Definition Of Terms
Niteowl
Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
<div class="IPBDescription">exploiting, scripting, binding</div> well, a nice follow up to my incredibly tepidly received "Comming Pubs" and the somewhat lukewarm post on "Acronyms and Abbreviations" is another one to help define some terms that ppl use often when debating cheating/haxing/whatever0ring.
debate, clarify if this is what the terms mean to you, but i hope it's pretty clear. when ppl discuss CHEATING these terms often come up. make sure you use them correctly <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
EXPLOITING using game bugs to gain an advantage. this has nothing to do with skill, only the using of a game bug. it CAN use skill (bunny hopping (since it uses the no limit on airspeed bug in HL)without scripts) or can be totally braindead (flashlight build exploit or steam room siege building on ns_feedwater).
Is Exploiting Cheating? i think most ppl would say that it is, but it's very subjective (esp wrt bhopping).
SCRIPTING: using a series of binds to make your computer do a series of tasks automatically that you might find too tough to do yerself. this is usually something that takes some skill to do normally, and the person is scripting it so they won't have to learn how to do it, or, whatever. few ppl would argue that scripting takes skill.
i.e.
- using a script to jetpack (so it refuels at perfect intervals, and gives you longer flight)
- using a script to fire all your pistol bullets with one shot.
Notice how these are not EXPLOITS. There is no pistol fire cap on the pistol. it's not a bug that there is no cap in it. afterwards, flay has decided he doesn't want to shoot it above a certain level.
Is Scripting Cheating? you'll remember NS 1.0 , where quick switch of weapons caused players to suicide? that was to eliminate SCRIPTING. so the NS team prolly considers it cheating. it's very server dependant.
BINDING: when you rebind a key to do ONE action.
i.e.
using Rabid Llama's commander bindset to reconfigure the numberpad to the command build (that's right Llama! i'm pimping yer bindset, boo ya!)
also, say, binding q to +voice_record instead of ALT.
Is Binding Cheating? i think most ppl would say no. altho i might be wrong.
discuss <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
debate, clarify if this is what the terms mean to you, but i hope it's pretty clear. when ppl discuss CHEATING these terms often come up. make sure you use them correctly <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
EXPLOITING using game bugs to gain an advantage. this has nothing to do with skill, only the using of a game bug. it CAN use skill (bunny hopping (since it uses the no limit on airspeed bug in HL)without scripts) or can be totally braindead (flashlight build exploit or steam room siege building on ns_feedwater).
Is Exploiting Cheating? i think most ppl would say that it is, but it's very subjective (esp wrt bhopping).
SCRIPTING: using a series of binds to make your computer do a series of tasks automatically that you might find too tough to do yerself. this is usually something that takes some skill to do normally, and the person is scripting it so they won't have to learn how to do it, or, whatever. few ppl would argue that scripting takes skill.
i.e.
- using a script to jetpack (so it refuels at perfect intervals, and gives you longer flight)
- using a script to fire all your pistol bullets with one shot.
Notice how these are not EXPLOITS. There is no pistol fire cap on the pistol. it's not a bug that there is no cap in it. afterwards, flay has decided he doesn't want to shoot it above a certain level.
Is Scripting Cheating? you'll remember NS 1.0 , where quick switch of weapons caused players to suicide? that was to eliminate SCRIPTING. so the NS team prolly considers it cheating. it's very server dependant.
BINDING: when you rebind a key to do ONE action.
i.e.
using Rabid Llama's commander bindset to reconfigure the numberpad to the command build (that's right Llama! i'm pimping yer bindset, boo ya!)
also, say, binding q to +voice_record instead of ALT.
Is Binding Cheating? i think most ppl would say no. altho i might be wrong.
discuss <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
..but when you use a "script" to do something outside the range of normal gameplay. It is then known as an exploit, and this can be anything. Not only a script. When you use a command in a way to do something else. For example.. turning in to a marine while being a skulk (a bug that has been FIXED I might add).
..but when you use a "script" to do something outside the range of normal gameplay. It is then known as an exploit, and this can be anything. Not only a script. When you use a command in a way to do something else. For example.. turning in to a marine while being a skulk (a bug that has been FIXED I might add). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
i think you're blurring the lines unecessarily. these are discrete terms that can be used in combination.
using the stopcommandermode bug is an EXPLOIT, plain and simple. you can BIND a key to do it. that doesn't change the unfairness of it though. you can just type it in. it's not an EXPLOIT because of the BIND.
i'm actually kinda confused with your reply. don't take that as an affront, i get fuzzied by lots of things, like.. erhm... poutines and fries, and european girls armpits. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
it just seems you are blurring the definitions, while my post was an effort to clean up the terms. but plse correct me where i'm missing the point <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
i guess it's all semantics. i think a lot of ppl consider it cheating. but exploiting.. hrm. well, if Flay INTENDED for pistols to have a limited RoF (which, apparently, is not realistic, the record for fastest RoF is by a handgun) and just didn't think ppl would script it, then i guess it IS an exploit.
but if flay didn't really care, then afterwards, considered it bad, then .. well, i guess i could just go around in circles. PERSONALLY, i don't like it.
an exploit is using a bug basically. i'm not sure that not putting in a RoF cap on the pistol is a bug or not.
oh man.. there is a DIZZYING array of stuff there.interesting how scripts are pretty strict (always considered cheating), but exploits vary. i always thought it the other way around <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
well, learn a new thing everyday.
ah ic ic. but i think we shouldn't mix up terms.
rocket/grenade jump looks like several binds together, so it's a SCRIPT.
it's not exploitng a bug tho.
i think it's better to use CHEATING instead of exploitive. i know, it's just semantics, but it keeps the terms clean.
rewriting yer post in Niteowlese:
Having a SCRIPT for a grenade/rocket jump imo is CHEATING.
btw, when is having a script NOT replacing a skill?
<span style='color:red'>_forget it I give up_</span>
bind <key> fade<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
fade.cfg binds the various fade weapons. Now I press a key, evolve to fade and have my mouse buttons bound to the various weapons. I don't think anyone could call that a cheat.
ok, forgive my obtuseness. just trying to get it right <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
this walking faster bug would be considered an exploit, right. i'm not sure what you are communicating.
in your previous post, it's not the script that is considered an exploit, it's the bug using for advantageous purposes right? that's what i was saying. your definition of an exploit is when you use a script to do it. which i disagree with.
now, it's prolly half a dozen of one, six of the other. but i like clear delineation.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
when you use a "script" to do something outside the range of normal gameplay. It is then known as an exploit, and this can be anything. Not only a script. When you use a command in a way to do something else.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
soo, it's basically this definition that i find blurry to my foggy foggy mind <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
So, to rephrase, when the script is used outside the range of gameplay, THEN it's an exploit. then you say that not only a script? that's what gets me confused.
bind <key> fade<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
fade.cfg binds the various fade weapons. Now I press a key, evolve to fade and have my mouse buttons bound to the various weapons. I don't think anyone could call that a cheat. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ah, excellent, thanx ! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> nice example.
Example: You know of an old command not disabled that might do something that give you an unfair advantage.
I'm not playing define the defininition anymore.. so you can take it anyway you want <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<span style='color:red'>_forget it I give up_</span> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
heh, i'm not trying to argue with you, just clarify terms is all.
i never said that exploiting is only exploiting if using scripts. i said the exact opposite.
exploiting is exploiting (niiice tautology!!). you CAN use scripts to exploit, but that's not what makes it an exploit.
i think we totally agree on the terms. i just got confused, sorry about that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->