ack, when I loaded up the SST marine, and got in game, my screen shrunk at the top and bottom leaving black spaces there <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> and my crosshair got squished from a circle into an oval <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
it might be a prob with the sprites re-instal the pack it worx fine after <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
o_O /me thinks <a href='http://mods.moddb.com/156/' target='_blank'>http://mods.moddb.com/156/</a> 's bugmodel looks better <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ... anyway, their site is down and it has been silent for quite a while ... good to see this pack pop up <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
To Schimmel u're reload sound of lmg are the pulse rifle reload sound ripped from AvP Gold using Lead Works Fastfile Explorer
Hail to da old stuffs! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
SewlekThe programmer previously known as SchimmelJoin Date: 2003-05-13Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
i didnt ripped the sounds from avp, mabe someone other did cause i found it somewhere online and put it into the pack. This pack should only be the first step to a better bigger pack. If anyone wants to help me doin so: cadet_schimmel@a1.net
Very nice! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> I am back, not that anyone would remember me from like... a year ago <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> and its nice see faces I reconize like Duo sheena , maus, kyliegirl , and some others <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
SewlekThe programmer previously known as SchimmelJoin Date: 2003-05-13Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
sorry, dont wanna anoy u (i know i do so) but i have a problem: I´m using 3dsmax 4, modelled the brainbug and trying now to skin it now...
got me? my problem is skinning. I read the tutorials but they are little bit confusing to me, i speak german so i dont understand everything whats written there.
If someone knows links to good skinning tuts (for 3dsmax4!) please post them here.
thx for reading this anoying post <!--emo&;)--><img src='http://www.natural-selection.org/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
KEEP SST ALIVE WITHIN NS!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
and no iea schimmel i hope you worked it out by now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
^^ this is the series of SST cgi cartoons get some good ideas for bugs here..
you can get these well cool flying ones .. would do lerk great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
hmm youd better keep working on this the only thing I love more then starcraft is SST and I mean it... so.... GET TO WORK PUNY MORTAL OR SUFFERE THE ETERNAL DAMNATION OF ... BARNEY MWHAHAAHA
<!--QuoteBegin--cshank4+Jul 11 2003, 08:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ Jul 11 2003, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm youd better keep working on this the only thing I love more then starcraft is SST and I mean it... so.... GET TO WORK PUNY MORTAL OR SUFFERE THE ETERNAL DAMNATION OF ... BARNEY MWHAHAAHA <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> what he said.. only with more !!!!!!!!!!!!one!!!!!!!!!111!!!!!!!!!eleven!!!!!
the remainder of the models are easy to work out shotgun-morita carbine masterkey thingy gl-nuke launcher welder- whatever u choose lerk-flying thingies from film fade- arachnid- doesnt fit for skulk, maybe there could be a baby 1 for that, just round it off and reskin onos- thos huge beetle films that act as mortars thats about it, maybe the HA should be the cyborg unit from the CG series
<!--QuoteBegin--[DRS]Lt.S.Owen+Jul 12 2003, 01:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([DRS]Lt.S.Owen @ Jul 12 2003, 01:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the remainder of the models are easy to work out shotgun-morita carbine masterkey thingy gl-nuke launcher welder- whatever u choose lerk-flying thingies from film fade- arachnid- doesnt fit for skulk, maybe there could be a baby 1 for that, just round it off and reskin onos- thos huge beetle films that act as mortars thats about it, maybe the HA should be the cyborg unit from the CG series <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Shotgun - agreed. LMG - the one we have atm in the pack isnt v good imho.. **see attached image** HMG - i use the same as the lmg tbh. GL - int he CG series they have a cool nuke launcher thing which lanuches 5 in a sort of 'magasine' maybe that.. Welder - no idea whatsoever. Skulk - Baby Arachnid Gorge - the Transport bug (the one atm is well small...) Lerk - Flying green scythe bug Fade - Large arachnid **it's legs wouldnt fit.. so you have hte rule of 'aim for the nerve stem to put it down for good.'** Onos - i wouldnt use a plasma bug, rather use a Tanker bug (the one which spits fire) as i think it could be moudled to that size.. HA - the Marauder Suit form the movie would fit nicely.. LA - the marines form the CGI series look alot more 'gamer' like then the movie ones... JP - the CGI marines also have 'jump-packs' so that would fit in the theme...
