorges suck and everyone likes it. (gotta make a spraylogo of that)
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
hmm suck on this...
The marines. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
this dude has said it all!
Unfortunately for you and your team, it would take forever and you'd be the only one to get res out of that.
The reason the resource "drinking" rate lowers the more full your gorge is because people were doing exactly this, "sucking to go Onos," and the team doesn't benefit from it.
[edit]Here's what would happen if you did that: if you managed to survive the several minutes sitting there, you'd have enough to go onos, yes. But your team wouldn't have gotten the resources from having a res tower there. You'd go onos, your buddies would all be lowly skulks (or maybe lerks). When you show up near marines, guess who they're all going to shoot at once?[/edit]
Smarter gorges will drink resources, plant chambers, drink more, plant more, drink a little to capture the resource tower in this newly-infested area, and move on. The team gets a nice minibase, chambers, and resources, and all is good. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I wasnt really being serious, gosh.
Boz, stop sucking my node off!
darnit Monse, you hairy nipplemonstro, stop humping my node!
Storm loves to suck.
Comprox sucks!
(repeat every 20 seconds for 3 hours)
Oh, it was humourous indeed.
No.
Use <a href='http://www.unknownworlds.com/forums/index.php?act=Search&f=1' target='_blank'>Search</a>. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Hows this phrase...Play the friggin mod!