Map Decompiler Tool

XiaoXiao Join Date: 2003-03-18 Member: 14664Members
<div class="IPBDescription">maps</div> Hello everyone. I was wondering if someone could refer me to a good map decompiler tool for my maps. So far I have mad a level, but the built-in decompiler in Hammer Editor sucks. Plain and Simple. If someone could just give me a good decompiler, it would be greatly appreciated.

Comments

  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    er... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? I think you mean compiler. A decompiler takes bsp files that are already to be played and turns them into an editable (yet crappy) .map file. If you want a good set of compile tools, go here <a href='http://collective.valve-erc.com/data/docs/1034150354-69206000/files/zhlt253-17.zip' target='_blank'>ZHLT 2.5.3 custom build </a>. For a different compiler outside Hammer go here <a href='http://www.redhq.com/pafiledb31/pafiledb.php?action=download&id=47' target='_blank'>Map Compiling Front End</a>
    <img src='http://countermap.counter-strike.net/Nemesis/images/images/bc.gif' border='0' alt='user posted image'>
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Yeah! A QuArK user! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Some1 is but not me. I can't figure that thing out! Hammer for me, all the way!!! I took that screen off Nem's site it is not mine.
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