Argh I Need Help !
HKK
Join Date: 2003-05-19 Member: 16489Members
<div class="IPBDescription">Converting Problem</div> Well ive just got into converting (thanks Panther and p0larize) and i tryed to convert the P228 form Public Enemy but i got a problem with it, as you can see in the picture its waaaay to far away from the screen and i have no idea what to do.
Also PE has a 2nd fire whcih makes the gun turn on its side like the movies and some times ingame it will do this for no reason (see 2nd picture)
Any help will be greatful
thanks
Spawn
Also PE has a 2nd fire whcih makes the gun turn on its side like the movies and some times ingame it will do this for no reason (see 2nd picture)
Any help will be greatful
thanks
Spawn
Comments
<a href='http://www.planetquake.com/polycount/resources/halflife/tutorials/scarecrows_tutorials/weapons/compiling.shtml' target='_blank'>http://www.planetquake.com/polycount/resou...compiling.shtml</a>
I'd say it plays the gangsta style animation because that's probably in the idle2 slot in the qc file.
Everything you want can be performed by the qc file.
To make it closer to you, change the $origins, particularly the z value.
To stop making the weird animation play, make sure the list in your qc file matches the default NS one.
Converting usually involves changing the hands too.
Give me a problem you're having with it at the moment, Spawn.