LMG: Morita... just soup the model up a bit, it looks like **** right now (IMHO) HMG: Maybe a completely new gun like, maybe the assault rifle from Mace Griffin, its a large rifle with a chaingun on it instead of a reg barrel. GL: Nuke launcher Welder: ... something? HA: Marauder suit!!!!!! LA: Reg is fine, or use the HALO Master Chief, only update the model so it looks like the marine from the CGI.
why would halo master cheif in a sst PACK!. u could just of said sumthing smarter without vowels.... sumthing like this (qwrtp) <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
<!--QuoteBegin--[DRS]Lt.S.Owen+Jul 12 2003, 10:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([DRS]Lt.S.Owen @ Jul 12 2003, 10:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why would halo master cheif in a sst PACK!. u could just of said sumthing smarter without vowels.... sumthing like this (qwrtp) <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I SAID UPDATE IT SO IT LOOKS LIKE THE CGI MARINES
ok here is why LA would fit with the normal 'powersuit' the cartoon uses..
essentially lightweight armored space suits which allow battles to be fought in environments and atmospheres which would otherwise be deadly to humans. - the hive.
Jump jets mounted on the back of each suit allow troopers to leap tall buildings in a single bound - JP.
-------------- reference pics to follow if they are needed----------------
now personally i would like to stay with this morita that i showed earlier... (nope i forgot to do the img link)
<!--QuoteBegin--[WoLF]+Jul 12 2003, 11:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([WoLF] @ Jul 12 2003, 11:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the halo chief could look very much like a roughneck.. with a bit of modding.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> Thanks wolf j00 r0x0rs and yes that Morita is godly
Im tellin ya Fade is easy Do the frikin Zander Bug thing it shot acid in the cartoon I SAWY THE EPISODE 9what I love cartoons so sue me plus im only 14)
dude im 18 in 6 days and i LOVE the CGi cartoons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
+ im a Trooper maniac...
the zander bug is a good idea sort of.. but it isnt quite alien enough.... cos he still looks human ish...
here is the URL for the Moriat i showed a picture of as LMG...
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=20240&hl=' target='_blank'>Leet Morita for Arachnid Pwnage.</a>
Just make an orange semi transparent ball, then make a chrome firey looking shell around the outside (also semi transparent) for the fireball <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->.
A slightly modified Morita assault rifle hastily converted due to the need of a weapon with a higher ammunition capability for covering fire. Featuring a heavier barrel for sustained firing; designed to take 150 rounds of linked 7.62 x 51mm ammunition in a bagged magazine in place of the standard magazine. A lightweight bipod reminescant of the M-60 machine gun was added in place of the shotgun. The secondary trigger was removed; the housing remains original for sake of simplicity and to speed up the conversion.
(just a concept idea. It's a quick hackjob for kicks. Red dot sight by murdock (I believe), bipod by zapzilla, base morita by DarkB5.
it wouldn't have a scope on it...cuz in the movie they mostly have close range combat. so...take off the scope. it doesn't fit anyways. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> everything else lookes good except the bipod. so just take off the bipod and the scope. sorry if i sound like a **** but that's just my idea
the thing with that hmg concept is that the trigger arm would have to bend around that drum, just move it to the front and call it sumthing else, like the 'trans system heavy support weapon'
Comments
I'm running in 1024 x 768 (I think)
im running 1024 open GL
u're reload sound of lmg are the pulse rifle reload sound ripped from AvP Gold using Lead Works Fastfile Explorer
Hail to da old stuffs! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
This pack should only be the first step to a better bigger pack. If anyone wants to help me doin so: cadet_schimmel@a1.net
but i have a problem:
I´m using 3dsmax 4, modelled the brainbug and trying now to skin it now...
got me? my problem is skinning. I read the tutorials but they are little bit confusing to me, i speak german so i dont understand everything whats written there.
If someone knows links to good skinning tuts (for 3dsmax4!) please post them here.
thx for reading this anoying post <!--emo&;)--><img src='http://www.natural-selection.org/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
KEEP SST ALIVE WITHIN NS!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
and no iea schimmel i hope you worked it out by now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
you got any plands for the onos /fade/lerk?
i got a good site for you..
