Circular Beams
rimj0b_r0dent
Join Date: 2003-03-16 Member: 14581Members
For those who are familiar with circle beam effects.. Is there a way to make the circle beam vertical, not horizonal?
I want it like this O not like this _ . I moved the 2 func_trains in vertical position but then the beam has a thickness of 0, so it's a straight line.
I want it like this O not like this _ . I moved the 2 func_trains in vertical position but then the beam has a thickness of 0, so it's a straight line.
Comments
you should try the env_beam.
make the env_beam's target the x_target
it should work then... and if for the original way you tried, put a wider thickness.
wish i could've been of more help. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
If you need it vertical, you'll need to make it out of multiple beams and targets, like 12 or 16 beams arrayed in a circular pattern. It's rather messy that way and not perfect, but the only recourse.