It'sa Meeeeeeea Mario!

24

Comments

  • XaniethXanieth Join Date: 2002-11-06 Member: 7280Members
    I'm plugging my SNES back in right now. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Visual_MirageVisual_Mirage Join Date: 2003-05-01 Member: 15973Members
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Hehe, thanks panther
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    <!--QuoteBegin--Visual Mirage+Jun 25 2003, 07:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Visual Mirage @ Jun 25 2003, 07:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Hehe, thanks panther <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    no prob <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Im not doing too good on a mario model.
    At first it looked more like Bart Simpson with a red hat.
    Later it looked like Mister Spock.
    Now it looks like a mutant clown mice.
    That new modelling technique im triing does not work that good.
    I need good reference pictures in front and side view, larger than 100*100 !!!
  • Visual_MirageVisual_Mirage Join Date: 2003-05-01 Member: 15973Members
    edited June 2003
    Hahha, something i just chucked up in about 15 minutes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    It'd look cartoony ingame:
    <img src='http://members.optushome.com.au/bloodfart/jason/mario/flower2.jpg' border='0' alt='user posted image'>

    EDIT: Change the "ACID" sprites to little "flames!", since thats what the flower shoots when you collect it! hehe, that'd be cool!!
    Or just change it from "green" acid to "orange"
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    Just sumthing i did in 23 seconds. For phasegate o_O
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    <!--QuoteBegin--Darkkiz+Jun 25 2003, 08:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Darkkiz @ Jun 25 2003, 08:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just sumthing i did in 23 seconds. For phasegate o_O <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    AHHAHAHAH PIMP!!!!!!!!!!!!!
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    cel-shading works, hlmdlviewer piccy.
  • Visual_MirageVisual_Mirage Join Date: 2003-05-01 Member: 15973Members
    Medpack haha
    <img src='http://members.optushome.com.au/bloodfart/jason/mario/mush2.JPG' border='0' alt='user posted image'>
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    This should be the pistol.
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    Haha, yeah, i'll try :]
  • An_Experienced_NewbieAn_Experienced_Newbie Join Date: 2002-12-22 Member: 11383Members
    Maybe mario's hand should be the LMG, it shoots fireballs *starts to dream what that would be like...*

    *loads up photoshop and trys to make a pic involving that*

    *fails miserably*
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    <!--QuoteBegin--An Experienced Newbie+Jun 25 2003, 11:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (An Experienced Newbie @ Jun 25 2003, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Maybe mario's hand should be the LMG, it shoots fireballs *starts to dream what that would be like...*

    *loads up photoshop and trys to make a pic involving that*

    *fails miserably* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    wouldnt work.. cuz the bullets arnt a sprite and i doubt the model would fit the paramiters
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin--Bigwig+Jun 25 2003, 10:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bigwig @ Jun 25 2003, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This should be the pistol.

    <pic> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Awesome idea.

    Even a red reskin of the current LMG would be neat too <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    omg guys thx for talking my idea on board! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> plz o plz plz plzplzplzplz tell me how to cel shade models!!! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ok, copy ur model, scale it by 1.1? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> i think thenmake the mesh black around it and assign the section the same bit its shaded around i think <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> thast all i heard about it
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Mind you, it doubles poly-count, so don't make your model too detailed.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    let me "illustrate" the develpement of my mario model.
    I have done Head arms and hands.
    final model ~1800 polygons.
    With "bob the builder" im finally getting closer to a mario look.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    edited June 2003
    <!--QuoteBegin--Bigwig+Jun 26 2003, 01:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bigwig @ Jun 26 2003, 01:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This should be the pistol. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    There was an old zapper model for HL but then someone did em for AHL. You could convert them to NS quite easily. Just remember the credits and if you're really nice, ask the guys who made the models first mmk?

    <a href='http://actionut2k3.ngz-network.de/weapons.php?weapon=139' target='_blank'>http://actionut2k3.ngz-network.de/weapons.....php?weapon=139</a>
    <img src='http://actionut2k3.ngz-network.de/images/review/zappers_rev.jpg' border='0' alt='user posted image'>
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited June 2003
    After it looked like casper the friendly ghost and Floyd (from the PC adventure) I finally made it to a presentable version that looks like mario.
    You see 1300 polygons here.
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    edited June 2003
    <a href='http://actionut2k3.ngz-network.de/weapons.php?weapon=139' target='_blank'>http://actionut2k3.ngz-network.de/weapons.....php?weapon=139</a>
    <img src='http://actionut2k3.ngz-network.de/images/review/zappers_rev.jpg' border='0' alt='user posted image'> [/QUOTE]

    the end of that zapper looks kinda like a gun with erectile dysfunction <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    cause its all like.... bent
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    i could maybe do the zapper. is that it in cs i see? convert it and add ns hands... o sorry Mario hands! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> this looks like a great pack!
  • Visual_MirageVisual_Mirage Join Date: 2003-05-01 Member: 15973Members
    Ollj, THATS AMAZING MARIO!!!

    Anyone like my OC or MEDPACK? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> (posted 1 page back)
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Hey comm, drop me a welder to repair that freaking phasegate.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Like someone said, make Mario used regular guns. Strangely enough, I had plans to make a game called Mario : Reloaded. If the name doesn't explain it then maybe I can - Mario and friends run around with weapons from the present, and shoot the crap out of eachother. Think Conker's Bad Fur Day. But then I realized I had no way to get milkshape so I scrapped the idea. Poor me. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    I think the problem with your mario model is mostly in the hat... it needs to be thicker and poofier so it doesn't look like he's missing half of his head. It also needs to bulge out a little at the sides.

    Don't forget his yellow buttons either <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    edited June 2003
    Omg that Mario rocks! Btw, i'm making the castle for cc <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    Now some sleepz0rz.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    This sounds great, I'd say egbert for the Fade, but a lot if different things will work. Oh and if onos isn't bowser(which it should be) make it the sports guy from super mario world, he all ready charges <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    This is thoroughly scary. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
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