Doubling Res Income Bug
Eplekongen
Join Date: 2002-11-16 Member: 8915Members
<div class="IPBDescription">WTH is wrong with this?</div> This is not really a bug but I think it really ought to get some attention.
At the beginning of a game a gorge can, just by building <b>one</b> res node double the res income of a team! If he then builds a third the res income is tripled! This really creates some serious unbalanced games and should be fixed pronto.
Hope you read this Flay!
At the beginning of a game a gorge can, just by building <b>one</b> res node double the res income of a team! If he then builds a third the res income is tripled! This really creates some serious unbalanced games and should be fixed pronto.
Hope you read this Flay!
This discussion has been closed.
Comments
Sarcasm trips you.
You have been mortally wounded and will die if not aided.
aliens res flow is that all res is sent to a pool and then distributed to currently living aliens, gorges get 3 parts while everyone else gets 1 part.
Marines get more res for each additional marine they have on the team. so basically small games = bad for marines, large games = bad for aliens (most of the time).
(Kudos to those that recognize the importance of 42)
But I wont get a kudo though, because I cant figure out what's so special with 42. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Thinking of skulk bite or something, but that's not right.
so this is strange :
0 RT -------- 1 res / tick
1 RT -------- 2 res / tick
2 RT -------- 4 res / tick <- doubles
3 RT -------- 6 res / tick <- triples
or am i wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
||
||
||
||
||
V
*Whap*
so this is strange :
0 RT -------- 1 res / tick
1 RT -------- 2 res / tick
2 RT -------- 4 res / tick <- doubles
3 RT -------- 6 res / tick <- triples
or am i wrong :) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
1) Going from 0 to 1 Rt, it's 1 res/tick to 3 res/tick except if you're playing with, like, 64 players on your team.
2) Res income per node is not fixed; it depends on how many players are on the team. Hence the reason why some nodes say +1 and some say +2, depending on the rounding.
To the starter of the thread:
This thread isn't even right! You don't double your res income with a second RT.
1 rt: 3 r/tick
2 rts: 5 r/tick
5/3 = 1.67 times more res income with a second RT, not double.
SO YOU'RE WRONG.
anavrin.ego++;
points are points
... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
:adds one more post to the count: <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--MonsieurEvil+ May 35 1992, 06:66 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ May 35 1992, 06:66 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I am a nipplemonster<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I win the spam contest.