OK, so CD is a good anti-hack program. I'm fine with that. I don't use cheats anyway (anyone who has seen me play can attest to that), so I'll probably use this. BUT...
"...C-D gives the MOD inaccurate information about players' positions."
Does this mean that if I am playing honestly that my aim will be messed up? I already suck enough as it is, I want to make sure this will not mess me up anymore.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Does this mean that if I am playing honestly that my aim will be messed up? I already suck enough as it is, I want to make sure this will not mess me up anymore. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
No, that would kind of defeat the point, dont you think?
It changes the positions of players that are NOT visible yet.
ThinGLord of wub and vlaaiJoin Date: 2003-04-11Member: 15400Members, Reinforced - Supporter
There are still ppl who think [NO-CD] is a clan tbh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(not me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
If it changes the position of the players that you can't see then I'm guessing that it causes several bad affects on gameplay as the motion detector, parasites, enemy sightings from alien allies etc will be buggered. Even the strategy of listening for movement would be worthless with this. I've also read that it could make enemies behind transparent glass dissappear.
Are any of my guesses incorrect?
These possible affects are not the only reason why I rather face a minority of cheaters.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--Wolhay+May 19 2003, 06:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 19 2003, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If it changes the position of the players that you can't see then I'm guessing that it causes several bad affects on gameplay as the motion detector, parasites, enemy sightings from alien allies etc will be buggered. Even the strategy of listening for movement would be worthless with this.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I've never noticed any problems with motion tracking, hive sight, or listening for movement.
<!--QuoteBegin--Wolhay+May 19 2003, 06:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 19 2003, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've also read that it could make enemies behind transparent glass dissappear.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I heard this was fixed in a recent version.
*choke* when i saw this topic i fell of my seat <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
(no offence <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
This won't detect cheats and it won't kick cheats from the server, it just stops people from hacking you.
There are no problems with MT or sounds, this is because if I recall correctly it only changes your position to people who can't even see you yet, not vice versa.
<b>I've never noticed any problems with motion tracking, hive sight, or listening for movement.</b> "If C-D detects that you cannot see a player, it will move that player’s location behind you" "it makes radars and ESP boxes less effective" "C-D gives the MOD inaccurate information about players' positions. This will ruin ESP, aimbot and other features "
Unless the inaccurate information about other players' locations is an alternative possible to turn off then I don't understand how Cheating Death won't ruin motion tracking and other sightings when you're not facing other players.
<b>There are no problems with MT or sounds, this is because if I recall correctly it only changes your position to people who can't even see you yet, not vice versa.</b> With that logic other players would have their location changed to me as well.
<b>I heard this was fixed in a recent version.</b> The information page says something else: "Even if you have transparent walls, you cannot see enemies behind them"
<b>*choke* when i saw this topic i fell of my seat</b> What was it that you found so funny?
<b>This won't detect cheats and it won't kick cheats from the server, it just stops people from hacking you.</b> The information page does not say anything about preventing others from hacking players.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--Wolhay+May 21 2003, 05:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 21 2003, 05:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>I've never noticed any problems with motion tracking, hive sight, or listening for movement.</b> "If C-D detects that you cannot see a player, it will move that player’s location behind you" "it makes radars and ESP boxes less effective" "C-D gives the MOD inaccurate information about players' positions. This will ruin ESP, aimbot and other features "
Unless the inaccurate information about other players' locations is an alternative possible to turn off then I don't understand how Cheating Death won't ruin motion tracking and other sightings when you're not facing other players. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> *shrug* I don't know.
<!--QuoteBegin--Wolhay+May 21 2003, 05:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 21 2003, 05:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>I heard this was fixed in a recent version.</b> The information page says something else: "Even if you have transparent walls, you cannot see enemies behind them"<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That is referring to a specific kind of wallhack that makes walls transparent. Windows, as far as I know, are different from walls, so you can still see players through windows.
That_Annoying_KidSire of TitlesJoin Date: 2003-03-01Member: 14175Members, Constellation
<!--QuoteBegin--ThinG+May 19 2003, 01:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThinG @ May 19 2003, 01:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There are still ppl who think [NO-CD] is a clan tbh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(not me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> when I saw that I almost fell out of my seat
<!--QuoteBegin--BugBrain+May 19 2003, 05:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BugBrain @ May 19 2003, 05:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OK, so CD is a good anti-hack program. I'm fine with that. I don't use cheats anyway (anyone who has seen me play can attest to that), so I'll probably use this. BUT...
"...C-D gives the MOD inaccurate information about players' positions."
Does this mean that if I am playing honestly that my aim will be messed up? I already suck enough as it is, I want to make sure this will not mess me up anymore. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> By that it can cause a couple of thing. For a regular fair player it shouldn't affect gameplay at all, since the hit calc is done by the client or server (i forgot) but that doesn't matter since the calc is done behind CD. I'll try to explain. Server sends info -> client -> CD is hooked up in the client very much as a cheat -> CD will give the client inaccurate positions however the models are still correct resulting in aimbots aiming straight to hell while the players still hit.
