<!--QuoteBegin--Darkkiz+Jul 6 2003, 05:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Darkkiz @ Jul 6 2003, 05:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And put $cliptotextures in the qc file <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> who do you take me for? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
just the reload and a bit of origin tweaking to go, then I'll send it back to dark <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
are these origins better? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
That looks great Jim. What are your X-Y-Z numbers for it? It looks close to the Raven Shield origins, and I'd love to make all the weapons I use look that way. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
yeh wat are those origins i need to change the doom3 shotgun to a little further forward and higher its so small atm <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> nice nice, omg so nice, love u all 4 this masterpiece, but hack it with additional stuff and release diff versions, e.g silenced/unsilenced, gl/no gl, sling/ no sling and finally the gun with everything <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Solid black is cool, but it doesn't even look like a lens, it looks like a black peice of composite like the body is made of, kinda like it's got a lens cap on or something
still nice though! I'm use to origins a little more to the right rather than closer to the center, but I'll get over it
for the lense, just copy paste the M24 lens that looks so uber cool from some cs model. i did that as not all sniper scopes have a purdy lense. here, la bas. Use that for your lens.
<!--QuoteBegin--Delta|Cpt.Terran+Jul 6 2003, 09:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delta|Cpt.Terran @ Jul 6 2003, 09:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> for the lense, just copy paste the M24 lens that looks so uber cool from some cs model. i did that as not all sniper scopes have a purdy lense. here, la bas. Use that for your lens. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> As long as the right credits are given =)
I'm having trouble compiling the w model D: I should get it working soon though <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
oh and I think the origins are -2.000000 0.000000 -1.000000, but I can't be perfectly sure since I've been through so many sets <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Jim, finish it quickly <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ! I'm leaving tomorrow for couple of days(I'll be back friday, wich is my birthday <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->).
I'll mail you the v and p models, maybe someone else can do a w model? my compiler keeps putting the gun at dodgy angles to the floor <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I can't even decompile the default then recompile without it going wrong <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
I actually have the w model already <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> i can use my cs w model.
friday god damn thats along ways away anyways i cant wait for its release <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Try to accually READ his other posts <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. He said he is <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->leaving tomorrow for couple of days<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->.
Comments
who do you take me for? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
just the reload and a bit of origin tweaking to go, then I'll send it back to dark <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
still nice though! I'm use to origins a little more to the right rather than closer to the center, but I'll get over it
As long as the right credits are given =)
oh and I think the origins are -2.000000 0.000000 -1.000000, but I can't be perfectly sure since I've been through so many sets <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I can't even decompile the default then recompile without it going wrong <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
or you could just go to ghost ops forums and d/l the cs version and convert it, but it's not the final version, textures aren't ready
did you do it with 3dsmax?
Link?