Electrified Nodes In 1.1p
MadFunk
Join Date: 2002-11-16 Member: 8986Members, Constellation
<div class="IPBDescription">A possible solution.</div> I am obviously not a playtester, but from what I've read in the Beta Discussion Forum several PTs are unhappy with the increased damage Electrified Resource Nodes do to the Kharaa. An idea came to me: Perhaps nodes could act like Turret Factories. They could support standard turrets but not Siege Cannons but would have their electric damage reverted back to what it was in the previous build.
Comments? Suggestions?
Comments? Suggestions?
Comments
Personally I don't like the idea of lvl 1 aliens being able to take out rt's. Remember the marines can't take out many alien rt's because of the hive sight and any good player will respond almost instantly to that, unless they are otherwise occupied.
Therefore the marines should have something to stop aliens from taking out their res towers at the early stages of the game.
electrafied rt, AND turrets. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
Second, this is an idea. Perhaps the range at which turrets could be placed around a node would be smaller, perhaps a node could only support 3 or 4.
Come on people, make suggestions, don't just till me how terrible an idea it is. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Your suggestion is not really all that bad- it's an interesting solution to the problem. It's just that in this particular case, the roles of nodes and TF need to be seperate.
In short, while your suggestion is well thought out, it would result in turret factories only being used for sieging, and I believe that is a bad thing.
Basically, marines can upgrade an rt so it is electrified, which makes it do some damage to a certain number of nearby aliens (currently 30 damage for up to 3 targets, not sure on the rate). Some people think that the damage is too much, so MadFunk was proposing to reduce the damage and also make it so turrets could be built by the rt, regardless of whether or not it was electrified.