CD prevents cheats - if you have an external program running your hacks, and that in turn is running HL... you can play, fully hackable for about 45 seconds after joining a team, and then you will go full-screen console, with an error message mentioning Cheating Death.
CD does <b>NOT</b> prevent you from being hacked - if your being hacked, that's not something to do with Half Life, you've got other problems...
CD "Moves" players - it "moves" the targetable hitboxes behind you, not the player information tracker... this means that motion tracking, parasite and such work... but it means if your shooting through a wall, AT the motion tracker... your not going to be hitting anything other than the wall.
----------------------------------------- Credentials: ----------------------------------------- Extensive Testing with common hacks.
Yeah never had or seen any problems with CD running, i can see enemies thro windows fine. TBH there is no reason why you wouldnt use CD, some sad people have tryed to hack CD also, but i think that was fixed now. IF you need to cheat in a game, atleast have the decency to not do it against other human beings, If you want to do it in single player half-life, and be the most uber gordan freeman EVER i dont care, BUT remember aimbots are obvious, wall hacks are obvious, your WON ids arent secret, us admins will pass on such information to eachother, and prety soon cheating players won ids will be banned from every server in the country (maybe farther if we go speak to another one) you have been warner. its really quite funny how obvious it is
<!--QuoteBegin--ThinG+May 19 2003, 11:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThinG @ May 19 2003, 11:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There are still ppl who think [NO-CD] is a clan tbh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(not me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> That is so true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Couple days ago i was playing in german server and it added to my name that [NO-CD] (cuz i forgot to launch C-D, before entering the server). I went to aliens. There was 4 players who had also [NO-CD] tag on aliens side. Then the marines started to whine: "TEAMS !!! This is unfair, clan vs. pub" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
rofl Paq. Anyway, the options of anticheat we have are only really CD and HLguard, AND we all know what HLguard does to anims and sounds <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<b>it "moves" the targetable hitboxes behind you, not the player information tracker... this means that motion tracking, parasite and such work... but it means if your shooting through a wall, AT the motion tracker... your not going to be hitting anything other than the wall.</b> That means that the gameplay will be flawed with not being able to shoot and hit players behind penetrable surfaces if there are any in Natural Selection.
<!--QuoteBegin--R@MB0+May 23 2003, 03:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (R@MB0 @ May 23 2003, 03:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You guys do know there's CD proof hacks right... C-D can't stop most stuff =| <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Remove the 't in that sentence and you have it smack on. There are of course C-D proof cheats, but Cheating Death is the most effective cheat protection program out for NS, and <b>does</b> stop most known cheats.
<!--QuoteBegin--Mjr.Beatings+May 23 2003, 05:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mjr.Beatings @ May 23 2003, 05:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--R@MB0+May 23 2003, 03:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (R@MB0 @ May 23 2003, 03:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You guys do know there's CD proof hacks right... C-D can't stop most stuff =| <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Remove the 't in that sentence and you have it smack on. There are of course C-D proof cheats, but Cheating Death is the most effective cheat protection program out for NS, and <b>does</b> stop most known cheats. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No. I know websites with entire lists of C-D proof and VAC proof hacks, yes it is the most effective atm, but it isn't very effective at all.
<!--QuoteBegin--Wolhay+May 22 2003, 03:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 22 2003, 03:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>it "moves" the targetable hitboxes behind you, not the player information tracker... this means that motion tracking, parasite and such work... but it means if your shooting through a wall, AT the motion tracker... your not going to be hitting anything other than the wall.</b> That means that the gameplay will be flawed with not being able to shoot and hit players behind penetrable surfaces if there are any in Natural Selection. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> there are no penetrable opaque surfaces in natural selection. voila problem solved.
<!--QuoteBegin--Wolhay+May 22 2003, 03:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 22 2003, 03:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>it "moves" the targetable hitboxes behind you, not the player information tracker... this means that motion tracking, parasite and such work... but it means if your shooting through a wall, AT the motion tracker... your not going to be hitting anything other than the wall.</b> That means that the gameplay will be flawed with not being able to shoot and hit players behind penetrable surfaces if there are any in Natural Selection. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> ROFLOL... cd used in CS? i dunno i dont play it, but from what i remember (from a long time ago) was that rifles were meant to shoot thro walls and doors and such. If u know an enemy is behind the door by noise or model clipping then u can kill him. Does CD negate that? ALSO if i fire a GL turn arround so im 180 degrees away from the way i fired, AND at the time the grenade exploads a hapless gorge is the EXACT distance (now the way i am facing) to what the grenade blowing up behind me is, will that not then hurt the gorge? Sounds like it.
Comments
"...C-D gives the MOD inaccurate information about players' positions."
Does this mean that if I am playing honestly that my aim will be messed up? I already suck enough as it is, I want to make sure this will not mess me up anymore.
No, that would kind of defeat the point, dont you think?
It changes the positions of players that are NOT visible yet.
(not me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
I've also read that it could make enemies behind transparent glass dissappear.
Are any of my guesses incorrect?
These possible affects are not the only reason why I rather face a minority of cheaters.
I've never noticed any problems with motion tracking, hive sight, or listening for movement.
