What Is Our Opinion On The Electrified Tf?
ThinG
Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
<div class="IPBDescription">well, what is it :) ?</div> Lo,
Electridfied Tf's
We used to build a tf, because it gave us some lovely and nasty turrets, gatling ammoslurping, greasy lethal turrets.
As far as I read in the beta forum, turrets are very weak atm, and TF's are going to be used for elecrtricity fields only.
Well, point to this thread is:
1. What do you actually think of the electricity upgrade. I mean setting a delicate expensive piece of equipment under high voltage. How do you see this fit into the NS universe?
2. Do you think the electricity upgrades will change the gameplay, create more defensive play.
In my opinion, it's a cool idea, and no I haven't played with it, but still, I think it's going to harm the gameplay in some way. It will change alot, and it might not all be for the best.
So what is your opinion?
Cheers
Electridfied Tf's
We used to build a tf, because it gave us some lovely and nasty turrets, gatling ammoslurping, greasy lethal turrets.
As far as I read in the beta forum, turrets are very weak atm, and TF's are going to be used for elecrtricity fields only.
Well, point to this thread is:
1. What do you actually think of the electricity upgrade. I mean setting a delicate expensive piece of equipment under high voltage. How do you see this fit into the NS universe?
2. Do you think the electricity upgrades will change the gameplay, create more defensive play.
In my opinion, it's a cool idea, and no I haven't played with it, but still, I think it's going to harm the gameplay in some way. It will change alot, and it might not all be for the best.
So what is your opinion?
Cheers
Comments
I mean, as long as you send a marine around with a welder, you can effectively block off some hives altogether.
But the best thing is for RTs: In 1.04 you have to equip a marine with mines if you want a RT to last more than 30 seconds.
As for the RT's I agree, a ressource gathering structure, distant, lonely, with 20.000 volts on it.
I can see that fit, but let's say a TF is in base for defense, with alot of rines running past it.
I mean I don't know, there is something about it that bugs me...
[edit: I've seen a few turrets in scrims. Not many, but I do see them. They mostly come after the marines are getting hammered by hive 2 aliens, it seems.]
Now the only problem with elec tf's and rt's I've heard of is their ability to attack buildings. But hopefully that will be taken care of.
It's not instant, and alot of the hives don't do this. Like Fusion (if I remember correctly) is the only hive on ns_tanith, that zaps hive when the marines have an electric rt.
Also, just building a bunch of tf's under the hive isn't gonna make it impossible to take. It'll cost a TON of res, and you will be vunerable while building them. While you're trying to get the neccisary equipment to take out an alien hive the Aliens will be gettin the upper evolutions, which, with gorge backing can take out the tf's. Then they get a hive, and you're facing some pretty stiff competition for existence.
It'll happen I'm sure, but, like a 1.04 gorge rush, it's a gamble that doesn't always pay off.
Now that they're electrified, it seems to me like they're more like a power source, powering nearby turrets with their fields of energy -- sort of like pylons in starcraft. Then, it's a natural evolution to jump to a concept where the fields of energy are so strong that they can electrify anything close enough to them.
What would be *really* cool, then, would be if its model and name were changed to something to represent the aforementioned role. Model could be one of many things -- a tesla coil, mad scientist 'rabbit ears', even one of those glass globes you see in science museums (you know, with the lightning shooting out of the node in the middle, and it arcs toward your fingers if you touch the globe). Then change the name from something mundane like 'turret factory' to something that makes more sense in the context (it's not a factory, it doesn't do any manufacturing -- only fights off the bacterium). I can't think of anything I like at the moment.
This is just idle tomfoolery and daydreaming on my part, heh, but I'm sure a model and name could be chosen that would fit the current vision as Flayra has it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Rhuadin
So what is your opinion? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I have no opinion. A nice concept it is, but saying something like "it's going to harm the gameplay" while your Status is merly a "Member" is beyond silly. You, nor I, know what it will be like -- hence why I think we should not form opinions on something we know nothing about.
Im am merely asking otehr people for their opinion, on this matter, to gain more insights on this subject.
So there, you muppet <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I love to munch down those Turret Factories, it's the best feeling when you noticed that about 10 turrets and 3 sieges just shut down in front of ya. Munchy munchy, and the marine minibase is gone.
I think it will balance the game allright, but I'm still worried. Hopefully siege-bases in small rooms won't become impossible to destroy with skulks.
Yea. That's it.
Shotguns rock.
Then discuss all you want. I cannot stand when poeple form ideas, and judge the game, based off a few posts in the beta infromation forum(IE - omg level one fade? I quit. or This will really harm the gameplay... ) . That's what you did - that's what I was saying you should not do. Have opinions, they're fine, I just cant stand threads saying "X will be unbalanced" when have not even seen one ingame.
DDG, you're even worse than me.
Now butt out, because I don't want you in this thread <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->