M4A1(LMG): has been erm fixed, due to a lil line that u could see thru.(needs HA arms) Pistol:Found a realy nice USP, and then i put a Match on it so its now a USP MATCH, wow <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (needs HA arms) Knife:Is a Spec Ops like pen knife but MEATYER! its lovely tbh, i fell in love with it!(needs HA arms) HMG:Not final yet, but ive think ive found one!(needs HA arms) GL:Cant realy find anything thats decent tbh (updates on that one l8er) Heavy Armour hands have to be ported over to the guns so that will take sum time tbh
Player Models: LA: i think its staying. HA:not done yet
Sounds: Gunna be a pic replacement on them! Inc weapons and radio sounds!
Buildlings: Might stick an m60 on a turret? shudnt take to long tbh
Knife:SPEC OP Tactical Knife. Pistol: USP Match LMG: Ultimate M4A1 HMG: Mini-Gun (needs more testing) SG: Tac Ops Shotgun GL: under consideration, may stay how it is.
The arms are finshed and have been sent off to argo, now the mesh that they were done on isn't that good so the texture doesn't line up very well, its a problem with all cs arms....but i shall try to fix it as best i can.
but i only too pic of HMG with em on :/ cuz i cba lol.............
the HA blocks the view of teh mini gun, but nout i can do about that soz...
Thanks to Spawn for the Re-skinning of the arms, hes done a fantastic job, i realy realy uberly recommend him to any one who needs a skinner! HES FAB! hes also wubly...
<!--QuoteBegin--SilentMurderer+Jun 19 2003, 02:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentMurderer @ Jun 19 2003, 02:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do the Weapons use the standard Arm Models? If so, that would rox! Please keep the original Arm models on them... Please? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> u mean the NS hands dont u?
if you do then sorry but that means assigining alot of vertexes and alot of time, which i dont have tbh.....
sorry, that why i had the CS arms re-skined to fit the player model.
Wow. Nice work on the arms, spawn. Very often i see cs arms that have skinned sleeves in, and they suck, but those really look like he has sleeves <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
hmm... I could hack sixshooter's arms, if you like (If it's possible, cause i don't know how to attach bones to arms, so i can't put extra boxes in it)
<!--QuoteBegin--Spawn+Jun 19 2003, 10:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spawn @ Jun 19 2003, 10:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They would look better if the mesh wasn't soo bad *slaps sixshooter* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> gooseman*
<!--QuoteBegin--[WoLF]+Jun 19 2003, 03:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([WoLF] @ Jun 19 2003, 03:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice work arg0n... i wish you were like trailing for the same clan as me or something thatd be waay cool! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> yeah me 2, would be kool....... hang on a sec i am! lol oops silly me,that clan #RN.ns on quakenet, lol proper uber bo i tell theee!
Comments
M4A1(LMG): has been erm fixed, due to a lil line that u could see thru.(needs HA arms)
Pistol:Found a realy nice USP, and then i put a Match on it so its now a USP MATCH, wow <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (needs HA arms)
Knife:Is a Spec Ops like pen knife but MEATYER! its lovely tbh, i fell in love with it!(needs HA arms)
HMG:Not final yet, but ive think ive found one!(needs HA arms)
GL:Cant realy find anything thats decent tbh (updates on that one l8er)
Heavy Armour hands have to be ported over to the guns so that will take sum time tbh
Player Models:
LA: i think its staying.
HA:not done yet
Sounds:
Gunna be a pic replacement on them! Inc weapons and radio sounds!
Buildlings:
Might stick an m60 on a turret? shudnt take to long tbh
sweeet
Final weapons list.
Knife:SPEC OP Tactical Knife.
Pistol: USP Match
LMG: Ultimate M4A1
HMG: Mini-Gun (needs more testing)
SG: Tac Ops Shotgun
GL: under consideration, may stay how it is.
All weapons above also have HA arms.
Player models are now being tested.
expect pics l8er
was just playing with arg0n and he said it was in final testing stages so hold onto your hats guys!
hang on
LMG.........
but i only too pic of HMG with em on :/ cuz i cba lol.............
the HA blocks the view of teh mini gun, but nout i can do about that soz...
Thanks to Spawn for the Re-skinning of the arms, hes done a fantastic job, i realy realy uberly recommend him to any one who needs a skinner! HES FAB! hes also wubly...
u mean the NS hands dont u?
if you do then sorry but that means assigining alot of vertexes and alot of time, which i dont have tbh.....
sorry, that why i had the CS arms re-skined to fit the player model.
But then, all the models need to be redone.
gooseman*
yeah me 2, would be kool....... hang on a sec i am! lol oops silly me,that clan #RN.ns on quakenet, lol proper uber bo i tell theee!
yeah like i sed, Spawn's got ubder skillz
(note to self, cut down on uber)
gooseman* <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ahh thank you *slaps gooseman with a large fish*