Blame The Commander!
Creepsie_Creature
Join Date: 2003-06-20 Member: 17536Banned
<div class="IPBDescription">annoying</div> I was playing a game of NS on my friends LAN. We were both logged into a server and I think the map was ns_eclipse. We were both marines, and the commander had dropped jetpacks for the entire team and he had little in the way of defence for the base, with only one sentry gun.
After watching my entire team play with their toys for almost five minutes, the commander left the server so I decided to have a go. We had 10 resources, not enough to do anything really. But the team insisted on going off on their own with jetpacks and ended up getting creamed by the alien team.
As a commander trying to help our ridiculously vulnerable base, I must say it was very pleasurable to hear cries of "medpack!" and "we want HMG's" every ten seconds when I was trying to get some sentry guns positioned. It was infuriating to place sentry guns in our base whilst marines did nothing but cry about heavy weapons, liberal calling of "n00b", and "eject the comm!". I even dumped sentry guns in front of people, to find they did nothing only shout on the voice comm at me.
Does this happen often? Because in almost every game I go in, all I see is people crying for the big toys and doing nothing in the way of teamwork. I like a game to be based on working together to make an efficient base, then go out and attack aliens. People seem to be too quick to blame the commander, and seem to think HMG's are available at the start of the game.
Just needed to vent. Thanks for listening.
After watching my entire team play with their toys for almost five minutes, the commander left the server so I decided to have a go. We had 10 resources, not enough to do anything really. But the team insisted on going off on their own with jetpacks and ended up getting creamed by the alien team.
As a commander trying to help our ridiculously vulnerable base, I must say it was very pleasurable to hear cries of "medpack!" and "we want HMG's" every ten seconds when I was trying to get some sentry guns positioned. It was infuriating to place sentry guns in our base whilst marines did nothing but cry about heavy weapons, liberal calling of "n00b", and "eject the comm!". I even dumped sentry guns in front of people, to find they did nothing only shout on the voice comm at me.
Does this happen often? Because in almost every game I go in, all I see is people crying for the big toys and doing nothing in the way of teamwork. I like a game to be based on working together to make an efficient base, then go out and attack aliens. People seem to be too quick to blame the commander, and seem to think HMG's are available at the start of the game.
Just needed to vent. Thanks for listening.
Comments
Sometimes it seems school's out for a day and you run into swearing/whatnot all the time.
Others I see people saying "ib n00b" and they get more help than they could have wished for.
It mainly depends on the people playing. If 4 buttoxes join, theyll dominate with their bashing, if there is only 1, he'll get pounded and leave.
I have had games where the teamwork/voicecomm were insanely good and it was fun as heck.
Others have just made me leave a match halfway.
I wouldnt take it all too seriously..I admit it can be hard to learn how to comm what with all the bashers around.
Stick at it, youll win eventually and then I can beat you after what you thought was great comming!
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Anyways...
Marine base relocated, armory upgraded, some ammo ups and jetpacks. I was chasing for skulks near base while commander provided some JPs and HMGs for whole team while me and my friend returned to base. "Oh, well... We gonna defend base while they gonna have fun". Only with LMGs some skulks attacked in panic (Hive is under attack) and we killed them. But then fade and lerk attacked trying to blow up our base by trip mines. We shooted down lerk, badly wounded we chased fade trough the corridor. I reloaded LMG, pistol was empty, my friend was still shooting. Fade turned back tu us while i attacked him with knife so my friend can reload lmg. I died by acid rocket but fade was on the floor wit houndreds of lmg bullets in his **** :> No matter what the comm to "big toys" aspect. Teamplay is much more worth then HMG guy hunting for frags... Commander was saved and one hive was killed during the jp raid... We saved the base. With no comm help :>
1) Good Commander - this is a fictional, hypothetical construct; there are no actual Good Commanders in the world.
2) Utter Noob Commander - the guy who's never sat down in a Comm Chair and wouldn't know an IP from his own nose hair.
3) Noob Commander - the guy who knows how to play, but doesn't play the way "Joe HMGh4x0r" thinks is the best way to play.
Currently, building turrets is probably considered "noobish" behavior, unfortunately; 1.1 is working to make turrets more useful. That's probably why you got called noob, aside from the not granting their every whim.
I'd suggest playing on well-admined servers that keep a lot of regulars; CoFR and Nano-Gridlock come to mind, or Roobubba's servers in the UK. FoR's server is good, but is currently a 1.1 playtest server. They're not perfect, but they're better than average at least.
Banned from CHI MAYHEM, CoFr, OSS, Evil, Ars Clan, Sleepless.
Wont get unbanned from CoFr, the one I like, but bleh, thats another story.
Sucks when teh comm hops out to build something real quick and the guy respawns and drops himself a bunch of gear.
Sucks when teh comm hops out to build something real quick and the guy respawns and drops himself a bunch of gear. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Take offense to that! Every game start I quickly jump into chair, drop 3 packs of ammo nearby, get out, take it, go early rambo -_-.
Com gimee this, gimme this! Im right next to your chair.
Give me one and il leave, give me another even though I lost the other 4 b/c i ran off and got killed, give me another even though we only have 9 rez...
Usualy the team just tells him to suyf. and ignores him.
198.247.231.15:27019 DEADCLAN'S GRAVEYARD V1.05 C-D V 3.2.0 REQUIRED!!
207.44.180.88:27015 [CoFR]FR31NS-Alien Infest 1.04 1RSRV
they are the best servers
198.247.231.15:27019 DEADCLAN'S GRAVEYARD V1.05 C-D V 3.2.0 REQUIRED!!
207.44.180.88:27015 [CoFR]FR31NS-Alien Infest 1.04 1RSRV
they are the best servers <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Nano-Gridlock (64.237.35.100:27015) - Lots of nice people there, though I got banned by Us3r once.
