11th Hour New Release
ChromeAngel
Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
<div class="IPBDescription">Version 18</div> It's been quite a while since I released a new verision of 11th Hour. There have been big changes around the support hive (which i'm not quite happy with just yet) to prevent double siege points, more vents and hidey holes have been added to aid skulking.
It's still got big rooms and hallways and it's still all echoy, but you can't win them all <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
>>> <a href='http://nsworld.ns-central.co.uk/Map.php?UniqueID=86' target='_blank'>11th Hour on NS World</a> <<<
It's still got big rooms and hallways and it's still all echoy, but you can't win them all <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
>>> <a href='http://nsworld.ns-central.co.uk/Map.php?UniqueID=86' target='_blank'>11th Hour on NS World</a> <<<