I Miss Anything In The Last 3 Or 4 Months?

KMGorKMGor Join Date: 2002-11-19 Member: 9299Members
<div class="IPBDescription">I've been away...</div> I've been really busy with other crap... So I'm curious, anything major going on in the last 3 or 4 months? I ask because I'm still not going to be able to play for likely a few days. I've read about the changes that will arrive in 1.1, but has gameplay on servers changed much in 1.04?

Thanks for any info guys. Hope to see some of you around.

Comments

  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    Well there's probably been newer and cheaper strategies developed for the marines since. Most people complain about 1.04 now but I think it's still good.
  • civman2civman2 Join Date: 2002-11-03 Member: 6116Members, Constellation
    Movement first has become common on some of the top servers.

    A couple commanders have perfected the HA rush too.

    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> pwn everyone
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    Basicly lame tactics have evolved. The famous 2-hive-lockdown and the a little bit less lame Jp/hmg rush. Any comm who tries anything else either gets flamed or ejected. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    1.1 Still isn't here, so no
  • CWolfCWolf Join Date: 2003-01-19 Member: 12483Members
    edited June 2003
    Come on guys lets tell him the truth now... no point in hiding it any longer.

    Someone discovered a great way to use Sensory and now we all use it as the first chamber. Due to this all the games are won by aliens and the marines sides never ever get any wins.

    This tactic, i'm sure all agree, is amazing.... :-)

    This involves putting a sensory on a gorge's back and making him run into the marine base. This makes all marines laugh without stopping and therefore stopping them from using their weapons. The skulks come in and mop up. It's very effective <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ForfeitForfeit Join Date: 2003-01-09 Member: 12054Members
    <!--QuoteBegin--CWolf+Jun 12 2003, 04:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CWolf @ Jun 12 2003, 04:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Come on guys lets tell him the truth now... no point in hiding it any longer.

    Someone discovered a great way to use Sensory and now we all use it as the first chamber. Due to this all the games are won by aliens and the marines sides never ever get any wins.

    This tactic, i'm sure all agree, is amazing.... :-)

    This involves putting a sensory on a gorge's back and making him run into the marine base. This makes all marines laugh without stopping and therefore stopping them from using their weapons. The skulks come in and mop up. It's very effective <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So that is what happened? One minute I was laughing on the floor and in the next I was in the ready room... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    Tactics - a bunch of new stuff had developed:
    Instant JP rush
    Zookeeping
    2-Hive Stasis (Rines let aliens get 2 hives and tech to HA/JP/everything else, and then have quite an interesting battle; only seen it regularly one one or two servers, it essentially pits HA/JP vs All Alien forms w/o onos.)
  • CWolfCWolf Join Date: 2003-01-19 Member: 12483Members
    <!--QuoteBegin--Forfeit+Jun 12 2003, 04:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forfeit @ Jun 12 2003, 04:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--CWolf+Jun 12 2003, 04:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CWolf @ Jun 12 2003, 04:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Come on guys lets tell him the truth now... no point in hiding it any longer.

    Someone discovered a great way to use Sensory and now we all use it as the first chamber.  Due to this all the games are won by aliens and the marines sides never ever get any wins. 

    This tactic, i'm sure all agree, is amazing.... :-)

    This involves putting a sensory on a gorge's back and making him run into the marine base.  This makes all marines laugh without stopping and therefore stopping them from using their weapons.  The skulks come in and mop up.  It's very effective <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So that is what happened? One minute I was laughing on the floor and in the next I was in the ready room... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm so sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> that tactic is very hard to learn since if it's ever used against your side you just don't realise what happened.

    It's very common and leads to the question at the end of the game being "How did we just lose that?" and the replies being "you were 5 marines down so the game closed on you".... that's not the true reason... the real reason is that they used that new super tactic <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    many new plugins of course.... and the gorge w/ sens chamber on back.... so awesome... it makes me cry when i see it performed perfectly... "GORGES JUST WANNA HAVE FUN!"
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    You guys are forgetting to mention the upgraded offense chambers that chase marines down when one comes near.
  • CWolfCWolf Join Date: 2003-01-19 Member: 12483Members
    Yeah but that's kinda counter-balanced with the marine mines flying after skulks also...

    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> the times i've had those mines chase me up and down the vents is crazy
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    ignore all the whiners. On bad pubs the aliens win all the time, or the marines win all the time. On good pubs the marines win when they're excellently organized, or the aliens destroy them with superior teamwork.

    As for 1.1, a bunch of balance posts have been posted in the beta discussions, as well as here in General Discussion, a few were worth reading. What else happened? You missed a few flamewars, a few new maps are almost ready for beta testing (mm, fresh blood), and that's about it.
  • ScorchBcNScorchBcN Join Date: 2003-05-01 Member: 15985Members
    edited June 2003
    <!--QuoteBegin--XCan+Jun 12 2003, 03:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XCan @ Jun 12 2003, 03:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Basicly lame tactics have evolved. The famous 2-hive-lockdown and the a little bit less lame Jp/hmg rush. Any comm who tries anything else either gets flamed or ejected.  <!--emo&::nerdy::--><img src='http://www.natural-selection.org/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    WHY 2-hive lockdown is a lame tactic?? can u explain me that? If im not erroneus the objective of this game is to WIN, and you can´t win if your enemy can get stronger with every hive that it takes...

