Best Level Ever
Pulse
To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
in Off-Topic
<div class="IPBDescription">By Genre</div> Ok, here are the rules:<b>ONE</b> (note emphasis on "one") level per genre, you can choose as many genre's as you like, if the game is in the HL cluster style, you can say "Blast Pit" or somach, you <b>cannot</b> however choose a an episode or campaign ("L.A. Meltdown" for example), you must state the game and give a description, hope I was clear enough:
FPS: NS: NS_Bast - Blows the competition away, not even eclipse stands a chance, its soooo atmospheric, and the gameplay just... Flows, its hard to describe, there are also tons of vents and weldables, which is always a plus
RTS: Starcraft:Broodwar: Last level of the protoss campaign - The best, plain and simple, its ingenius, you build two bases and then gradually crawl across the map fighting zerg until you get to a temple, then you have to get two heroes to it while rapidly building a base around it in preparation for a counter-attack, once the heroes arive you have to keep it alive for 20 minutes against an onsalaught that the best of the protoss and whatever zerg you've captured can barely defend against, t minus 20 mins I had 12 carriers patrolling it with tons of photon cannons and zerg towers and countless hydralysks, zerglings, zealots, dragoons and lurkers on the ground with 6 guardians and 6 devourers, a few scouts scattered around it, at t minus 30 seconds I had one carrier left, thats it, incredibly challenging yet not impossible *cough* zerg campaign *cough*... w00t!
RPG/Adventure: Diablo: Any random dungeon in hell (IE levels 13-16) - Brings out the best of Diablo's "running through a dungreon with 8 million creatures behind you" feeling, not to mention the uber l3wt you can find
Star Wars level: Jedi Knight 1: MOTS: second level - Yeah I know, I'm cheating, but can you say "Asteroid base"?
FPS: NS: NS_Bast - Blows the competition away, not even eclipse stands a chance, its soooo atmospheric, and the gameplay just... Flows, its hard to describe, there are also tons of vents and weldables, which is always a plus
RTS: Starcraft:Broodwar: Last level of the protoss campaign - The best, plain and simple, its ingenius, you build two bases and then gradually crawl across the map fighting zerg until you get to a temple, then you have to get two heroes to it while rapidly building a base around it in preparation for a counter-attack, once the heroes arive you have to keep it alive for 20 minutes against an onsalaught that the best of the protoss and whatever zerg you've captured can barely defend against, t minus 20 mins I had 12 carriers patrolling it with tons of photon cannons and zerg towers and countless hydralysks, zerglings, zealots, dragoons and lurkers on the ground with 6 guardians and 6 devourers, a few scouts scattered around it, at t minus 30 seconds I had one carrier left, thats it, incredibly challenging yet not impossible *cough* zerg campaign *cough*... w00t!
RPG/Adventure: Diablo: Any random dungeon in hell (IE levels 13-16) - Brings out the best of Diablo's "running through a dungreon with 8 million creatures behind you" feeling, not to mention the uber l3wt you can find
Star Wars level: Jedi Knight 1: MOTS: second level - Yeah I know, I'm cheating, but can you say "Asteroid base"?
Comments
That could be doom, heretic, quake, or quake 2, follow the god damn rules and provide a title!
Ah yes, but which version of Tetris? And which mode? <i>the plot thickens</i>... /me whips out gameboy and tries desperatly to reach level 44 in <i>any</i> mode and fails miserably.
RTS: Star Wars: Rebellion: When I took Coruscant for the first time as the Rebels.
RPG/Adventure: Diablo II: The Cow Level. Hehe, fun.
Flight Sim: Tie Between: Crimson Skies: First Level and X-Wing: Death Star Trench Run.
I don't find myself ducking under my monitor to avoid mortar shells and shrapnel very often, but this level did it.
RTS - Myth: The Fallen Lords - The level where you had 5 dwarves, 100s of satchel charges, an icy lake, and an uncountable number of approaching troops. AMBUSH!!!
RPG - Deus Ex - Infiltrating Versalife.
Looking down through the glass floors onto levels and levels and sci-fi projects gone wrong and aliens was uber cool.
