Dead Talking To The Living

CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
Can someone clarify how this works at the moment.

I think it works like this:

Dead players can talk to anyone through use of say.
Dead players can't talk to their living team through say_team.
Dead players can talk to their living team via voice chat.

Is that right? If it is, seems kind of silly. Might aswell let dead use team say to talk to their living team. Sometimes I don't want to use voice chat late at night and wake people up.

Comments

  • CarlingCarling Join Date: 2003-05-21 Member: 16571Members
    From what i been able to find out you can talk to any one you like while dead. i often warn my team where the enemie killed me and they allways seem to get the message.
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    The buggers must just be ignoring me when I say "can you read this?". <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    i too have no idea about this lol...
  • AminalAminal Join Date: 2002-12-12 Member: 10610Members, Constellation
    to my knowledge the team_say and voice chat not working when dead was removed in 1.04 because it gave an advantage to those using external voice comms.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    Aminal: you got it right on the head. You now can use any means to talk to your enemies because the NS Dev team didnt want them to use external voice programs (Roger Wilco and such) in clan matches like CAL. now you can always talk to them. so basically it makes discourages the use of external voice programs and so that u dont need them.
  • Infected_MarineInfected_Marine Join Date: 2002-12-21 Member: 11287Members
    edited May 2003
    I my self am not clear on that, all I know is that originally while dead the teams can hear each other voice chats. One time durring a clan scrimage I killed a few aliens before I died, and while I was spawning I heard them talk about their plans! needless to say, we foiled them.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    It was kinda funny being able to talk to the other team with voice comm before they changed it.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited May 2003
    I think it's like this; When dead, you
    cannot speak to living players of any team using say,
    can speak to own team(both live and dead members) using team_say or voicecomm.
    Voicecomm will ONLY be heard by your own team, at all times.
  • CarlingCarling Join Date: 2003-05-21 Member: 16571Members
    You can defintly talk to other team on at least some server when your dead cause i often congradulate the human who made me go splat on the wall or comment on been welded to floor by a h-armor guy with 0 ammo.
  • XentorXentor Join Date: 2002-11-03 Member: 5877Members
    In older versions, you could talk to the other team's dead players when you were dead...

    Now, in 1.04, I'm 99% sure that you can always voicechat to your entire team (Living or dead), always say_team to them, and always "say" to everyone. Doesn't matter if you're alive or dead anymore.
  • AnavrinAnavrin Join Date: 2002-10-30 Member: 1734Members
    edited May 2003
    Xentor's right.

    say_team works alive or dead.

    voicechat works alive or dead.

    say works alive or dead.. or does it?

    Ever notice that say doesn't work when you have one last marine hiding in a RT and you try to tell the alien team where he is?

    I bet $10 (Canadian) that "say" doesn't work after X seconds after you die, but before then, the other team can hear you. This is why the enemy team hears "wow, that was a good shot" and they say "thanks" or the like, yet when the base is totally obliterated and you try conversing to the aliens for a freebie distress beacon, they do not reply.

    EDIT: Oh, but teammates can hear you use say anytime in all circumstances (unless they've got you muted).
  • CorradoCorrado Join Date: 2002-12-23 Member: 11423Members
    The "say" works like this when dead.

    If you type before the view changes (ie. goes to chasecam), then they can see it. Once you can choose which players you wish to view, at that moment you cant talk to the living.

    You can't talk to them again until you spawn..

    Me and my bro tested this...would this be a bug? Or an intentional feature? (albeit, a very stupid one..)
  • NegaBenjiNegaBenji Join Date: 2003-01-09 Member: 12058Members
    <!--QuoteBegin--Corrado+May 25 2003, 06:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Corrado @ May 25 2003, 06:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The "say" works like this when dead.

    If you type before the view changes (ie. goes to chasecam), then they can see it. Once you can choose which players you wish to view, at that moment you cant talk to the living.

    You can't talk to them again until you spawn..

    Me and my bro tested this...would this be a bug? Or an intentional feature? (albeit, a very stupid one..) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think it's probably intentional - it's useful for desperately informing your team of a mass of approaching enemies, and countering spawncamping
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    <!--QuoteBegin--Corrado+May 26 2003, 12:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Corrado @ May 26 2003, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The "say" works like this when dead.

    If you type before the view changes (ie. goes to chasecam), then they can see it. Once you can choose which players you wish to view, at that moment you cant talk to the living.

    You can't talk to them again until you spawn..

    Me and my bro tested this...would this be a bug? Or an intentional feature? (albeit, a very stupid one..) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thank you for clearing that up, I knew there was somthing weird going on cos having typed "their in our hive arghh get there OMG!!!" nobody did anything. Then saying it over voice comm and having people actually screaming in panic themselves. I thought perhaps they just don't read the chat?

    I go test this now. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    <!--QuoteBegin--Carling+May 25 2003, 03:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Carling @ May 25 2003, 03:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can defintly talk to other team on at least some server when your dead cause i often congradulate the human who made me go splat on the wall or comment on been welded to floor by a h-armor guy with 0 ammo. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah me too - and they respond as though they've understood, even though they haven't died.
  • AnavrinAnavrin Join Date: 2002-10-30 Member: 1734Members
    <!--QuoteBegin--Corrado+May 25 2003, 11:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Corrado @ May 25 2003, 11:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you type before the view changes (ie. goes to chasecam), then they can see it. Once you can choose which players you wish to view, at that moment you cant talk to the living.

    You can't talk to them again until you spawn..
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    See, that's what I used to think... until I kept on seeing enemies talking to our team after a good couple of seconds (around 10 or so) after they died, but not long enough for them to spawn (them being on the marines usually, with the longer wait).

    But I might be just me keeping bad timing.
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    Corrado is absolutely right, there is nothing more to it.
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