Ns Becoming Apart Of Valve?

rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
<div class="IPBDescription">curious</div> I am wondering if the NS team has been approached by valve at all on making NS retail. I am not supporting this in anyway just wondering. I am afraid since NS is so good and is up there among CS and DoD that valve may take over and mess it up like they did with CS. The way NS is set up and each side is so balanced I am afraid that valve could come in and mess it up very badly by changing little things to make it eaiser for new players.

Comments

  • TwexTwex Join Date: 2002-11-02 Member: 4999Members
    I'm really curious, where did the preposterous theory that newbie-friendliness is bad for a game originate?

    Both CS and DoD were good mods, but only Valve has made them great. Being picked up by Valve is the best thing that could happen to NS, IMHO.
  • MacguyvokMacguyvok Godlike Fuzzydice Join Date: 2003-05-09 Member: 16162Members
    <!--QuoteBegin--Twex+Jun 17 2003, 12:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Twex @ Jun 17 2003, 12:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm really curious, where did the preposterous theory that newbie-friendliness is bad for a game originate?

    Both CS and DoD were good mods, but only Valve has made them great. Being picked up by Valve is the best thing that could happen to NS, IMHO. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hrm, I'd like to know that too. I'd also like to know where the whole "1.1 is anti-newbie" came from. Everything I hear is all about making the game more Newbie friendly, in one form or another. Aliens can have mult gorges = no more horrific newb gorge stories; Aliens now make more sense; Rez makes more sense; New tooltips, etc. I could think up more, but I'm tired right now. It's enough to say that 1.1 is much better than 1.04.

    Also, to counter u're last point, I believe that NS will NEVER be picked up by Valve. Simpley b/c Flayra is too involved with it. I doubt Valve could be as good as him, and I really doubt it would help Ns in any manner.
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    edited June 2003
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> You auctually think valve has made DOD and CS 1.0 great?? I have never heard someone say that. In my opinion I think they almost ruined. CS for example: Locking p_ models, 7.1 player animations were better (especially when the ak47 was shouldered and not held from the hip). Besides that I can't think of much else changed in CS, maybe I am forgetting, but I definitely preferred 7.1. As for DoD, just take a visit the DoD forums to hear their point of view. The new help icons, auto-reload, sprites above players heads, grenade explosions, new particle system, I miss 3.1.

    I am just worried because NS gameplay relies so much on balance and there are so many things in NS that can be changed that could majorly screw up the balance.
  • MacguyvokMacguyvok Godlike Fuzzydice Join Date: 2003-05-09 Member: 16162Members
    <!--QuoteBegin--ramms+ein+Jun 17 2003, 01:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ramms+ein @ Jun 17 2003, 01:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I am just worried because NS gameplay relies so much on balance and there are so many things in NS that can be changed that could majorly screw up the balance. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thank God for Playtesting! Also, a good, attentive Dev team isn't a bad compliment to that either!
  • MagiTekMagiTek Join Date: 2002-11-02 Member: 5057Members
    Flayra has hinted in recent interviews that NS is destined for eventual retail. He has also made it a point to say that if NS did go retail, it would not necessarily be through Valve.

    This makes sense to me, since NS may be seen as competition to them. "What??", you say? Don't forget TF2.
  • MacguyvokMacguyvok Godlike Fuzzydice Join Date: 2003-05-09 Member: 16162Members
    I doubt Valve would even continue NS if they got thier hands on it.. if so.. they'd make it significantly more than free, and it would suck <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> (and u'd never see NS 2.0, or even 1.3)
  • xioutlawixxioutlawix Join Date: 2002-11-05 Member: 7118Members, Constellation
    A game can be newbie-friendly, what I have a problem with is when the game is oversimplified to the point that its lost its depth and any fool can pick it up and master it.
    The problem lies within the learning curve. If a n00b can pick up the game, play for 5 minutes, and be evenly matched against someone who's played for a pronounced period of time, something is very wrong.

    And as for CS and DoD becoming great after valve got ahold of them...well, I can only take this is as a direct way of saying "I never played CS or DOD prior to Valve holding them hostage, but they're good now, so they've gotta be better now!"
  • ExerExer Join Date: 2003-02-05 Member: 13167Members
    you miss 3.1?! OMG, I'll never go back to that.. Wait for 1.1 and most of those things will get fixed in DoD.

    As for NS and Valve.. That would be cool. But I would assume that any work on it would be for HL2. So not expecting any any time soon.
  • JefeJefe Join Date: 2003-04-21 Member: 15734Members, Constellation
    <!--QuoteBegin--MagiTek+Jun 17 2003, 12:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MagiTek @ Jun 17 2003, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Flayra has hinted in recent interviews that NS is destined for eventual retail. He has also made it a point to say that if NS did go retail, it would not necessarily be through Valve.

    This makes sense to me, since NS may be seen as competition to them. "What??", you say? Don't forget TF2. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hold on there, it would have to be through valve because only valve has the HL engine. I, personally, would like to see NS stay right where it is.
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    Bah! Valve did not ruin CS and DOD, and it certainly will not ruin NS if Flayra and Valve decide to discuss retail possibilites. First off, Flayra would not be "selling out" because the mod will always be free online.

