Ns Error

Enforcer17Enforcer17 Join Date: 2003-06-09 Member: 17135Members
I can compile and enter Half Life maps fine, but when I try to compile my NS map it says "so and so map not found on server" in the console. My NS options are NS wad textures (ns.wad) only, no half life wads. I have my options the same exact as my half life map options except the path of the bsp is to go to halflife/ns/maps, and the ns fgd file is selected and the mod path is halflife/ns. Why do I keep getting this error? If I go to my ns/maps folder my map is even in the folder, so why is it saying it isn't? Do I need a different "additional game parameters" to run an NS map? For half life I had "-dev -console" as the game parameters and I just left it the same for my NS map, do I have to change it or something?

Comments

  • tommy14tommy14 Join Date: 2002-11-15 Member: 8839Members
    do you
    \hl.exe" -game ns -noipx -nointro -dev -console +map ns_yourmapname.bsp -sv_cheats 1 -particles 50000 pointfile

    your start? you need the sv_cheats....

    also, do you compile with the correct NS hullfile? - so many forget to.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Looks like you simply forgot -game ns, to tell Half-Life that your map is for the mod Natural Selection in the directry 'ns'

    Btw... what is the use of -noipx and how can I tell the compilers to use the ns hulls?
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    noipx disables ipx communication - almost everyone doesn't need this

    to use your hullfile, add -hullfile nshulls.txt to your CSG command line and copy nshulls.txt into your compiler tools directory
  • Enforcer17Enforcer17 Join Date: 2003-06-09 Member: 17135Members
    Thanks for the help, the parameters let me enter the map, but I still do not know how to use the NS specific features while in it (I will place a team_command in a room and a func_resource, yet they do not appear in the room when I am in my map). How do I get the Marine/alien HUDs while in the map and how do I enter the comm chair, etc.?
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Build a readyroom and add team spawn point to the main part of your map. You won't get the marine or alien HUD while it think you're still in the readyroom. If you don't want to build your readyroom yet use the console commands "jointeamone" (marines) and "jointeamtwo" (aliens).
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    I dont know why all set the _nointro in the command line. if there is only -console you will get no intro aswell... only meant as information
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