Sucking Gone?
kingmob
Join Date: 2002-11-01 Member: 3650Members, Constellation
<div class="IPBDescription">...that sucks (pun intended)</div> I saw in the Beta Discussion that gorge sucking has been removed
i am disappointed in this because this was one of the features i was looking forward too.
i don't know how many times i have been sitting by a res node just waiting for resources
so i could build a res node
i know it is a balance issue
so perhaps it could be really really slow
even the littleest amount would be encouraging rather than sitting...its like building offense towers...you don't have to ...you just might as well while you wait for more res
or perhaps other aliens could belch resources to the gorge ...allowing the gorge to res up faster
i dunno
i am just venting my disappointment
i am disappointed in this because this was one of the features i was looking forward too.
i don't know how many times i have been sitting by a res node just waiting for resources
so i could build a res node
i know it is a balance issue
so perhaps it could be really really slow
even the littleest amount would be encouraging rather than sitting...its like building offense towers...you don't have to ...you just might as well while you wait for more res
or perhaps other aliens could belch resources to the gorge ...allowing the gorge to res up faster
i dunno
i am just venting my disappointment
Comments
my 2 cents
as I understood it sucking gave diminishing returns, but that wasn't enough, so why not just put a hard cap on it. Like if you have 20 res or more sucking gives you 0. (just some random numbers, obviously I dont know what would be a good number to balance the rest of the game)
or
put a limit on the number of res which can be sucked from each node per round, but no limit on the amount of res that can be collected through capping the node. so if a gorge wants to suck he will have to risk himself by moving around the map, and he must eventually cap nodes or his team economy will be screwed.
Well, they are reduced from their high 1.1 costs (20), but the costs must be dropping through the floor compared to 1.04 if you are going to get anything like that amount of buildings up - the problem being that a gorge are looking at getting FAR LESS resources than in 1.04, and with no promise of a future overflow, either.
Hopefully that will compensate for the reduced res flow.
Hopefully that will compensate for the reduced res flow. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yea, but the real question is how long time it takes for a gorge to get one RT's worth of res. With sucking, it was about 45-55 seconds to get 22 res, if I have understood it correctly, no matter the number of aliens on the team. 20-30 sec worth of sucking to build an OC.
How long time will it take to get 10 res for a gorge with the new model, assuming an 8 player team and a varying number of res nodes? Anyone knows the formula?
Everything costs alot less. Alien RTs are now 10 Res... the cost for everything has been decreased.
Onos was also raised to 100 :o
I can just hear it now...the first week after 1.1 is released..."darnit NSPlayer!!! Go gorge and drop a **** res tower!"
Heh, how the tides have turned.
more like shotgun and gl :\
The GLs only come in later after all the resource nodes have been taken over, capped and electrified. But at that point you might as well bring in the Viking Chorus.
GL does over 200 dmg per gl shot and the new offense chamber will have 1400 hp hmm how does this add up 6-7 gl shots will take down the chamber...this seems a while to tkae down...but during ingame it takes very little time to do..remember in 1.04...I still remember how the gls could wipe out a WoL with a few rounds with backed up Def chambers...say bye bye WoL
As I read the alien res is 10 ok so a gorg could putup a movement tower first (if team agrees) then the gorge could get celerity for fast movement while the gorge is waddling around the res's are going up and when he/she gets to a node the res can be putup,then move onto the next one.
This could possibly overthrow the rines fast if ya got a fast gorge and a good skulk or whatever team to pull it off.
We didn't even get the RP back for Gorging and dropping the node before we were at *zero* RTs, having had a rambo wander into our hive and kill the tower. So everyone was stuck as a Skulk with no RP coming in except through a paltry few kills, which go to the individual Skulk. No one even got the RP to go Gorge, much less drop an RT, before we had HA/HMG/GL knocking on our door. Whereas the Marines' one-shot wonder, the shotgun, easily paid for itself for each one dropped.
This way, sucking really helps the gorge because the sucked res would always be spent first. If the aliens want to lame out and all go gorge they would still be forced to wait and suck, defenseless, to build a single structure and then have no res, at least not enough to do more than build an OC or go skulk. Notice I haven't said anything about the rate of sucking, maybe it takes 30 seconds to get 10 res, ensuring that a marine scout party will find some of the suckers.
It was a good idea that simply needed to be capped in a big way. It should exist IMO, to reduce the time a gorge has to wait for res, instead of lowering the price. This way, a gorge can build structures in the area of a res node relatively quickly, but beyond that its a max bonus of 10 res, less than the cost to go gorge.