Restarted Ns_containment
Infinity
And beyond! Join Date: 2002-01-25 Member: 50Members
<div class="IPBDescription">surviving a harddrive crash...</div> After my harddrive crash and the total loss of all significant progress on ns_containment, i decided to give it another go, using a theme blend between ns_containment and the old shaft
here they come, sorry for the low quality, psp doesnt work
<img src='http://pic4.picturetrail.com/VOL48/1208285/2288171/27665086.jpg' border='0' alt='user posted image'>
here they come, sorry for the low quality, psp doesnt work
<img src='http://pic4.picturetrail.com/VOL48/1208285/2288171/27665086.jpg' border='0' alt='user posted image'>
Comments
<img src='http://pic4.picturetrail.com/VOL48/1208285/2288171/27665083.jpg' border='0' alt='user posted image'>
<img src='http://pic4.picturetrail.com/VOL48/1208285/2288171/27665082.jpg' border='0' alt='user posted image'>
<img src='http://pic4.picturetrail.com/VOL48/1208285/2288171/27665078.jpg' border='0' alt='user posted image'>
i am in dire need of feedback and critizism (though there isnt much to critizise yet)
The best thing to do is get back to work quick , get your mind working on a new project to forget the tragedy! I like those hallway shots , specialy 1 & 4 . In the second shot i would maybe move the wires , they always look dodgy and flat when you are near or under them, buts thats just my opinion <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Later!
My only complaint would be that in those last two screenies there is a lot of open floor-space. Maybe you could add a little variety by raising those supports that run though the floor a couple units. Also it looks like those would be skulk slaughting grounds. Maybe a little cover lieing around?
A broken panel or two wouldn't go astray either. You could also fiddle with your lights.rad to make those blue screens glow a little.
--Scythe--
-S|lencer