Ns rc1 screenshots

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
<div class="IPBDescription">This weekend</div>Another playtest comes and goes.  This week we saw the new alien vision mode (seen extensively in this pics), a bunch of new maps, and many new alien abilities.  Enjoy!


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-1.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-2.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-3.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-4.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-5.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-6.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-7.jpg" border="0">


<img src="http://www.natural-selection.org/iB_html/uploads/cgc-rc1-8.jpg" border="0">
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Comments

  • SOAD16SOAD16 Join Date: 2002-03-08 Member: 288Members
    omfg..............


    just... wow...
  • dragzdragz Join Date: 2002-07-01 Member: 856Members
    Yep, keeps getting better and better
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    Great shots, but what are those blue circles in picture #2? Are that waypoints or what?
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    WHOA
    those are the l33tst pics i've seen from NS looks like there was allot of killing
  • Right_Behind_YouRight_Behind_You Join Date: 2002-04-23 Member: 501Members
    can we toggle how the alien vision looks? I dont like the see-through
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    The blue circles in pic#2 are motion tracking... it's a little buggy right now, as it picks up unmoving aliens and webs as well (the majority of the circles in that picture are webs).  You can see waypoint indicators (I believe) in the 4th picture.

    As for the alien "see-through" sight - it's the alien's toggle-able "flashlight".  It's actually pretty helpful, as it makes your allies (and your enemies, if you get the appropriate upgrade) stand out really well in any room.
  • SupremacySupremacy Join Date: 2002-07-01 Member: 859Members
    Well Smack Me With A BagPipe And Call Me Highlander, Those Look Sweet.
  • CommandoCommando Join Date: 2002-05-22 Member: 657Members, NS1 Playtester
    Looks awesome, I don't like the see through but if you can turn it on and off its fine by me <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    Is that the builder view model in the third picture?
  • El_NagaEl_Naga Join Date: 2002-06-26 Member: 826Members
    eh? is the the ladder animation in the fifth picture?
    very nice!
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    wow... thats alot  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
    but what does rc1 mean?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Release Candidate #1 - it's Flayra's way of saying "You've got all the goodies, now make sure they work right!"
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    wow they re really nice, will we see some more at readyroom later?? xD
  • Us3rUs3r Join Date: 2002-03-29 Member: 360Members
    Everything is looking great as usual. I just can't wait for that Level 3 model =D
  • RavenousRavenous Join Date: 2002-01-25 Member: 48Members
    Great shots !

    And I would also like to know who it's in the #3 Picture.

    And in the #5 pic I don't think thats the new ladder animation looks more like somones jumping in a wall I might be wrong though.

    And again .. Great shots getting more anxious to play this every weekend ..  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • biobrainbiobrain Join Date: 2002-02-18 Member: 224Members
    sweet, one questiong though, are all the marines going to look the same? Should'nt they have at least different skins?
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    <!--QuoteBegin--Supremacy+July 01 2002,15:14--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Supremacy @ July 01 2002,15:14)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Well Smack Me With A BagPipe And Call Me Highlander, Those Look Sweet.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Are you implying I like to 'smack' my 'bagpipes' around?  Is that it?  You've got a lot of nerve....  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    As always the shots are fantastic!  NS's first release candidate is probably any other mod's second or third release.  Keep up the screenshots, they're essential to my survival.
  • GazaarGazaar Join Date: 2002-03-31 Member: 366Banned
    Bio, if I'm not mistaken, (but I am probably wrong, do not in any way take this as true until one of the important people ie monse, flay, or someone else who knows what's going on says otherwise), they are workshopping that kind of thing for the second release.
    <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->  - Run mutha sucka run!
  • MaNtiSMaNtiS Join Date: 2002-07-01 Member: 857Members
    Absolutly crazy. Great job to the NS team for bringing such a fantastic idea to life.  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    the images you bring to my mind highlander...

    as for the shots... /me grabs popcorn and stares at them for a few hours
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    The most important part of this post is that they called it RC1. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> This makes me very happy indeed... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    hhmmm, i cant wait to have alien vision <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • SleepySleepy Join Date: 2002-06-03 Member: 727Members
    In the last picture, which alien is that HUD intended for?  And _what_ is that model?  Looks really odd and I've been wondering about that for a while now.  Excellent screenshots, what you begin to expect after each PT as they get better, and better ... and better ...
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    an alien see shis team as clear and stuff, but how does he see marines and marine buildings? how can an alien tell when a building is complete? (marines are transparent in a similar way till finished)

    but other then my questions, it looks good
  • MasMas Join Date: 2002-06-15 Member: 775Members
    RC_1 w0ot, almost there. Lookin reaaaaaaaaaaaaaally good NS Team, I can't wait. just a quick question though, will the alien's 'flashlight' mode affect performance much?
  • gutterclutchgutterclutch Join Date: 2002-06-30 Member: 850Members
    Are there going to be custom crosshairs?
  • Spyder_MonkeySpyder_Monkey Vampire-Ninja-Monkey Join Date: 2002-01-24 Member: 8Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Sleepy+July 01 2002,16:23--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Sleepy @ July 01 2002,16:23)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->In the last picture, which alien is that HUD intended for?  And _what_ is that model?  Looks really odd and I've been wondering about that for a while now.  Excellent screenshots, what you begin to expect after each PT as they get better, and better ... and better ...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    That's the builder HUD at the moment. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    I think so, because in every mod you can change the crosshairs......
  • gutterclutchgutterclutch Join Date: 2002-06-30 Member: 850Members
    I meant ubercool standard crosshairs, like the big blue circle for the shotgun I remember seeing in some pic on RR
  • DruBoDruBo Back In Beige Join Date: 2002-02-06 Member: 172Members, NS1 Playtester
    <!--QuoteBegin--gutterclutch+July 02 2002,07:18--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (gutterclutch @ July 02 2002,07:18)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I meant ubercool standard crosshairs, like the big blue circle for the shotgun I remember seeing in some pic on RR<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    That wasn't a crosshair, it was Overwatch mode, which kicks in and works as a sort of stay-alive aimbot if you go afk. It only works if your controls are idle, or (I think) if you switch out of the game to change control binds, gfx settings or what have you.
  • gutterclutchgutterclutch Join Date: 2002-06-30 Member: 850Members
    Oh. my mistake. Looks bloody good though
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