FPS (blasty): <i>Serious Sam</i>, "Valley of the Kings" or somesuch. Basically it's a nice long path down a valley, with chargers, those fabulous froggy things, headless bombers, robot walker thingies, and then a rocket launcher and your first encounter with a HUGE bad guy at the end.
Action/Strategy: Going through the LA sewers in <i>SWAT 3</i> with bombs to find, psychos on the loose, and a strict time limit.
RTS: <i>Homeworld</i> - Supernova Station. Having to navigate through dust clouds to avoid radiation damage, avoiding mines, capturing frigates, using gravwell generators to freeze the sentry guns while you shoot the poop out of the station ... win.
Space sim: The first time you're basically just a grunt picking off bombers while two cruisers slug it out in <i>Freespace 2</i>. Being in the middle of a fight between those ships with huge beam lasers cutting across your flight path is awesome.
___
And a special award to UT's Deck16 for being made of pure uncut WIN.
RPG: The Hong Kong levels of Deus Ex.
FPS MP: Unreal Tournament 2003 - Flux2 - I just love the music and the map.
RPG/FPS:System Shock 2 - Operations Deck - You finaly reach the Operations deck to meet Dr Janice Polito and find out the shocking truth. The gameplay varies depending on your chosen route on the deck and on your character.
RPG: Fallout2 - Infiltrating Navaro - You can either go in guns ablazing and die horibly or you can pretend to go a new recruit and steal stuff, then you can kill everybody.
RTS: Dungeon keeper 2 - My pet dungeon - This was more of a gameplay mode but I have no idea what the level was called. You just built your dungeon and then dropped heros in to attack it. They rarely succeded.
TBS:UFO Enemy Unkown - Cydonia - The final Mission, you land with a varying squad (depends on what you choose to bring) fight your way into the pyrramids of mars next to the face. Then fight inside and kill the overmind like brain. Then boom.
Space Sim: X-Com Intercepter The Final Batle (Doomsday Mission) - First you must destroy all enemy ships with the help of your wingmen (if you brought any) and make sure at least 1 of your ships survive the battle with a Nova bomb as well at the same time as protecting the MaCarthor. Then the MaCarthor takes you into a black hole and then you have to launch a nova bomb and protect it till it reaches maximum velocity again from hordes of enemy ships. Then you must escape before the Nova bomb detinates. If you survive you save humanity and Earth if you die well its not good.
Space Sim - Freelancer - final battle. The sheer ammount of enemies just makes it fun to play
i dont really have a favorite for other games.
<a href='http://www.thegamebox.net/files/Doom/music/e11_full.mp2' target='_blank'>If you still don't get it you haven't played one of the best games of all time!</a>
Singleplayer: Undying, Keisingers Lair. Best. Fight. Ever.
Multiplayer: NS_Hera.
RTS: Star Craft, the third Terran mission (holding the Zerg off for thirty minutes). This level hooked me up to RTSes.
RPG: Deus Ex, Hong Kong.
FPS SP: Half Life -- Tram intro. Many will not understand but that whole scene was just so damn cool.
FPS MP: ns_cilrais1229 -- God that map is amazing, why am I not hearing that it will be in ns 1.1??? Man it kicks ****. Also kind of a tie with ns_hydrosity -- I like large maps.
RTS: levels in O.R.B. -- check that game out!!!!!!
RTS: That one map from War3 where you gotta destroy the Night Elf god and you get Chaos troops...
RPG: The setite theatre in London from Vampire: The Masquerade - Redemption
Action: Magmoor Caverns from Metroid Prime
Adventure: Hyrule Castle from Legend of Zelda: A Link to the Past
RTS: Homeworld - the level with the 150 ion cannon frigs. That was fun to salvage every ship <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
FPS: Probably.... The final level of Max Payne.
anyway,
i dont think anyone's cited HALO's "assault on the control room"
uh... excuse me, but that was like, the awesomest level ever on FPS.
when i hit the snow outside for the first time, and all the fighting and crap, i was like, DAHAHAHAHAYYYYYUMMMH
so then from there you learn for the firsrt time how to kill tanks, and then on the thin landbridge you steal those two banshees.. omg. how could you not totally love that...
all your levels are belong to HALO.
