"fun Maps"

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Comments

  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    *Sniffles* Insane, that was beautiful. Honestly, bestest postS eva!
  • Count_ZenoCount_Zeno Join Date: 2003-01-26 Member: 12774Members
    <!--QuoteBegin--Baltzaar+Jun 30 2003, 05:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Baltzaar @ Jun 30 2003, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's quite a tragic to see, that every custom map server, only plays unserious maps!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not every custom map server. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Lt.Gravity pointed out one. I guess I'll add to the chorus. If you are looking for a custom map server in the U.S. you might consider checking out Kustom Kettle's NS server [207.44.168.73:27015]. We have a general policy against inlcuding maps which don't fit the core gameplay concepts of Natural Selection. Our current rotation is around 50% custom maps, but many others are available for vote.

    Things are a little crazy right now due to the recent merger -- Mayberry Games and Kustom Kettle joined forces -- but we hope to have things like the NS section of the website up and running soon.

    We currently run the following custom maps: Rampage; Atomicmass21; Trane07; Lost; Next. All of those, and more, are available for download at <a href='http://www.mayberrygames.com/ns.html' target='_blank'>www.mayberrygames.com/ns.html</a>. Eventually the downloads will be moved to the main site: <a href='http://www.kustomkettle.com' target='_blank'>www.kustomkettle.com</a>. The NS forums are already on the Kustom Kettle site.

    I hope to see you around soon.

    Cheers
    Z
  • SoBe_LemonadeSoBe_Lemonade Join Date: 2003-07-01 Member: 17830Members
    This quickly turned into a post for servers with fun map rotations =)

    {DEAD}scott is absolutely right. The game is not completely comprised of fun maps or the normal maps. There is more than one type of NS player, and that will continue to be. As long as there is the possibility for a fun map to be made, and a server to run them, it will happen. You along with everyone else (i wouldn't go as far to say a dinosaur...) that don't like the making of them, or the play of them, don't have to. That's the beauty of free will.

    Just as I don't try to prevent you or anyone else from playing a serious map, don't stop other people or discourage them from trying to play a fun map. Or as someone artistically put "ns_ivommitedonVHEandthisiswhatcameout" (or something to that effect).

    But I must agree with some others, i found myself loathing the thought of playing ns_nomblizkikko again and again, you just have to have fun with it. I started playing it again recently and it was fun. I think the reason you don't have fun on these maps is because you dont want to let yourself have it, and be "like them".

    If that's the case, get over yourself.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--Xzilen+Jul 1 2003, 06:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Xzilen @ Jul 1 2003, 06:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *Sniffles* Insane, that was beautiful. Honestly, bestest postS eva! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ehe, thanks! ^_^
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    I would suggest the mods close this thread, it's quickly becoming a dead argument between the two sides:

    1) people who irrationally hate fun maps, even though they choose whether or not they play on servers that play fun maps, and thus have nothing to gain from from attacking fun maps except trying to make themselves look better by insulting real mappers. (Insane, Xzilen, Lt. Gravity, etc..)

    2) people who know and play and may have made fun maps and either enjoy playing them or don't care whether they are made or not. (Myself, Haplo, Gimpy, etc..)

    I'll admit I harbor no love for misslecommand. When I first saw it I joked to my friend it probably took a whole 15 minutes to make. But if it happens to come up on the server I'm on, I don't scream and complain and insult people. Just deal with it and stop acting so immature. If you don't like custom maps then don't play them.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited July 2003
    <!--QuoteBegin--Shadowics+Jul 1 2003, 08:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shadowics @ Jul 1 2003, 08:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1) people who irrationally hate fun maps, even though they choose whether or not they play on servers that play fun maps, and thus have nothing to gain from from attacking fun maps except trying to make themselves look better by insulting real mappers. (Insane, Xzilen, Lt. Gravity, etc..) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I'm sorry? Irrationally hate? Maybe you didn't read the post I made. That seemed fairly rational to me. It seems to me that because I have an opposing opinon it must be of the most malevolent kind and wrong and so forth. I'm sure I don't have to explain what's wrong there.

    Someone started a discussion on fun maps and I gave my opinion. That's all. I don't know where you got the idea that I wanted to make myself look better by giving my opinion on this, if I wanted to make myself look better, I wouldn't do it in a thread about fun maps, anyway. And what do I want to make myself better relative to, anyway? I might have gone a little overboard, but I don't think I was insulting anyone, and I was talking about the maps more than the mappers, anyway. And you talk about "real mappers" as if I'm not one, which I am.