    To ramms+ : do you think Valve really cares about changing models and animations, even to cater to a newer group, gimme a break. Those decisions were made by the CS/DOD team, blame them. And the functions you claim to cater to new players (player flags) can be turned off.

    To Twex : I agree. Valve would be a Great asset to NS, with the freedom of counsel and technology. And money would no longer be a problem for the team either.

    Yes, I believe NS may someday reach retail status, and it would only serve as a testament to the success and quality work of 'Natural Selection'.
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    DoD is far better now it went retail, I never liked not being able to move as a sniper, now I actually have a chance of sniping correctly.

    If NS went retail I think it would drastically improve the game (remember they added a particle system to DoD, well NS is already at that level, think how much further they could go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->). Eitherway if Flayra decides to port NS to the HL2 engine it would make sense to port it with valves help, this way almost everything the new engine supports can be implemented.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    You seem to forget in the case of DOD that it was only Marketed by valve. They gave the dod dev team money and they made it ready for retail. Valve just puts it on the shelf. All of the rantings of "oh valve ruined this game because when you drop a gun a glitch happens" please give me a break. Its all small errors and they certainly dont ruin the game. If it had games like cs wouldn't still be selling after so many years. Valve doesn't ruin games it gives the devs more money to make their game better. That is if they are dedicated to its further development after retail release. In any case i think Flayra and the team deserve the money for their efforts and in order to make the game better without job worries. Mind you its thier game and i dont think this post has much value other than a flame war over whether or not retail is good.
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    <!--QuoteBegin--enf0rcer+Jun 17 2003, 01:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Jun 17 2003, 01:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You seem to forget in the case of DOD that it was only Marketed by valve. They gave the dod dev team money and they made it ready for retail. Valve just puts it on the shelf. All of the rantings of "oh valve ruined this game because when you drop a gun a glitch happens" please give me a break. Its all small errors and they certainly dont ruin the game. If it had games like cs wouldn't still be selling after so many years. Valve doesn't ruin games it gives the devs more money to make their game better. That is if they are dedicated to its further development after retail release. In any case i think Flayra and the team deserve the money for their efforts and in order to make the game better without job worries. Mind you its thier game and i dont think this post has much value other than a flame war over whether or not retail is good. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    First of all valve does change the game and doesn't just put it on the shelf. Radar, Head Sprites, Auto-Reload, Help System, scoped movement. I can go into more detail on why it was valve that changed this and not the DoD team, but this isn't the DoD forum. If you really want me to then ask and I will.
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    <!--QuoteBegin--Jefe+Jun 17 2003, 01:26 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jefe @ Jun 17 2003, 01:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hold on there, it would have to be through valve because only valve has the HL engine. I, personally, would like to see NS stay right where it is. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    IIRC Tac ops for Unreal wasnt published by Epic when it went retail.

    But in this case im pretty sure they would, because valve makes all mods sign something when they have them package up the .exe so that they can not move to another engine and such with out valves permission.

    Some mods, like The Opera got around this by packing the mod themselves. And they payed dearly for it, the game doesnt run on half of the people who try to install it. But now they are moving to the Ut2k3 engine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    I'd LOVE to see NS retail... primarily so Flayra and the devs can reap some more tangible, fudiciary benefits from their endless hours of hard work, but also because I would feel oh so proud to have the NS box on my shelf!
  • TechenTechen Join Date: 2003-05-15 Member: 16340Members, Constellation
    I'm certain that NS would be a worthy game purchase. I spent a lot of time enjoying this game and its kept my attention longer than most of my retail games. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • TiaxTiax Join Date: 2003-05-28 Member: 16802Members
    I don't think Id by NS. Not because its no good...just because im not stupid enuogh to go buy something because its in a box when I can download it for free <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Its funny how many noobs buy counter strike when they could just DL it. Some have reasonable reasons such as slow instable connection but most just see a pretty box and pick it up. hehe.
  • MastodonMastodon Old Fogie Join Date: 2003-01-09 Member: 12052Members, Constellation
    I'd buy NS retail, as long as it stayed true to it's original formula. And yes, I think DOD retail was totally "newbified". I mean, they had auto-reload for Gods sakes! It became more of a shooter than a simulation (which is what DoD3.1 was).

    The only gripe I would have with a retail NS would be the expanded community. Now, you may say this is a good thing, but NS has a large community already and I think bringing in more people could very well corrupt the friendliness we have going on right now. That's just me and it could be my experience with other games talkin <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • J_D_WJ_D_W Join Date: 2003-05-22 Member: 16598Members
    I hope it will. Its a great game, lots of strategy. Also, it would be good with a hazard course. also, will the mod move to Half Life Two? I think it might die if it doesnt, there isnt very many servers.. (100 normally) and with the mods to come out on Half Life Two.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    Shell out money for NS retail however it comes first, and I'm certain you're more likely to see NS on the Source engine than if you just downloaded the original instead and kept asking <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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