The 2 Comm Strat
Lachdanan
Join Date: 2003-06-04 Member: 16995Members, Constellation, Reinforced - Onos
Its nesesary to build up a second comm chair*mostly near a hive too prefent onos* and defend this place
next defend marine start up
So u get 2 Comms early in the game and while
fist comm <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> organises marine movment and building
the other <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> looks for aliens incoming and gorg.
<img src='http://mitglied.lycos.de/paiiapt2/pix/ns_tanith0000.jpg' border='0' alt='user posted image'>
u must join the winnerteam to get in the commchair
next defend marine start up
So u get 2 Comms early in the game and while
fist comm <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> organises marine movment and building
the other <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> looks for aliens incoming and gorg.
<img src='http://mitglied.lycos.de/paiiapt2/pix/ns_tanith0000.jpg' border='0' alt='user posted image'>
u must join the winnerteam to get in the commchair
Comments
Any chance of you making the pic a *tad* smaller.
And another way of implementing that strat is to have the COM quit while still in the chair and someone jump in and wait for a new player to connect <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I have seen only one awesome comm who gave all the stuff that was needed but also put attack target wp's on aliens, we absolutely caned the aliens. Hopefully with new comm useability maybe wp'ing aliens will be easier for the commie and be seen more.
- RD
I have seen only one awesome comm who gave all the stuff that was needed but also put attack target wp's on aliens, we absolutely caned the aliens. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I had a comm who allowed us to attack a lerk by wp-ing him. It took place in Power Silo, with a lerk hiding up on top of one of those hard-to-reach ledges. We didn't have jetpacks at that stage and MT stopped whenever he stood still. But the WP didn't <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
come on, cougher up there stoneh!! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Heh, that's impossible, already tried.
Spolier below!
(p.s. its a bug that NS does when someone joins) (rarely happens)
Different comm manage different tasks , starcraft team melee style...
STD-S][LveRW0lf*
Edit: becuase of what some of you have said I made a S&I discusion <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=34970' target='_blank'>here</a>
Hurray, everyone's a comm, including the dead alien!
Might not be true but worth a shot.
mastershake there some black boxes behind ur "comm" easy to see
and i dont think u can delete these with a photoshop perfectly.
Keyser is right,
if the comm lag out u have a half sec to jump in and make a screeni
and in the 2 comms whith its #2 clan tag which is shown as Commander: #2 ...
look like perfectly,
so it was really worth a shot
btw. i like the persons who think that 2 comms are needed
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
- RD
I've seen it even more comparable in CS when you hit tab and see twice the amount of people on one team then the other, but they're all dead or have pings of 0. They're just not in game yet and are in the connecting process.
EVEN BETTER: I've seen people get mine kills for mines they didn't even plant because a previous player planted them, left the game, and when new player joined, was allocated the same data structures and same possession of the mines. So when the next skulk dies, instead of just showing a mine and the person who died, it shows "New Player" mines "skulk".