    <!--QuoteBegin--Shadowics+Jul 1 2003, 08:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shadowics @ Jul 1 2003, 08:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But if it happens to come up on the server I'm on, I don't scream and complain and insult people. Just deal with it and stop acting so immature.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I'm sorry? When exactly was I acting immaturely? And if I'm on a server, and a "fun" map comes up, I'll just leave the server quietly. There's no kicking and screaming involved.

    <!--QuoteBegin--Shadowics+Jul 1 2003, 08:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shadowics @ Jul 1 2003, 08:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you don't like custom maps then don't play them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    What do you think I do? Of course I don't play them. Why would I play a "fun" map if I don't like it? Or indeed, why would I do anything if I don't like it? Of course, I play <i>custom</i> maps, if they are of high quality, such as Lost, or Rampage, which are two excellent maps, I might add.

    I'm sorry if this came across badly, but I just really don't like being called immature for expressing my opinion in a civilised way.
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    You're being awefully vindicative Insane, where exactly did I say that everything in that post was referring specifically to you and only you? If I didn't know better I'd say you were trying to start a flaming arguement, but you <i>must</i> be more mature than that.

    Maybe I should refer directly to you then. I say irrationally hate for a reason, it's obvious from your post that you hate fun maps, I certainly hope I don't have to debate that with you too. The question is, how is that hurting you? You say you don't play them, you say you just leave the server. So why does it matter so much to you if people make them? As it is now servers that play any sort of custom maps are still in the vast minority. You can go play on a server with the standard 7 any time you want, there's tons of them out there. Yet you still despise custom maps. Why?

    I almost made a mistake, just barely caught myself. I was about to say you must not be a mapper so you don't know what it's like making a map. It didn't seem to me as if you spoke like a person who has put work into making a map. Then I saw in your sig - ns_spirit. Perhaps that's the reason... You worry your own map that you're putting a lot of time into will be ignored in favor of fun maps that were rather poorly made. I don't really know, you can merely say if you have a different reason, I would like to know why.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    Well you put words into everyones mouth. That much is clear. Like the generalization? Didn't think so. Next time, get your foot out of your mouth before you accuse others of being so "irrational" when they take an opposite side of yours.
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    <!--QuoteBegin--Shadowics+Jul 1 2003, 08:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shadowics @ Jul 1 2003, 08:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would suggest the mods close this thread, it's quickly becoming a dead argument between the two sides: <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Been to the Counter map mapping forums lately, almost no fy maps are being posted anymore due to the general dislike that is displayed, you can almost go through the posts and consistently see people trying to create decent maps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> its quite nice actually...

    As insane said, these forums were fantastic before release, an example of what it was like can be seen in the "post your screenshots" thread, except there was an entire forum full of quality maps being displayed like this. Unfortunately he mapping forum is almost entirely filled with questions on how to map (something which I can live with, but is also prohibited by the faq by the way) and "fun" map topics, from my point this is rather disappointing. Insane's words "ns_IvomitedonVHEandthisiswhathappened" sums up my opinion of most fun maps, and I find it disappointing to have to view this "vomit" all over the NS mapping forum....
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    Well gee, that's a hard one isn't it, If you don't like what theris to read, don't read it. As far as I know there's no one forcing you to read these forums. If you don't like reading about fun map don't read the threads. It's that simple really.

    Though that's the simplest answer I really would hope you have it in you to be a little bit open minded and not simply call people's maps "vomit". I think that the majority of fun maps are good, not the other way around. Sure, there are some the may be awful, and have few textures or little effort, but you can no more judge fun maps as a whole by them than one could judge the mapping forum as a whole by any of you.

    And if by "Counter map mapping" you're referring to CS maps then I have no idea what you're talking about, as I've said before I've never played CS.
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Well gee, that's a hard one isn't it, If you don't like what theris to read, don't read it. As far as I know there's no one forcing you to read these forums. If you don't like reading about fun map don't read the threads. It's that simple really.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Ever noticed how this forum is for NS MAPPING, if you read the FAQ, you will find all sorts of things like guidelines and such like. It is this that this forum was intended for, not pages of "fun" maps. I wouldn't really care if they existed or not, if they didn't clutter up the view and hinder me from viewing interesting mapping related items.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Though that's the simplest answer I really would hope you have it in you to be a little bit open minded and not simply call people's maps "vomit". I think that the majority of fun maps are good, not the other way around. Sure, there are some the may be awful, and have few textures or little effort, but you can no more judge fun maps as a whole by them than one could judge the mapping forum as a whole by any of you.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    To be honest I have never played a "fun" map, I am basing my opinion purely on how they look, and if they look like a poorly made quake 1 map, then I am not interested in looking at it. You cant honestly say that there are more good looking "fun" maps then poor looking ones, and if you can, then you have a weird way of deciding what looks appealing. Its fair enough saying just avoid reading the stuff, but its like wading through s**t looking for a gold coin, when you could be looking for your gold coin in a clean open room.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And if by "Counter map mapping" you're referring to CS maps then I have no idea what you're talking about, as I've said before I've never played CS. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    My point about Counter Map mapping forums was that due to the number of people that are allowed to openly express their dislike for the "fy" range of counter strike "fun" maps has quite successfully kept posts about such mapping attempts to a minimum.
  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    <b>To each, his own.</b>

