The Kill Command Abuse In 1.1

AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
edited June 2003 in NS General Discussion
hello, because we cannot post in the Beta forum ill make a Thread here.
What do you guys think we can do about the kill command abuse?
The delayed kill?
the kill that costs resources?
or the longer spawn time?

i thought about another idea, i posted it in the S&I forum, but this forum is ignored by everyone so i think it would be better to post it here.

<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->well, its REALY simple to stop the abuse in 1.1 with the kill command.
Just make that you CANNOT bind it. Like that everyone that wants to kill themself has to TYPE it.. every alien should habe enough time to kill someone while he is typing "kill".... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

Other ideas?

edit: of course you also shouldnt be able to bind any of those "impulse" that kill you, i think there are many impulses that kill you

Comments

  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    DUDE, its at the top of the beta discussion forum!

    Think before you post plz k thx.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    edited June 2003
    you too should think before you post.. dude... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
    this thread is about a new idea that i have (read the thread in the beta forum, they never mentioned to not bind kill) and the ideas that the others in this forum possibly have
  • NeoMatrixj2NeoMatrixj2 Join Date: 2002-11-22 Member: 9638Members
    He means he can't post in the beta forum. Anyway remember those naughty exploitable impulse commands they were the first to go I beleive and as for using kill command in battle most find it hard to hit kill right before they die.
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    edited June 2003
    It will be fixed, Delay before /kill and increased spawn time after using it has been mentioned. These are the simplest ways to remove it as a tactic.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    edited June 2003
    but they have a 2 page topic about that problem and i think we should help them, because it realy seems a problem (if it goes after the PTs)

    @GWAR, im not shure that you read what i write
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    From my post in the S&I topic on the same subject:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think the delay is the best option, really. Completely blocking the command is not a good idea, it's likely that there will always be a need for it, for example servers without the /stuck plugin.

    As for blocking people from binding, it, the delay produces the same effect, and you can't simply account for the speed at which they type it as being sufficiently long enough. Besides, there will always be people that will complain about not being able to bind it for whatever reason.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    edited June 2003
    Use the search function tbh, I'm pretty sure I posted a reply to a topic such as this in this section earier in the week <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Edit: I did a little search and as the song went, whoop there it is...

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=34554&hl=kill+command' target='_blank'>Previous thread on the same topic</a>
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