Adding Halflife Monsters To Ns
LordLestat
Join Date: 2003-06-03 Member: 16976Members
<div class="IPBDescription">how?</div> Im doing this map called atlantis and its a underwater map...
So i wanted to make a like tube you walk through and outside you see that Fish monster thats in HalfLifeSP..
Problem is i dont know how to do it...
Its possible right 'couse in ns_siege005 they got barney.. and ns_yorocket they got these flying thingys...
So i wanted to make a like tube you walk through and outside you see that Fish monster thats in HalfLifeSP..
Problem is i dont know how to do it...
Its possible right 'couse in ns_siege005 they got barney.. and ns_yorocket they got these flying thingys...
Comments
monster_generic for 3d objects that have an AI (moving, idling acting). Scripted AIsequences are damn buggy in NS.
and 'when see player, mad at player' but when i it froze when i was going to try him
anyone know how i can add that model? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->