    If some one calls em fun maps, then thats what they call em (to each, his own). If some one plays them, doesn't mean you have to (to each, his own).

    I think people need to wind down about so called 'fun maps'. If you don't them like thats absolutely acceptable. I can see why people wouldn't like them. Especially dedicated mappers.

    I can also see why people would like them. They are easy to play, far simpler and stress free than normal maps and also - they make you laugh just playing them (eg - gorges dropping OC's into the marine base).

    What you've got to realise is that you're never going to get rid of them because they are adverse to the nature of NS, or because you hate them like an onos is r0x0ring your b0x0rs (I just wanted to use the phrase <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ).

    So just remember... To each, his own.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    <!--QuoteBegin--Shadowics+Jul 2 2003, 12:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shadowics @ Jul 2 2003, 12:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well gee, that's a hard one isn't it, If you don't like what theris to read, don't read it. As far as I know there's no one forcing you to read these forums. If you don't like reading about fun map don't read the threads. It's that simple really.

    Though that's the simplest answer I really would hope you have it in you to be a little bit open minded and not simply call people's maps "vomit". I think that the majority of fun maps are good, not the other way around. Sure, there are some the may be awful, and have few textures or little effort, but you can no more judge fun maps as a whole by them than one could judge the mapping forum as a whole by any of you.

    And if by "Counter map mapping" you're referring to CS maps then I have no idea what you're talking about, as I've said before I've never played CS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Then why don't you follow your own advice?
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    -=NGG=-Templers´home LOW pings only PW:nostromo|62.93.201.6:27300 (germay)

    you should read other posts too cause I mentioned it severall times that this server has its own, interessting mapcycle. the only problem (besides "only" 12 slots) is the fact that the server is empty the most time. to change this is up to you!!! *points with his finger* to add something:
    when I first played ns_europa (yeah this tiny little map) I was surprissed how balanced this map is! even with three hives the the aliens win wasnt for shure. on the other side were the jp´s to special and there was no room to flight. it was one of the best matches in my life.
    I dont care lerning a new map. shure its little bit disorienting at first but its like in real combat: you dont know whats behind the next door. aftersome time I got tired of the matches we had vs some clans, because they always did the same ****! thats why clans HATE custommaps. there is a 50/50 chance to win... but you dont know the map.

