My ready_room
Nay
Join Date: 2002-06-09 Member: 741Members
<div class="IPBDescription">A picture of my ready_room [nay]</div>heres a preview of my ready_room, oh btw the signs with aliens/marines etc are much clear to read once you are facing them head on, they also do a fuzz effect like its meant to be a holographic prejection <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<img src="http://www.nay.cscentral.com/forum/ready_room.jpg" border="0">
My map will be finished tomorrow night (wens 26th) once i done a compile, it will be in beta 1 stages and commandor mode wont of be made fully functional. But the map will be playable, all i am doing now is placing area rooms and corridors to ensure that layout is playable.
PLEASE NOTE the jpg compression has blurred the picture and the join aliens... etc dont acutally look that blurred!
<img src="http://www.nay.cscentral.com/forum/ready_room.jpg" border="0">
My map will be finished tomorrow night (wens 26th) once i done a compile, it will be in beta 1 stages and commandor mode wont of be made fully functional. But the map will be playable, all i am doing now is placing area rooms and corridors to ensure that layout is playable.
PLEASE NOTE the jpg compression has blurred the picture and the join aliens... etc dont acutally look that blurred!
Comments
The only problem you already pointed out and so it's no longer a problem: I thought the green signs wouldn't be readable.
Those wouldn't be equal teams then, 22.5 on each side LOL. But I'm glad it's large.
looks good nay, signs have already been mentioned, if you have say 2 layers to give a blurred effect id take one away, because the signs need to be very readable, especially if people dont understand english very well.
hehe its your texture <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
/me wants even more screenies <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
<img src="http://www.nay.cscentral.com/forum/test.gif" border="0">
The map is about 95% completion, thats beta1. Final verison is far off yet. I`ll be submitting it today or tomorrow morning <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->