Best Level Ever

PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
<div class="IPBDescription">By Genre</div> Ok, here are the rules:<b>ONE</b> (note emphasis on "one") level per genre, you can choose as many genre's as you like, if the game is in the HL cluster style, you can say "Blast Pit" or somach, you <b>cannot</b> however choose a an episode or campaign ("L.A. Meltdown" for example), you must state the game and give a description, hope I was clear enough:

FPS: NS: NS_Bast - Blows the competition away, not even eclipse stands a chance, its soooo atmospheric, and the gameplay just... Flows, its hard to describe, there are also tons of vents and weldables, which is always a plus

RTS: Starcraft:Broodwar: Last level of the protoss campaign - The best, plain and simple, its ingenius, you build two bases and then gradually crawl across the map fighting zerg until you get to a temple, then you have to get two heroes to it while rapidly building a base around it in preparation for a counter-attack, once the heroes arive you have to keep it alive for 20 minutes against an onsalaught that the best of the protoss and whatever zerg you've captured can barely defend against, t minus 20 mins I had 12 carriers patrolling it with tons of photon cannons and zerg towers and countless hydralysks, zerglings, zealots, dragoons and lurkers on the ground with 6 guardians and 6 devourers, a few scouts scattered around it, at t minus 30 seconds I had one carrier left, thats it, incredibly challenging yet not impossible *cough* zerg campaign *cough*... w00t!

RPG/Adventure: Diablo: Any random dungeon in hell (IE levels 13-16) - Brings out the best of Diablo's "running through a dungreon with 8 million creatures behind you" feeling, not to mention the uber l3wt you can find

Star Wars level: Jedi Knight 1: MOTS: second level - Yeah I know, I'm cheating, but can you say "Asteroid base"?
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Comments

  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    FPS : E1L1 I don't need to say anymore
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    Tetris, Level 44. Tetris is an RTS!
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--QuoteBegin--Venmoch+May 23 2003, 11:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Venmoch @ May 23 2003, 11:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> FPS : E1L1 I don't need to say anymore <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That could be doom, heretic, quake, or quake 2, follow the god damn rules and provide a title!
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--QuoteBegin--Injury+May 23 2003, 12:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Injury @ May 23 2003, 12:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Tetris, Level 44. Tetris is an RTS! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ah yes, but which version of Tetris? And which mode? <i>the plot thickens</i>... /me whips out gameboy and tries desperatly to reach level 44 in <i>any</i> mode and fails miserably.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    FPS: No One Lives Forever: Tie between Underwater Part and Skydiving Part. Those were just so amazing.

    RTS: Star Wars: Rebellion: When I took Coruscant for the first time as the Rebels.

    RPG/Adventure: Diablo II: The Cow Level. Hehe, fun.

    Flight Sim: Tie Between: Crimson Skies: First Level and X-Wing: Death Star Trench Run.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    edited May 2003
    FPS - Medal of Honor: Allied Assault - Normandy Beach invasion.

    I don't find myself ducking under my monitor to avoid mortar shells and shrapnel very often, but this level did it.

    RTS - Myth: The Fallen Lords - The level where you had 5 dwarves, 100s of satchel charges, an icy lake, and an uncountable number of approaching troops. AMBUSH!!!

    RPG - Deus Ex - Infiltrating Versalife.

    Looking down through the glass floors onto levels and levels and sci-fi projects gone wrong and aliens was uber cool.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    edited May 2003
    FPS (stealthy): I <i>think</i> it's the Mechanists' tower in <i>Thief II</i>. At any rate it's the one with lots of beams &c on the upper level for you to rope arrow your way onto, while lots of security robots walk underneath. Also, using rope arrows in the rooms just off those corridors to descend into rooms with the treasure you need to grab, so you don't set off the gas traps' pressure pads on the floor.

