5 ns_lost screenshots
Greedo
Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
<div class="IPBDescription">Some last shots before the deadline</div>Well, I've already sent my map in to the necessary recipients, so whether it makes it into the playtesting rotation is up to them (and I really hope it does).
Much thanks goes out to Chalupamonk and his killer sky.
These first two shots are of the marine spawn area. I figured that first impressions can mean a lot, so I polished up this small room (though the adjacent ones are still temporary). There are visw ent packet errors, so some things are missing (a glass plane above, an additive brush on the ceiling, and a catwalk). I'm really hoping this is just an NSTR error, because it's throughout the whole map.
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BDB9365362DB8E32D44762DA3942D5C4A20AEC7687D/fullsize.jpg" border="0">
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BF7F9BC742D3BC92D4BF32D963D2DE97F77D1BE987D/fullsize.jpg" border="0">
Here we have what should be a rec room. The window panes aren't visible (vis ent packet errors).
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B2132C5C12DB5BC2D4F4A2D927B2D08F9603632387D/fullsize.jpg" border="0">
Now, looking out the hive room towards the exterior hallway/tube.
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BD48FFC2F2D14F52D408D2DA0362D17E00F0C9AFA7D/fullsize.jpg" border="0">
And finally, the Crew Quarters hive room. I had to use a previous compile for this one (so the cool sky isn't there). Otherwise, you wouldn't have seen all the particle systems and stuff.
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B22155CF82DCCB82D4CE92D91AA2D098A4E7FCFE97D/fullsize.jpg" border="0">
Questions? Comments?
Much thanks goes out to Chalupamonk and his killer sky.
These first two shots are of the marine spawn area. I figured that first impressions can mean a lot, so I polished up this small room (though the adjacent ones are still temporary). There are visw ent packet errors, so some things are missing (a glass plane above, an additive brush on the ceiling, and a catwalk). I'm really hoping this is just an NSTR error, because it's throughout the whole map.
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BDB9365362DB8E32D44762DA3942D5C4A20AEC7687D/fullsize.jpg" border="0">
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BF7F9BC742D3BC92D4BF32D963D2DE97F77D1BE987D/fullsize.jpg" border="0">
Here we have what should be a rec room. The window panes aren't visible (vis ent packet errors).
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B2132C5C12DB5BC2D4F4A2D927B2D08F9603632387D/fullsize.jpg" border="0">
Now, looking out the hive room towards the exterior hallway/tube.
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BD48FFC2F2D14F52D408D2DA0362D17E00F0C9AFA7D/fullsize.jpg" border="0">
And finally, the Crew Quarters hive room. I had to use a previous compile for this one (so the cool sky isn't there). Otherwise, you wouldn't have seen all the particle systems and stuff.
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B22155CF82DCCB82D4CE92D91AA2D098A4E7FCFE97D/fullsize.jpg" border="0">
Questions? Comments?
Comments
JediYoshi
About the node in the hive: It's in a little nook in its own corner, so it won't be blocking anyone. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->