Need Mappers
vegetex
Join Date: 2003-06-12 Member: 17306Members
<div class="IPBDescription">Need mappers for a map</div> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> I want to start a map that is made by many mappers.
i need lots of mappers mappers that can do wizz shi* with entitys ive made a 5 minute sort of draft on how the map might look have a look if you want to make a part and help make a map that i hope will be a really fun 1 then just email me at vegetex@home.nl and tell me what part you want to build and if you want something chaged the allso just say. Im hoping this project will be a sharing project so no one leader!
<img src='http://www.geocities.com/vegeta5nl/map.jpg' border='0' alt='user posted image'>
i need lots of mappers mappers that can do wizz shi* with entitys ive made a 5 minute sort of draft on how the map might look have a look if you want to make a part and help make a map that i hope will be a really fun 1 then just email me at vegetex@home.nl and tell me what part you want to build and if you want something chaged the allso just say. Im hoping this project will be a sharing project so no one leader!
<img src='http://www.geocities.com/vegeta5nl/map.jpg' border='0' alt='user posted image'>
Comments
First of all, the hives are way to close, make it harder to take a hive, maby force the aliens to go very close to the marines base to get to a hive?
Second the double res is to close to the marines and hive 2, make it out in the middle or away from the hives/ base so it would be more of a challange to hold it.
Third the one res node that is at the end of a hallway would be very easy for any team to protect.
and if anyone wants to join in and build this map please email me:) thx