VERY LAST PART IN HALO!!! While playing Co-Op and listening to funny Rap songs is pure bliss.
<b>FPS (unofficial) SP:</b> No contest -- iam1.bsp for Quake, also known as Myworld is Yourworld. If you've never played this, you're missing a piece of your life. <a href='http://www.gamers.org/pub/idgames2/levels/g-i/iam1.zip' target='_blank'>Download link</a>
<b>FPS (unofficial) MP:</b> Three-way tie: Relic25's ns_bast, Relic25's flf_deep6, or Relic25's flf_rage. Hmmm...
<b>FPS (official) MP:</b> <u>Claustrophobopolis.</u> (Quake)
<b>RTS:</b> The Fox and the Hound from Red Alert 2. Wow. This is the one where you get 3 Yuris and you have to mind-control the president. This level truly set the standards for option-filled, player-directed playing. (You had at least 4 ways of getting to the president, stealth, brute force, guerilla warfare, ambush, etc!)
<b>Adventure/RPG:</b> Never played an RPG in my life except for <a href='http://www.totallyscrewed.net' target='_blank'>Zombie Smashers X</a>... so, I guess it's the parking lot outside Midvale High School in that game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<b>Flight Sim:</b> Haven't played many flight sims in my time either, so I'd have to go with the demo level of Rogue Squadron <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
RPG: Hmm... I think I'd pick "The Brothel of Slating Intellectual Lust" from Planescape: Torment. Lot of creative stuff going on there. Upper city of Sigil was the coolest area.
i really felt that is was in a secret lab. the first time i played it i just wanted to run around and see all the stuff secret underground labs have <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
but my fav part was at the start of the "Forget about freeman" level when the guy on the radio yells "FORGET ABOUT FREEMAN we are cutting our losses and pulling out!! Anyone left down there is now on his own! i repeat, if you wern't already you are now :BOOOMM!!:
just becuase it makes you wonder what is happening on the surface, and gives you the feeling of "OMG the military is LOSING!"
i really felt that is was in a secret lab. the first time i played it i just wanted to run around and see all the stuff secret underground labs have <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
but my fav part was at the start of the "Forget about freeman" level when the guy on the radio yells "FORGET ABOUT FREEMAN we are cutting our losses and pulling out!! Anyone left down there is now on his own! i repeat, if you wern't already you are now :BOOOMM!!:
just becuase it makes you wonder what is happening on the surface, and gives you the feeling of "OMG the military is LOSING!" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
"Unforseen Consiquences" Great part. ^_^
Funny that the Military's losing to those lame excuses for Aliens. ^_^
Deus Ex - ALL OF IT OMG SO GOOD but Hong Kong and the Chateu <- spellcheck totally owned (download the Chateu theme song it is glorious).
Starcraft - Final Missions
Max Payne - The rave party with the pyscho boss "THE FLESH OF FALLEN ANGELS!"
Jedi Knight - 3rd level with the tower
Half - Life - I think it was "we have Hostiles"
I am forgetting a few...
<b>FPS:</b> Project Zero / Fatal Frame (Well it's sort of a fps) - The Strangling Ritual, the first night, the atmosphere is so thick you could cut it with a knife.
<b>RTS:</b> Command & Conquer Generals, Tournament Island <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
C'est 'Chateau', mon amis <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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Sure, the story value was good, but the actual "level" blew chunks, turn based rpgs have no chance at this, the "take five steps *battle* take five steps *battle* take five steps *battle* take five steps *commit suicide*" thing is way too annoying, plus the fact that you can't step over an inch high rock.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Sure, the story value was good, but the actual "level" blew chunks, turn based rpgs have no chance at this, the "take five steps *battle* take five steps *battle* take five steps *battle* take five steps *commit suicide*" thing is way too annoying, plus the fact that you can't step over an inch high rock. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
The "story value" made the level. If it was just the area on it's own, yeah it would suck. But take any game, if the story wasn't there, it just wouldn't be memorable in the slightest.