<!--QuoteBegin--Wolhay+May 19 2003, 06:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 19 2003, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
I've also read that it could make enemies behind transparent glass dissappear.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I heard this was fixed in a recent version.
(no offence <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
There are no problems with MT or sounds, this is because if I recall correctly it only changes your position to people who can't even see you yet, not vice versa.
"If C-D detects that you cannot see a player, it will move that player’s location behind you"
"it makes radars and ESP boxes less effective"
"C-D gives the MOD inaccurate information about players' positions. This will ruin ESP, aimbot and other features "
Unless the inaccurate information about other players' locations is an alternative possible to turn off then I don't understand how Cheating Death won't ruin motion tracking and other sightings when you're not facing other players.
<b>There are no problems with MT or sounds, this is because if I recall correctly it only changes your position to people who can't even see you yet, not vice versa.</b>
With that logic other players would have their location changed to me as well.
<b>I heard this was fixed in a recent version.</b>
The information page says something else:
"Even if you have transparent walls, you cannot see enemies behind them"
<b>*choke* when i saw this topic i fell of my seat</b>
What was it that you found so funny?
<b>This won't detect cheats and it won't kick cheats from the server, it just stops people from hacking you.</b>
The information page does not say anything about preventing others from hacking players.
"If C-D detects that you cannot see a player, it will move that player’s location behind you"
"it makes radars and ESP boxes less effective"
"C-D gives the MOD inaccurate information about players' positions. This will ruin ESP, aimbot and other features "
Unless the inaccurate information about other players' locations is an alternative possible to turn off then I don't understand how Cheating Death won't ruin motion tracking and other sightings when you're not facing other players.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
*shrug* I don't know.
<!--QuoteBegin--Wolhay+May 21 2003, 05:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wolhay @ May 21 2003, 05:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
<b>I heard this was fixed in a recent version.</b>
The information page says something else:
"Even if you have transparent walls, you cannot see enemies behind them"<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That is referring to a specific kind of wallhack that makes walls transparent. Windows, as far as I know, are different from walls, so you can still see players through windows.
(not me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
when I saw that I almost fell out of my seat
"...C-D gives the MOD inaccurate information about players' positions."
Does this mean that if I am playing honestly that my aim will be messed up? I already suck enough as it is, I want to make sure this will not mess me up anymore. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
By that it can cause a couple of thing. For a regular fair player it shouldn't affect gameplay at all, since the hit calc is done by the client or server (i forgot) but that doesn't matter since the calc is done behind CD. I'll try to explain.
Server sends info -> client -> CD is hooked up in the client very much as a cheat -> CD will give the client inaccurate positions however the models are still correct resulting in aimbots aiming straight to hell while the players still hit.
CD prevents cheats -
if you have an external program running your hacks, and that in turn is running HL... you can play, fully hackable for about 45 seconds after joining a team, and then you will go full-screen console, with an error message mentioning Cheating Death.
CD does <b>NOT</b> prevent you from being hacked -
if your being hacked, that's not something to do with Half Life, you've got other problems...
CD "Moves" players -
it "moves" the targetable hitboxes behind you, not the player information tracker... this means that motion tracking, parasite and such work... but it means if your shooting through a wall, AT the motion tracker... your not going to be hitting anything other than the wall.
-----------------------------------------
Credentials:
-----------------------------------------
Extensive Testing with common hacks.
its really quite funny how obvious it is
(not me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
That is so true. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Couple days ago i was playing in german server and it added to my name that [NO-CD]
(cuz i forgot to launch C-D, before entering the server). I went to aliens. There was 4 players who had also [NO-CD] tag on aliens side. Then the marines started to whine: "TEAMS !!! This is unfair, clan vs. pub" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Anyway, the options of anticheat we have are only really CD and HLguard, AND we all know what HLguard does to anims and sounds <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
That means that the gameplay will be flawed with not being able to shoot and hit players behind penetrable surfaces if there are any in Natural Selection.
Remove the 't in that sentence and you have it smack on. There are of course C-D proof cheats, but Cheating Death is the most effective cheat protection program out for NS, and <b>does</b> stop most known cheats.
Remove the 't in that sentence and you have it smack on. There are of course C-D proof cheats, but Cheating Death is the most effective cheat protection program out for NS, and <b>does</b> stop most known cheats. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No. I know websites with entire lists of C-D proof and VAC proof hacks, yes it is the most effective atm, but it isn't very effective at all.
That means that the gameplay will be flawed with not being able to shoot and hit players behind penetrable surfaces if there are any in Natural Selection. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
there are no penetrable opaque surfaces in natural selection. voila problem solved.
That means that the gameplay will be flawed with not being able to shoot and hit players behind penetrable surfaces if there are any in Natural Selection. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ROFLOL... cd used in CS? i dunno i dont play it, but from what i remember (from a long time ago) was that rifles were meant to shoot thro walls and doors and such. If u know an enemy is behind the door by noise or model clipping then u can kill him. Does CD negate that?
ALSO if i fire a GL turn arround so im 180 degrees away from the way i fired, AND at the time the grenade exploads a hapless gorge is the EXACT distance (now the way i am facing) to what the grenade blowing up behind me is, will that not then hurt the gorge? Sounds like it.