    I've always considered the 2-hive lockdown a NORMAL tactic, and i keep considering it...i don't know why and when it has become a lame one..(and WORSE THAN JP HMG??? simply NO COMMENTS to this...¬¬U). Man, i'll always have a better opinion of the comm/marine team who walked thought all the map doing res towers and taking the two hives with turrets, PG, etc...instead of a fuc**** marine team who only does 1 or 2 res towers and stays in base waiting for JP HMG, in order to destroy your second hive (when it was gestating) and your first hive...

    And for the aliens, if u have a 2-hive lockdown simply learn to do a syncronized and CONTINIOUS attack to a single hive. There's no lockdown that can resist a good <!--emo&::skulk::--><img src='http://www.natural-selection.org/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> and <!--emo&::lerk::--><img src='http://www.natural-selection.org/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> attack. Syncronization is the key xP
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    edited June 2003
    The reason people say its lame is because the marines sit there and take there time to cap every res on the map with tf and 50 turrets build 50 turrets at revery hive + 2000 mines, get every upgradde including jp and HA, then after say 2 hours of just dieing as a skulk your only hive gets rushed by 8 HA/HMG/WELDER/NADER marines with full upgrades. This is a good tactic but its as boring as shiet for the aliens and usually the marines asking the commander for weapons when he replys (just wait till i get 600 res to outfit everyone). The only person who usually finds it amusing is the commander. Theres a difference between fun and winning, if you play to wina nd not have fun you might as well cheat its the same thing.
  • ecstasyecstasy Join Date: 2003-06-12 Member: 17290Members
    I don't think these tactics are new, so you didn't miss much. Except for 3-4 months of playing NS.
  • ForfeitForfeit Join Date: 2003-01-09 Member: 12054Members
    <!--QuoteBegin--CWolf+Jun 12 2003, 04:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CWolf @ Jun 12 2003, 04:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Forfeit+Jun 12 2003, 04:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forfeit @ Jun 12 2003, 04:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--CWolf+Jun 12 2003, 04:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CWolf @ Jun 12 2003, 04:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Come on guys lets tell him the truth now... no point in hiding it any longer.

    Someone discovered a great way to use Sensory and now we all use it as the first chamber.  Due to this all the games are won by aliens and the marines sides never ever get any wins. 

    This tactic, i'm sure all agree, is amazing.... :-)

    This involves putting a sensory on a gorge's back and making him run into the marine base.  This makes all marines laugh without stopping and therefore stopping them from using their weapons.  The skulks come in and mop up.  It's very effective <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So that is what happened? One minute I was laughing on the floor and in the next I was in the ready room... <!--emo&???--><img src='http://www.natural-selection.org/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I'm so sorry <!--emo&:(--><img src='http://www.natural-selection.org/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> that tactic is very hard to learn since if it's ever used against your side you just don't realise what happened.

    It's very common and leads to the question at the end of the game being "How did we just lose that?" and the replies being "you were 5 marines down so the game closed on you".... that's not the true reason... the real reason is that they used that new super tactic <!--emo&:(--><img src='http://www.natural-selection.org/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    MAN! I ALWAYS THOUGHT THAT IT WAS SOME KIND OF BUG <!--emo&:(--><img src='http://www.natural-selection.org/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • ForfeitForfeit Join Date: 2003-01-09 Member: 12054Members
    <!--QuoteBegin--Go|iath+Jun 12 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Go|iath @ Jun 12 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The reason people say its lame is because the marines sit there and take there time to cap every res on the map with tf and 50 turrets build 50 turrets at revery hive + 2000 mines, get every upgradde including jp and HA, then after say 2 hours of just dieing as a skulk your only hive gets rushed by 8 HA/HMG/WELDER/NADER marines with full upgrades. This is a good tactic but its as boring as shiet for the aliens and usually the marines asking the commander for weapons when he replys (just wait till i get 600 res to outfit everyone). The only person who usually finds it amusing is the commander. Theres a difference between fun and winning, if you play to wina nd not have fun you might as well cheat its the same thing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <b><span style='font-size:21pt;line-height:100%'><span style='color:red'>COMMs JUST WANNA HAVE FUN UNNNNNNn!</span></span></b>
  • KMGorKMGor Join Date: 2002-11-19 Member: 9299Members
    Most of the stuff that's been alluded to was already around when I left for a bit. Flame wars, too bad I missed those. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--Go|iath+Jun 13 2003, 12:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Go|iath @ Jun 13 2003, 12:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The reason people say its lame is because the marines sit there and take there time to cap every res on the map with tf and 50 turrets build 50 turrets at revery hive + 2000 mines, get every upgradde including jp and HA, then after say 2 hours of just dieing as a skulk your only hive gets rushed by 8 HA/HMG/WELDER/NADER marines with full upgrades. This is a good tactic but its as boring as shiet for the aliens and usually the marines asking the commander for weapons when he replys (just wait till i get 600 res to outfit everyone). The only person who usually finds it amusing is the commander. Theres a difference between fun and winning, if you play to wina nd not have fun you might as well cheat its the same thing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I was gonna say that, agreed 100%.
  • ScorchBcNScorchBcN Join Date: 2003-05-01 Member: 15985Members
    edited June 2003
    <!--QuoteBegin--Go|iath+Jun 12 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Go|iath @ Jun 12 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is a good tactic but its as boring as shiet for the aliens. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's the aliens problem, not marines xP.....learn how to play and/or do a good teamwork. Or the marine's team has the fault of the n00by acts of an alien team? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
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