    if you feel to join the server *points up with his thumb* we need more players.
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ever noticed how this forum is for NS MAPPING, if you read the FAQ, you will find all sorts of things like guidelines and such like. It is this that this forum was intended for, not pages of "fun" maps. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->So... what you're saying is the NS mapping forum <i>isn't</i> for NS maps. How exactly does that work. The FAQ only has one rule, that the forum is supposed to be for NS specific things, not just general mapping questions, but even that rule isn't strongly enforced. Fun maps are maps none the less and belong in this forum.
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->To be honest I have never played a "fun" map, I am basing my opinion purely on how they look, and if they look like a poorly made quake 1 map, then I am not interested in looking at it. You cant honestly say that there are more good looking "fun" maps then poor looking ones, and if you can, then you have a weird way of deciding what looks appealing. Its fair enough saying just avoid reading the stuff, but its like wading through s**t looking for a gold coin, when you could be looking for your gold coin in a clean open room.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> So you've only even played the standard 7 eh? That pretty much defeats your own argument by saying "I really have no idea what I'm talking about, but this is what I think". And you mis-read what I said, I said good, not good looking. A fun map doesn't absolutely have to have the level of detail of the standard 7 in order to be fun to play.
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My point about Counter Map mapping forums was that due to the number of people that are allowed to openly express their dislike for the "fy" range of counter strike "fun" maps has quite successfully kept posts about such mapping attempts to a minimum. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> So you're saying people like you were successful in stifling the creative mapping talents of others? (however poor you consider their talents to be) I certainly hope the NS forum doesn't ever have to deal with anything like that.
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Then why don't you follow your own advice? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> My own advice about what? I'm guessing you're referring to the first part. The answer is simple, as a mapper who has already released a fun map and plans to release more, I have every reason to stand up and defend fun maps in general from this slander.
  • OneEyedOneEyed Join Date: 2003-03-14 Member: 14493Members
    edited July 2003
    To be honest, mappers shouldnt care about this stuff. I make maps for the players to have fun, right now while waiting for ns 2.0, the original maps are getting kind of lame, same strategy every time, and then some of the new custom maps, well not many are played and when they are no one knows there way around them. So think of fun maps as a way to pass time while we wait for the sweet ns 2.0 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Even if they are made in 1 day or so, hell if they have fun gameplay and are balanced, all the power to the fun maps =).
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    Sigh, one last time <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> , after this though I'm not commenting, I am sorry for sounding quite insulting on my last post, it was late at night <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So... what you're saying is the NS mapping forum isn't for NS maps. How exactly does that work. The FAQ only has one rule, that the forum is supposed to be for NS specific things, not just general mapping questions, but even that rule isn't strongly enforced. Fun maps are maps none the less and belong in this forum.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I was merely pointing out the forum was originally intended for mappers to post NS maps, that were made for Natural Selection. "fun" maps do not qualify as NS maps in terms of NS gameplay or NS style, and in most cases the quality of NS maps. There are a few "fun" maps that actually do look quite cool though.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So you've only even played the standard 7 eh? That pretty much defeats your own argument by saying "I really have no idea what I'm talking about, but this is what I think". And you mis-read what I said, I said good, not good looking. A fun map doesn't absolutely have to have the level of detail of the standard 7 in order to be fun to play.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No you misread what I said <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I was commenting on what I didn't like about them, that being the way they look. I never made any judgement on how they played, because how can I if I have never played one.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So you're saying people like you were successful in stifling the creative mapping talents of others? (however poor you consider their talents to be) I certainly hope the NS forum doesn't ever have to deal with anything like that.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It quite succesfully stopped a whole bunch of people who were repeatedly posting for download a textured box with player spawns and guns laying on the ground. The sort of stuff that was simply cluttering up the forums.

    I hope that cleared up what I was saying before <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> as I said, I really didn't want to sound offensive, but thats how it came out at that time, so I am sorry for that. I am now going to refrain from commenting, since nothing I say or do at the moment can stop people posting hollow boxes with player spawns I'll leave it at that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    I see this asinine issue is still alive and kicking. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    personally i think this should just be locked. it seems everyone is just biting back at someone else. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    <!--QuoteBegin--^Requiem^+Jul 5 2003, 07:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (^Requiem^ @ Jul 5 2003, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I see this asinine issue is still alive and kicking. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Its alive and kicking after you bring it back from the fifth page :/
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    <!--QuoteBegin--Carbon14+Jul 6 2003, 01:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Carbon14 @ Jul 6 2003, 01:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--^Requiem^+Jul 5 2003, 07:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (^Requiem^ @ Jul 5 2003, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I see this asinine issue is still alive and kicking.  <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Its alive and kicking after you bring it back from the fifth page :/ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    and hopefully it will be locked soon??
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    It shouldn't need to be locked now, it was dead for three days, no one feels like arguing the same points over and over any more, just drop it.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    <!--QuoteBegin--Lt.Gravity+Jul 2 2003, 12:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Jul 2 2003, 12:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -=NGG=-Templers´home LOW pings only PW:nostromo|62.93.201.6:27300 (germay)

    you should read other posts too cause I mentioned it severall times that this server has its own, interessting mapcycle. the only problem (besides "only" 12 slots) is the fact that the server is empty the most time. to change this is up to you!!! *points with his finger* to add something:
    when I first played ns_europa (yeah this tiny little map) I was surprissed how balanced this map is! even with three hives the the aliens win wasnt for shure. on the other side were the jp´s to special and there was no room to flight. it was one of the best matches in my life.
    I dont care lerning a new map. shure its little bit disorienting at first but its like in real combat: you dont know whats behind the next door. aftersome time I got tired of the matches we had vs some clans, because they always did the same ****! thats why clans HATE custommaps. there is a 50/50 chance to win... but you dont know the map.

    if you feel to join the server *points up with his thumb* we need more players. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Exactly. Many people don't want to try something new that they haven't spent 2000 hours learning every aspect of. If this continues, then the game will disolve into CS and all we'll play are "Aztec and Dust2"... *Sighs*
  • BaltzaarBaltzaar Join Date: 2003-01-26 Member: 12770Members
    there should be a gathering channel for that server, so people interested in playing serious costum maps can come together and play them! Thats one way to fix the emptyness.
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