    FPS (blasty): <i>Serious Sam</i>, "Valley of the Kings" or somesuch. Basically it's a nice long path down a valley, with chargers, those fabulous froggy things, headless bombers, robot walker thingies, and then a rocket launcher and your first encounter with a HUGE bad guy at the end.

    Action/Strategy: Going through the LA sewers in <i>SWAT 3</i> with bombs to find, psychos on the loose, and a strict time limit.

    RTS: <i>Homeworld</i> - Supernova Station. Having to navigate through dust clouds to avoid radiation damage, avoiding mines, capturing frigates, using gravwell generators to freeze the sentry guns while you shoot the poop out of the station ... win.

    Space sim: The first time you're basically just a grunt picking off bombers while two cruisers slug it out in <i>Freespace 2</i>. Being in the middle of a fight between those ships with huge beam lasers cutting across your flight path is awesome.

    ___

    And a special award to UT's Deck16 for being made of pure uncut WIN.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    FPS: Bast. No competition.

    RPG: The Hong Kong levels of Deus Ex.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    edited May 2003
    FPS SP: Opposing Force - Chasing Freeman Into Xen - Self Explanitery.

    FPS MP: Unreal Tournament 2003 - Flux2 - I just love the music and the map.

    RPG/FPS:System Shock 2 - Operations Deck - You finaly reach the Operations deck to meet Dr Janice Polito and find out the shocking truth. The gameplay varies depending on your chosen route on the deck and on your character.

    RPG: Fallout2 - Infiltrating Navaro - You can either go in guns ablazing and die horibly or you can pretend to go a new recruit and steal stuff, then you can kill everybody.

    RTS: Dungeon keeper 2 - My pet dungeon - This was more of a gameplay mode but I have no idea what the level was called. You just built your dungeon and then dropped heros in to attack it. They rarely succeded.

    TBS:UFO Enemy Unkown - Cydonia - The final Mission, you land with a varying squad (depends on what you choose to bring) fight your way into the pyrramids of mars next to the face. Then fight inside and kill the overmind like brain. Then boom.

    Space Sim: X-Com Intercepter The Final Batle (Doomsday Mission) - First you must destroy all enemy ships with the help of your wingmen (if you brought any) and make sure at least 1 of your ships survive the battle with a Nova bomb as well at the same time as protecting the MaCarthor. Then the MaCarthor takes you into a black hole and then you have to launch a nova bomb and protect it till it reaches maximum velocity again from hordes of enemy ships. Then you must escape before the Nova bomb detinates. If you survive you save humanity and Earth if you die well its not good.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    FPS - Planetside - Cyssor. always plenty of action

    Space Sim - Freelancer - final battle. The sheer ammount of enemies just makes it fun to play
  • roachemsroachems Join Date: 2003-04-02 Member: 15148Members
    FPS: Quake2 - Deathmatch Edge is it DM_EDGE i cant remember, its been so long

    i dont really have a favorite for other games.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <!--QuoteBegin--SiLeNcEr-7+May 23 2003, 12:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SiLeNcEr-7 @ May 23 2003, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That could be doom, heretic, quake, or quake 2, follow the god damn rules and provide a title! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.thegamebox.net/files/Doom/music/e11_full.mp2' target='_blank'>If you still don't get it you haven't played one of the best games of all time!</a>
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    FPS:
    Singleplayer: Undying, Keisingers Lair. Best. Fight. Ever.
    Multiplayer: NS_Hera.

    RTS: Star Craft, the third Terran mission (holding the Zerg off for thirty minutes). This level hooked me up to RTSes.

    RPG: Deus Ex, Hong Kong.
  • KEm1KaL1KEm1KaL1 Lerky Lerky Join Date: 2003-02-21 Member: 13797Members
    I definitely have to agree with nems RPG choice. That whole game [Deus Ex] was awesome but everything that took place in Hong Kong was exactly what that game was about.

    FPS SP: Half Life -- Tram intro. Many will not understand but that whole scene was just so damn cool.

