No beams what so ever I believe, and I believe things are the same as 1.04 for your 2nd question (Meaning they never did blow up, or I totally misunderstand your question).
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--OneSneakYmousE+Jul 2 2003, 06:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OneSneakYmousE @ Jul 2 2003, 06:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was just curious, when placing mines on the floor and celing in 2.0, will the beam actually show now, or is it still invisible? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> They were never invisible, they simply didn't exist. In 1.04, mines placed in a floor or ceiling are proximity mines.
<!--QuoteBegin--a civilian+Jul 2 2003, 08:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Jul 2 2003, 08:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--OneSneakYmousE+Jul 2 2003, 06:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OneSneakYmousE @ Jul 2 2003, 06:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was just curious, when placing mines on the floor and celing in 2.0, will the beam actually show now, or is it still invisible? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> They were never invisible, they simply didn't exist. In 1.04, mines placed in a floor or ceiling are proximity mines. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> This is understood; however, my question is now, are horizontal beams now gone aswell? Someone mentioned that there are no beams whatsoever from mines now.
<!--QuoteBegin--Infected Marine+Jul 2 2003, 05:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infected Marine @ Jul 2 2003, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No beams what so ever I believe, and I believe things are the same as 1.04 for your 2nd question (Meaning they never did blow up, or I totally misunderstand your question). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Sometimes, when placing a mine down it will blow up for no apparent reason--probably because it's near another entity, or just an odd orientation of placement--not sure, but they blow up. Also, sometimes when you place mines down on the ground, or on entities they sometimes stay, and they sometimes dissapere.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--OneSneakYmousE+Jul 2 2003, 09:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OneSneakYmousE @ Jul 2 2003, 09:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Infected Marine+Jul 2 2003, 05:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infected Marine @ Jul 2 2003, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No beams what so ever I believe, and I believe things are the same as 1.04 for your 2nd question (Meaning they never did blow up, or I totally misunderstand your question). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Sometimes, when placing a mine down it will blow up for no apparent reason--probably because it's near another entity, or just an odd orientation of placement--not sure, but they blow up. Also, sometimes when you place mines down on the ground, or on entities they sometimes stay, and they sometimes dissapere.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> In 1.04, I've seen mines blow up when a door closes on them but never for no apparent reason. I've seen them blow up for no apparent reason in 1.03, but I thought that problem was fixed in 1.04.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--Silver Fox+Jul 2 2003, 09:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ Jul 2 2003, 09:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->there are no more "laser" beams at all in NS.
at all.
None.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Isn't there one in ns_origin? I keep seeing it mentioned. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--a civilian+Jul 2 2003, 08:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Jul 2 2003, 08:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--OneSneakYmousE+Jul 2 2003, 09:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OneSneakYmousE @ Jul 2 2003, 09:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Infected Marine+Jul 2 2003, 05:31 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infected Marine @ Jul 2 2003, 05:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No beams what so ever I believe, and I believe things are the same as 1.04 for your 2nd question (Meaning they never did blow up, or I totally misunderstand your question). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Sometimes, when placing a mine down it will blow up for no apparent reason--probably because it's near another entity, or just an odd orientation of placement--not sure, but they blow up. Also, sometimes when you place mines down on the ground, or on entities they sometimes stay, and they sometimes dissapere.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> In 1.04, I've seen mines blow up when a door closes on them but never for no apparent reason. I've seen them blow up for no apparent reason in 1.03, but I thought that problem was fixed in 1.04. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> They blow up sometimes in Eclipse when you put them around the main RT; and on some ramps in other maps.
Comments
They were never invisible, they simply didn't exist. In 1.04, mines placed in a floor or ceiling are proximity mines.
They were never invisible, they simply didn't exist. In 1.04, mines placed in a floor or ceiling are proximity mines. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
This is understood; however, my question is now, are horizontal beams now gone aswell? Someone mentioned that there are no beams whatsoever from mines now.
Sometimes, when placing a mine down it will blow up for no apparent reason--probably because it's near another entity, or just an odd orientation of placement--not sure, but they blow up. Also, sometimes when you place mines down on the ground, or on entities they sometimes stay, and they sometimes dissapere.
at all.
None.
Sometimes, when placing a mine down it will blow up for no apparent reason--probably because it's near another entity, or just an odd orientation of placement--not sure, but they blow up. Also, sometimes when you place mines down on the ground, or on entities they sometimes stay, and they sometimes dissapere.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
In 1.04, I've seen mines blow up when a door closes on them but never for no apparent reason. I've seen them blow up for no apparent reason in 1.03, but I thought that problem was fixed in 1.04.
at all.
None.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Isn't there one in ns_origin? I keep seeing it mentioned. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
With regards to weapons, I ment.
Sometimes, when placing a mine down it will blow up for no apparent reason--probably because it's near another entity, or just an odd orientation of placement--not sure, but they blow up. Also, sometimes when you place mines down on the ground, or on entities they sometimes stay, and they sometimes dissapere.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
In 1.04, I've seen mines blow up when a door closes on them but never for no apparent reason. I've seen them blow up for no apparent reason in 1.03, but I thought that problem was fixed in 1.04. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
They blow up sometimes in Eclipse when you put them around the main RT; and on some ramps in other maps.