<a href='http://misterhook.tripod.com/roughnecks/' target='_blank'>http://misterhook.tripod.com/roughnecks/</a>
<a href='http://misterhook.tripod.com/roughnecks/' target='_blank'>http://misterhook.tripod.com/roughnecks/</a>
^^ this is the series of SST cgi cartoons get some good ideas for bugs here..
you can get these well cool flying ones .. would do lerk great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
what he said.. only with more !!!!!!!!!!!!one!!!!!!!!!111!!!!!!!!!eleven!!!!!
shotgun-morita carbine masterkey thingy
gl-nuke launcher
welder- whatever u choose
lerk-flying thingies from film
fade- arachnid- doesnt fit for skulk, maybe there could be a baby 1 for that, just round it off and reskin
onos- thos huge beetle films that act as mortars
thats about it, maybe the HA should be the cyborg unit from the CG series
shotgun-morita carbine masterkey thingy
gl-nuke launcher
welder- whatever u choose
lerk-flying thingies from film
fade- arachnid- doesnt fit for skulk, maybe there could be a baby 1 for that, just round it off and reskin
onos- thos huge beetle films that act as mortars
thats about it, maybe the HA should be the cyborg unit from the CG series <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Shotgun - agreed.
LMG - the one we have atm in the pack isnt v good imho.. **see attached image**
HMG - i use the same as the lmg tbh.
GL - int he CG series they have a cool nuke launcher thing which lanuches 5 in a sort of 'magasine' maybe that..
Welder - no idea whatsoever.
Skulk - Baby Arachnid
Gorge - the Transport bug (the one atm is well small...)
Lerk - Flying green scythe bug
Fade - Large arachnid **it's legs wouldnt fit.. so you have hte rule of 'aim for the nerve stem to put it down for good.'**
Onos - i wouldnt use a plasma bug, rather use a Tanker bug (the one which spits fire) as i think it could be moudled to that size..
HA - the Marauder Suit form the movie would fit nicely..
LA - the marines form the CGI series look alot more 'gamer' like then the movie ones...
JP - the CGI marines also have 'jump-packs' so that would fit in the theme...
Gorge: Worker Bug
Lerk: Flyer
Fade: Zander Bug?
Onos: Tanker or Reg Arachnid
LMG: Morita... just soup the model up a bit, it looks like **** right now (IMHO)
HMG: Maybe a completely new gun like, maybe the assault rifle from Mace Griffin, its a large rifle with a chaingun on it instead of a reg barrel.
GL: Nuke launcher
Welder: ... something?
HA: Marauder suit!!!!!!
LA: Reg is fine, or use the HALO Master Chief, only update the model so it looks like the marine from the CGI.
Well have fun imma sleep now
I SAID UPDATE IT SO IT LOOKS LIKE THE CGI MARINES
eyyyesh
fhugoquads
essentially lightweight armored space suits which allow battles to be fought in environments and atmospheres which would otherwise be deadly to humans. - the hive.
Jump jets mounted on the back of each suit allow troopers to leap tall buildings in a single bound - JP.
-------------- reference pics to follow if they are needed----------------
now personally i would like to stay with this morita that i showed earlier... (nope i forgot to do the img link)
<img src='http://www.armadafleetcommand.com/~darkb5/stuff/Morita-1.jpg' border='0' alt='user posted image'>
now THAT is a nice morita..
-------------------
the real hard aline is the fade...
onos can be a larger one tanker/plasma..
skulks - baby warrior
lerk - flying scythes
gorge worker/drone..
but the fade is a problem..
im trying to think of an alien with acid firing capabilities.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> Thanks wolf j00 r0x0rs and yes that Morita is godly
Im tellin ya Fade is easy Do the frikin Zander Bug thing it shot acid in the cartoon I SAWY THE EPISODE 9what I love cartoons so sue me plus im only 14)
+ im a Trooper maniac...
the zander bug is a good idea sort of.. but it isnt quite alien enough.... cos he still looks human ish...
here is the URL for the Moriat i showed a picture of as LMG...
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=20240&hl=' target='_blank'>Leet Morita for Arachnid Pwnage.</a>
Morita Squad Support Version:
A slightly modified Morita assault rifle hastily converted due to the need of a weapon with a higher ammunition capability for covering fire. Featuring a heavier barrel for sustained firing; designed to take 150 rounds of linked 7.62 x 51mm ammunition in a bagged magazine in place of the standard magazine. A lightweight bipod reminescant of the M-60 machine gun was added in place of the shotgun. The secondary trigger was removed; the housing remains original for sake of simplicity and to speed up the conversion.
(just a concept idea. It's a quick hackjob for kicks. Red dot sight by murdock (I believe), bipod by zapzilla, base morita by DarkB5.