    FPS MP: ns_cilrais1229 -- God that map is amazing, why am I not hearing that it will be in ns 1.1??? Man it kicks ****. Also kind of a tie with ns_hydrosity -- I like large maps.

    RTS: levels in O.R.B. -- check that game out!!!!!!
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    FPS: E1M1 from Quake 1. I just love that map.

    RTS: That one map from War3 where you gotta destroy the Night Elf god and you get Chaos troops...

    RPG: The setite theatre in London from Vampire: The Masquerade - Redemption

    Action: Magmoor Caverns from Metroid Prime

    Adventure: Hyrule Castle from Legend of Zelda: A Link to the Past
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    RPG: Deus Ex- Hong Kong

    RTS: Homeworld - the level with the 150 ion cannon frigs. That was fun to salvage every ship <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.

    FPS: Probably.... The final level of Max Payne.
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    legionnaired.. how is it possible that your avatar isn't working? ur like.. one of teh avatar king.

    anyway,

    i dont think anyone's cited HALO's "assault on the control room"

    uh... excuse me, but that was like, the awesomest level ever on FPS.
    when i hit the snow outside for the first time, and all the fighting and crap, i was like, DAHAHAHAHAYYYYYUMMMH
    so then from there you learn for the firsrt time how to kill tanks, and then on the thin landbridge you steal those two banshees.. omg. how could you not totally love that...

    all your levels are belong to HALO.
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    Deus Ex: Escape from the UNATCO building.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Hmm...

    VERY LAST PART IN HALO!!! While playing Co-Op and listening to funny Rap songs is pure bliss.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    edited May 2003
    <b>FPS (official SP):</b> This is a tie. It's either E1M1 from Quake (The Slipgate Complex) or (I think) the Slums in Serious Sam. [This is when you're in the town, and there is a bull that charges at you but it falls into a big pit of spikes. You get the minigun at this time; that's what makes the level so freaking great; when you're just mowing down all those skeleton horses]
    <b>FPS (unofficial) SP:</b> No contest -- iam1.bsp for Quake, also known as Myworld is Yourworld. If you've never played this, you're missing a piece of your life. <a href='http://www.gamers.org/pub/idgames2/levels/g-i/iam1.zip' target='_blank'>Download link</a>
    <b>FPS (unofficial) MP:</b> Three-way tie: Relic25's ns_bast, Relic25's flf_deep6, or Relic25's flf_rage. Hmmm...
    <b>FPS (official) MP:</b> <u>Claustrophobopolis.</u> (Quake)

    <b>RTS:</b> The Fox and the Hound from Red Alert 2. Wow. This is the one where you get 3 Yuris and you have to mind-control the president. This level truly set the standards for option-filled, player-directed playing. (You had at least 4 ways of getting to the president, stealth, brute force, guerilla warfare, ambush, etc!)

    <b>Adventure/RPG:</b> Never played an RPG in my life except for <a href='http://www.totallyscrewed.net' target='_blank'>Zombie Smashers X</a>... so, I guess it's the parking lot outside Midvale High School in that game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <b>Flight Sim:</b> Haven't played many flight sims in my time either, so I'd have to go with the demo level of Rogue Squadron <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ConfuzorConfuzor Join Date: 2002-11-01 Member: 2412Awaiting Authorization
    FPS: I don't know why, but I always enjoyed "Barrels o' Fun" in Doom II. Lots of stuff to blow up/kill