I recommend you play on that, though usually it's either completely empty or full, I can never seem to get in.
I once played in a game where some **** used our tiny res count to order himself a shotgun. Which he promptly lost because he dropped it onto a railing ledge in Eclipse marine start and it disappeared.
Well, many of the 'less informed' players seem to think that any kind of scorescreen icon indicates admin on that server - happens all the time to me, at last. Most of these raging idiots pipe down when they see admins around. Now, imagine <i>every</i> server out there having at least one iconed player on them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
like if they say eject the comm just reply with somethign that makes them look stupid...
' why eject me? you have not had a chance to see what i can do.. at least wait and see my tactics perhaps... or is that to tricky for you..
muh that isnt quite my phrasing but it is the general idea of it
but Adapt And survive baby when 1.1 comes knocking ill be ready i use a diverse range of tactics 80% of place still jp/hmg :S
Some players know enough just to be dangerous. I tend to occasionally pull some unusual strats just to see if they work, knowing it might cost us victory. With talented players, they will usually at least try it, even if they think its the stupidest idea they've ever heard of. The moderately experienced player, however, often begins to demand that you should build in x location instead of y location that you are building in.
Personally, the most fun games are the ones that control one hive and res starve 2 hives aliens until HA/HMG/GL can walk in, maybe supported by some JP/GL to contain webs or early JP/LMG to contain alien movement. EU used JP/LMG to contain alien movement in one of the EU vs US matches and it proved very effective.
"gimme a HMG"
'only if u go get this RT first'
"ok"
seems to work..but then i mainly play on clan servers..i.e. no n00bs/ morons
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We'd got them to 1 hive and a few res nodes and were pressuring their hive. It was pretty WOLed up though so I gave the entire team a waypoint to a siege position, telling them we were going to siege. One marine went towards the waypoint... and promptly flew straight over it towards the hive. I told them again and again. Finally I got so annoyed I told them all to rush the hive and I sold the IP. In the ready room a few minutes later I get the obligatory "OMG NOOB COMM" even though we had the majority of the map under control and full weap and armour upgrades. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> I love this game, it's just a shame about some of the players.
I saw the best response to one in a pub game
the marines were divided into the 'gimme gimme'
and just the scrubs who take orders.
anyways one of the 'gimme gimme' fools was saying somehint like
"OMG gimme HMG NOW NOW!!!"
and one of the marines (the other half) said "Comm i want a pony"
which caused all us scrubs to all join in
"Comm i want a pony too"
"come on Comm, i have been good ...don't i deserve a pony"
needless to say the 'gimme gimme' people shut their traps
and we played a solid game.
We'd got them to 1 hive and a few res nodes and were pressuring their hive. It was pretty WOLed up though so I gave the entire team a waypoint to a siege position, telling them we were going to siege. One marine went towards the waypoint... and promptly flew straight over it towards the hive. I told them again and again. Finally I got so annoyed I told them all to rush the hive and I sold the IP. In the ready room a few minutes later I get the obligatory "OMG NOOB COMM" even though we had the majority of the map under control and full weap and armour upgrades. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> I love this game, it's just a shame about some of the players.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
im sorry but i just cant condone this sort of action. i have been in similar situations and if people simply will not do what the comm says (and you are that comm) you do NOT sell the ip and end the game. its unfair to both your players and the other team as that game may have gone on and got better. the comm has the power to end the game just because he is a little frustrated and thats not good play dude.
best action to take (although still disruptive to the team) is to simple get out of the chair and let someone else takeover or leave. dont ruin it for everyone on the server.
Good comming is an art form of balancing these 4 things:
1. Not always getting what you want, but making sacrifices to keep things that are more important strategically.
2. Utilizing the resources in the most efficient way possible by making res nodes while maintaining it with turrets and keeping upgrades flowing.
3. Earning the team's respect, but at the same time, not giving joe schmoe an hmg everytime he asks for one.
4. Doing what works, not necessarily what the team wants.
Do these 4 things, and you'll be a good comm. Most comms give exactly what the marines want. Sure this is good for respect and making your team listen, but that isn't always what's best. If a guy keeps asking for hmg, and he runs out of the base rambo style and gets himself killed, he just lost you 25 resources. Hopefully you'd be smart enough not to repeat your mistake twice. The best way to avoid a mistake like this is to give it to the guy with the highest score. Typically they are the more experienced players and will listen.
Suppose you are comm, and a group of marines are building phase and res node in one hive, and your other hive is under heavy attack by skulks and lerks. What do you do? If you're at least a mediocre comm, you'd finish the phase and have them use it to get to other hive (assuming the phase is still operational). What if they die and your phase is down in that hive? What do you do then? If you're at least a good comm, you'd realize that retaking the hive isn't a distinct possibility since most of your buildings are gone. You'd recycle the other hive, get your freshly spawned team through phase to build your new base in the hive. So what if you had tried to retake your old base? You'd send a team of marines to the old hive only to find little to nothing left, and in the meanwhile, the same team of aliens which swarmed the previous hive is now attacking your new hive. You just lost 2 hives! Had you been a good comm, you would have seen that 2 in the hand is worth 1 in the bush.
The difference between a good comm and a bad comm in this instance is sacrificing one thing for another. If you feel you have to control everything, it aint' gonna happen. The more res nodes you have, the harder it will be to keep each and every one secure. However, if you're an EXCELLENT comm, you would have had half your team already in the hive awaiting the attack, and the other half building the new hive base (very difficult to achieve this level of comming though).
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yes, i know, shameless plug, what can i say?
it's a thankless job. just keep getting in that chair, and find good servers *cough*check sig*cough*.