Alien Scoreboard
Gadzuko
Join Date: 2002-12-26 Member: 11556Members, Constellation
<div class="IPBDescription">Yea or nay?</div> So far, the word is that alien scores have been removed from NS 1.1. I'm just curious as to whether the PTs (and vets) have noticed any changes in alien behavior (using xenocide more, hurling self at turrets, etc.) or if it's pretty much the same. To be honest, I like alien scores, just because I'm a selfish person who likes people to be impressed when I do well <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. Not having scores would only be a minor irritant, though.
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Comments
I did, and now I'm a better skulk. Sometimes personal feedback is necessary for improvement.
I did, and now I'm a better skulk. Sometimes personal feedback is necessary for improvement. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
That's actually raised quite a good point. I'm personally against the scoreboards alltogether, people get too fixated on their scores.
But the scoreboard displaying only your kills/deaths might be a fairly good idea, for the reasons you state.
If you look at the marines side of things, I suppose you can kind of get a general idea of how things might work. IMO, I think marines care less about getting the kill and are generally more likely to work together. This might be due to other factors though, so I can't be sure if this will be the case with the aliens.
The main disadvantage I see with hiding the scores is of course the issue of not knowing who the "best" players are, but I don't think this really makes that much of a difference.
Here's an idea: Personal statistics. It would be like server stats only it would go onto your own machine. You could check on it from the game console or maybe a HTML page in the ns folder. I don't think it would be that hard to implement.