    RPG: Hmm... I think I'd pick "The Brothel of Slating Intellectual Lust" from Planescape: Torment. Lot of creative stuff going on there. Upper city of Sigil was the coolest area.
  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    FPS (PC): Half Life - tie between the tram, and the first "action" level, unforseen ... something,

    i really felt that is was in a secret lab. the first time i played it i just wanted to run around and see all the stuff secret underground labs have <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    but my fav part was at the start of the "Forget about freeman" level when the guy on the radio yells "FORGET ABOUT FREEMAN we are cutting our losses and pulling out!! Anyone left down there is now on his own! i repeat, if you wern't already you are now :BOOOMM!!:

    just becuase it makes you wonder what is happening on the surface, and gives you the feeling of "OMG the military is LOSING!"
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--Catpoker+May 23 2003, 10:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Catpoker @ May 23 2003, 10:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> FPS (PC): Half Life - tie between the tram, and the first "action" level, unforseen ... something,

    i really felt that is was in a secret lab. the first time i played it i just wanted to run around and see all the stuff secret underground labs have <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    but my fav part was at the start of the "Forget about freeman" level when the guy on the radio yells "FORGET ABOUT FREEMAN we are cutting our losses and pulling out!! Anyone left down there is now on his own! i repeat, if you wern't already you are now :BOOOMM!!:

    just becuase it makes you wonder what is happening on the surface, and gives you the feeling of "OMG the military is LOSING!" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    "Unforseen Consiquences" Great part. ^_^

    Funny that the Military's losing to those lame excuses for Aliens. ^_^
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    edited May 2003
    Uh, Venmoch, Doom didn't <i>have</i> an E1L1... If you meant E1M1 (p.s doom and windel, how could you like slipgate complex? I was expecting better from you all Especially from someone named DOOManiac, That map sux0red!) then your excused, well, almost, I mean, if your going to talk doom, then you should try, pardon me while I use the english to 12 year old AOLer translator, TEH BAR3LS OF FUN MAP IS DA BST DMM MP 3V3R (doom 2).
  • mRWafflesmRWaffles Join Date: 2002-11-02 Member: 4713Members
    Halo - Assault on the Control room

    Deus Ex - ALL OF IT OMG SO GOOD but Hong Kong and the Chateu <- spellcheck totally owned (download the Chateu theme song it is glorious).

    Starcraft - Final Missions

    Max Payne - The rave party with the pyscho boss "THE FLESH OF FALLEN ANGELS!"

    Jedi Knight - 3rd level with the tower

    Half - Life - I think it was "we have Hostiles"

    I am forgetting a few...
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    the third level of JK didn't have a tower, it was in and around a big villa, are you talking about JK2? There <i>is</i> a kickass tower level in JK1 though, its level 5.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <b>RPG:</b> Final Fantasy VII, City Of The Ancients *wipes tears from eyes*.

    <b>FPS:</b> Project Zero / Fatal Frame (Well it's sort of a fps) - The Strangling Ritual, the first night, the atmosphere is so thick you could cut it with a knife.

    <b>RTS:</b> Command & Conquer Generals, Tournament Island <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited May 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Deus Ex - ALL OF IT OMG SO GOOD but Hong Kong and the Chateu <- spellcheck totally owned (download the Chateu theme song it is glorious).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    C'est 'Chateau', mon amis <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--QuoteBegin--::esuna::+May 24 2003, 11:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ May 24 2003, 11:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>RPG:</b> Final Fantasy VII, City Of The Ancients *wipes tears from eyes*.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sure, the story value was good, but the actual "level" blew chunks, turn based rpgs have no chance at this, the "take five steps *battle* take five steps *battle* take five steps *battle* take five steps *commit suicide*" thing is way too annoying, plus the fact that you can't step over an inch high rock.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin--SiLeNcEr-7+May 24 2003, 07:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SiLeNcEr-7 @ May 24 2003, 07:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--::esuna::+May 24 2003, 11:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ May 24 2003, 11:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>RPG:</b> Final Fantasy VII, City Of The Ancients *wipes tears from eyes*.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Sure, the story value was good, but the actual "level" blew chunks, turn based rpgs have no chance at this, the "take five steps *battle* take five steps *battle* take five steps *battle* take five steps *commit suicide*" thing is way too annoying, plus the fact that you can't step over an inch high rock. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The "story value" made the level. If it was just the area on it's own, yeah it would suck. But take any game, if the story wasn't there, it just wouldn't be memorable in the slightest.
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