Lerks 1.1
im_lost
TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
Comments
spikes are hitscan now and will be still in 1.1 , currently they have an animation that does not show where the spikes hit, ingor it, the spike hit where the crosshair is
Does this mean that the tracer has been removed, or am I reading that wrong?
spikes are hitscan now and will be still in 1.1 , currently they have an animation that does not show where the spikes hit, ingor it, the spike hit where the crosshair is <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Well it was just another lerk move... thought I may as well add it...
And no Lerk "tracers" as you called them"
Lerks attack with spikes, spores, umbra, and primal scream. The lerk is supposed to be a "sniper" of sorts (long range attacker) and a support alien.
I thought only the pistol was hitscan.
Hitscan means they hit immediately. Those weapons have a cone of fire, which means that the bullet will hit somewhere within that cone. I am not sure, but I assume the place within the cone where it hits is randomly decided for each bullet.
i allways thought it was like an arc. u shoot up and the come down over distance. like a umm morta. kinda like the poor diagram below.
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